has_production_building_trigger = {
	OR = {
		has_building = workshop
		has_building = counting_house
		has_building = steam_factory
		custom_trigger_tooltip = {
			tooltip = silver_tooltip
			OR = {
				trade_goods = silver
				trade_goods = gold
			}
		}
	}
}

has_manufactory_trigger = { #Province Scope
	custom_trigger_tooltip = {
		tooltip = has_manufactory_trigger_tooltip
		OR = {
			has_building = wharf
			has_building = weapons
			has_building = textile
			has_building = tradecompany
			has_building = farm_estate
			has_building = mills
			has_building = furnace
			has_building = plantations
			has_building = ramparts
			has_building = soldier_households
			has_building = impressment_offices
			has_building = state_house
			trade_goods = silver
			trade_goods = gold
		}
	}
}

