#Unsorted Scripted effects:

#General effect for extending or adding province modifier
#Province Scope

update_goods = {
	set_variable = { which = $GOODS$ value = 0.00 }          	
	set_variable = { which = $GOODS$_total value = 0.00 }

	every_owned_province = { 
		limit = {
			OR = {
				trade_goods = $GOODS$
				has_province_modifier = $GOODS$_mine_small
			    has_province_modifier = $GOODS$_mine
			}
		}
		
		export_to_variable = {
			variable_name = $GOODS$      
			value = modifier:trade_goods_size                         
		}	
		
		export_to_variable = {
			variable_name = tradegood_modifier     
			value = modifier:trade_goods_size_modifier                        
		}
		
		export_to_variable = {
			variable_name = tradegood_modifier_glob    
			value = modifier:global_trade_goods_size_modifier 
			who = owner 
		}
		
		change_variable = {            
			which = tradegood_modifier 
			which = tradegood_modifier_glob  
		}

		multiply_variable = {
			which = tradegood_modifier
			which = $GOODS$ 
		}

		change_variable = {            
			which = $GOODS$ 
			which = tradegood_modifier 
		}
		
		if = {
			limit = { has_province_modifier = $GOODS$_mine_small }
			
			set_variable = {            
				which = $GOODS$ 
				value = 0.2
			}
		}
		
		if = {
			limit = { has_province_modifier = $GOODS$_mine }
			
			set_variable = {            
				which = $GOODS$ 
				value = 0.4
			}
		}
		
		owner = {
			change_variable = {            
				which = $GOODS$ 
				which = PREV  
			}
		}
	}

	## NEW TEST STUFF
	if = {
		limit = { is_subject = no }
		change_variable = {            
			which = $GOODS$
			which = from_subjects_$GOODS$  
		}
		
		change_variable = {            
			which = $GOODS$_total 
			which = $GOODS$  
		}
	}
	else = {
		change_variable = {            
			which = $GOODS$_total 
			which = $GOODS$  
		}
		
		subtract_variable = {            
			which = $GOODS$
			which = from_subjects_$GOODS$  
		}	
	}
	##

	subtract_variable = {            
		which = $GOODS$
		which = $GOODS$_used
	}

}

update_goods_subjects = {	
	owner = {
		overlord = { 
			set_variable = { which = from_subjects_$GOODS$ value = 0.00 } 
			every_subject_country = { 
				set_variable = { which = from_subjects_$GOODS$ value = 0.00 }
				every_owned_province = { 
					limit = { 
						trade_goods = $GOODS$ 
						has_province_modifier = import_from_subjects_modifier
					}	
					owner = {
						set_variable = {            
							which = import_$GOODS$ 
							value = 0
						}
					}
					ROOT = {
						export_to_variable = {
							variable_name = $GOODS$      
							value = modifier:trade_goods_size                         
						}	
						
						export_to_variable = {
							variable_name = tradegood_modifier     
							value = modifier:trade_goods_size_modifier                        
						}

						multiply_variable = {
							which = tradegood_modifier
							which = $GOODS$ 
						}
		
						change_variable = {            
							which = $GOODS$ 
							which = tradegood_modifier 
						}	
						
						set_variable = {            
							which = import_$GOODS$
							which = $GOODS$ 
						}
						
						if = {
							limit = { has_province_modifier = $GOODS$_mine_small }
							
							change_variable = {            
								which = import_$GOODS$ 
								value = 0.2
							}
						}
						
						if = {
							limit = { has_province_modifier = $GOODS$_mine }
							
							change_variable = {            
								which = import_$GOODS$ 
								value = 0.4
							}
						}
					}
					owner = {
						change_variable = {            
							which = import_$GOODS$  
							which = PREV
						}
						
						change_variable = {            
							which = from_subjects_$GOODS$ 
							which = import_$GOODS$  
						}		
						overlord = {
							change_variable = {            
								which = from_subjects_$GOODS$ 
								which = PREV  
							}
						}	
					}	
				}
			}
		}
	}
}

update_goods_subjects_monthly = {	
	FROM = {
		set_variable = { which = from_subjects_$GOODS$ value = 0.00 } 
		every_subject_country = { 
			set_variable = { which = from_subjects_$GOODS$ value = 0.00 }
			every_owned_province = { 
				limit = { 
					trade_goods = $GOODS$ 
					has_province_modifier = import_from_subjects_modifier
				}	
				owner = {
					set_variable = {            
						which = import_$GOODS$ 
						value = 0
					}
				}
				ROOT = {
					export_to_variable = {
						variable_name = $GOODS$      
						value = modifier:trade_goods_size                         
					}	
					
					export_to_variable = {
						variable_name = tradegood_modifier     
						value = modifier:trade_goods_size_modifier                        
					}
					
					multiply_variable = {
						which = tradegood_modifier
						which = $GOODS$ 
					}
		
					change_variable = {            
						which = $GOODS$ 
						which = tradegood_modifier 
					}	
					
					set_variable = {            
						which = import_$GOODS$
						which = $GOODS$ 
					}
					
					if = {
						limit = { has_province_modifier = $GOODS$_mine_small }
							
						change_variable = {            
							which = import_$GOODS$ 
							value = 0.2
						}
					}
						
					if = {
						limit = { has_province_modifier = $GOODS$_mine }
						
						change_variable = {            
							which = import_$GOODS$ 
							value = 0.4
						}
					}
				}
				owner = {
					change_variable = {            
						which = import_$GOODS$  
						which = PREV
					}
					
					change_variable = {            
						which = from_subjects_$GOODS$ 
						which = import_$GOODS$  
					}		
					overlord = {
						change_variable = {            
							which = from_subjects_$GOODS$ 
							which = PREV  
						}
					}	
				}	
			}
		}
	}
}



update_goods_subjects_province = {	
	set_variable = {            
		which = import_$GOODS$ 
		value = 0
	}
	every_owned_province = {
		limit = {
			trade_goods = $GOODS$ 
			has_province_modifier = import_from_subjects_modifier
		}
		export_to_variable = {
			variable_name = $GOODS$      
			value = modifier:trade_goods_size                         
		}	
		
		export_to_variable = {
			variable_name = tradegood_modifier     
			value = modifier:trade_goods_size_modifier                        
		}
		
		set_variable = {            
			which = import_$GOODS$ 
			value = 0
		}
		
		set_variable = {            
			which = $GOODS$_modifier 
			which = $GOODS$
		}
		
		multiply_variable = {
			which = $GOODS$_modifier 
			which = tradegood_modifier
		}
		
		change_variable = {            
			which = $GOODS$ 
			which = $GOODS$_modifier  
		}	
		
		change_variable = {            
			which = import_$GOODS$
			which = $GOODS$ 
		}
		
		if = {
			limit = { has_province_modifier = $GOODS$_mine_small }
				
			change_variable = {            
				which = import_$GOODS$ 
				value = 0.2
			}
		}
			
		if = {
			limit = { has_province_modifier = $GOODS$_mine }
			
			change_variable = {            
				which = import_$GOODS$ 
				value = 0.4
			}
		}
	
		owner = {
			change_variable = {            
				which = import_$GOODS$  
				which = PREV
			}
			
			subtract_variable = {            
				which = from_subjects_$GOODS$ 
				which = import_$GOODS$ 
			}		
		}	
	}
}

goods_save = {
	if = {
		limit = { trade_goods = grain}
		set_variable = { which = goods_num value = 1 }
	}
	else_if = {
		limit = { trade_goods = wine}
		set_variable = { which = goods_num value = 2 }
	}
	else_if = {
		limit = { trade_goods = wool}
		set_variable = { which = goods_num value = 3 }
	}
	else_if = {
		limit = { trade_goods = cloth}
		set_variable = { which = goods_num value = 4 }
	}
	else_if = {
		limit = { trade_goods = fish}
		set_variable = { which = goods_num value = 5 }
	}
	else_if = {
		limit = { trade_goods = fur}
		set_variable = { which = goods_num value = 6 }
	}
	else_if = {
		limit = { trade_goods = salt}
		set_variable = { which = goods_num value = 7 }
	}
	else_if = {
		limit = { trade_goods = naval_supplies}
		set_variable = { which = goods_num value = 8 }
	}
	else_if = {
		limit = { trade_goods = copper}
		set_variable = { which = goods_num value = 9 }
	}
	else_if = {
		limit = { trade_goods = gold}
		set_variable = { which = goods_num value = 10}
	}
	else_if = {
		limit = { trade_goods = iron}
		set_variable = { which = goods_num value = 11}
	}
	else_if = {
		limit = { trade_goods = slaves}
		set_variable = { which = goods_num value = 12}
	}
	else_if = {
		limit = { trade_goods = ivory}
		set_variable = { which = goods_num value = 13}
	}
	else_if = {
		limit = { trade_goods = tea}
		set_variable = { which = goods_num value = 14}
	}
	else_if = {
		limit = { trade_goods = chinaware}
		set_variable = { which = goods_num value = 15}
	}
	else_if = {
		limit = { trade_goods = spices}
		set_variable = { which = goods_num value = 16}
	}
	else_if = {
		limit = { trade_goods = coffee}
		set_variable = { which = goods_num value = 17}
	}
	else_if = {
		limit = { trade_goods = cotton}
		set_variable = { which = goods_num value = 18}
	}
	else_if = {
		limit = { trade_goods = sugar}
		set_variable = { which = goods_num value = 19}
	}
	else_if = {
		limit = { trade_goods = tobacco}
		set_variable = { which = goods_num value = 20}
	}
	else_if = {
		limit = { trade_goods = cocoa}
		set_variable = { which = goods_num value = 21}
	}
	else_if = {
		limit = { trade_goods = silk}
		set_variable = { which = goods_num value = 22}
	}
	else_if = {
		limit = { trade_goods = dyes}
		set_variable = { which = goods_num value = 23}
	}
	else_if = {
		limit = { trade_goods = tropical_wood}
		set_variable = { which = goods_num value = 24}
	}
	else_if = {
		limit = { trade_goods = livestock}
		set_variable = { which = goods_num value = 25}
	}
	else_if = {
		limit = { trade_goods = incense}
		set_variable = { which = goods_num value = 26}
	}
	else_if = {
		limit = { trade_goods = glass}
		set_variable = { which = goods_num value = 27}
	}
	else_if = {
		limit = { trade_goods = paper}
		set_variable = { which = goods_num value = 28}
	}
	else_if = {
		limit = { trade_goods = gems}
		set_variable = { which = goods_num value = 29}
	}
	else_if = {
		limit = { trade_goods = coal}
		set_variable = { which = goods_num value = 30}
	}
	else_if = {
		limit = { trade_goods = beer}
		set_variable = { which = goods_num value = 31}
	}
	else_if = {
		limit = { trade_goods = apiculture}
		set_variable = { which = goods_num value = 32}
	}
	else_if = {
		limit = { trade_goods = whaling}
		set_variable = { which = goods_num value = 33}
	}
	else_if = {
		limit = { trade_goods = lumber}
		set_variable = { which = goods_num value = 34}
	}
	else_if = {
		limit = { trade_goods = palm_oil}
		set_variable = { which = goods_num value = 35}
	}
	else_if = {
		limit = { trade_goods = cinnamon}
		set_variable = { which = goods_num value = 36}
	}
	else_if = {
		limit = { trade_goods = saffron}
		set_variable = { which = goods_num value = 37}
	}
	else_if = {
		limit = { trade_goods = rice}
		set_variable = { which = goods_num value = 38}
	}
	else_if = {
		limit = { trade_goods = opium}
		set_variable = { which = goods_num value = 39}
	}
	else_if = {
		limit = { trade_goods = rum}
		set_variable = { which = goods_num value = 40}
	}
	else_if = {
		limit = { trade_goods = horses}
		set_variable = { which = goods_num value = 41}
	}
	else_if = {
		limit = { trade_goods = olive_oil}
		set_variable = { which = goods_num value = 42}
	}
	else_if = {
		limit = { trade_goods = amber}
		set_variable = { which = goods_num value = 43}
	}
	else_if = {
		limit = { trade_goods = jade}
		set_variable = { which = goods_num value = 44}
	}
	else_if = {
		limit = { trade_goods = marble}
		set_variable = { which = goods_num value = 45}
	}
	else_if = {
		limit = { trade_goods = lead}
		set_variable = { which = goods_num value = 46}
	}
	else_if = {
		limit = { trade_goods = cloves}
		set_variable = { which = goods_num value = 47}
	}
	else_if = {
		limit = { trade_goods = mercury}
		set_variable = { which = goods_num value = 48}
	}
	else_if = {
		limit = { trade_goods = camel}
		set_variable = { which = goods_num value = 49}
	}
	else_if = {
		limit = { trade_goods = gunpowder}
		set_variable = { which = goods_num value = 50}
	}
	else_if = {
		limit = { trade_goods = elephants}
		set_variable = { which = goods_num value = 51}
	}
	else_if = {
		limit = { trade_goods = tin}
		set_variable = { which = goods_num value = 52}
	}
	else_if = {
		limit = { trade_goods = dates}
		set_variable = { which = goods_num value = 53}
	}
	else_if = {
		limit = { trade_goods = cheese}
		set_variable = { which = goods_num value = 54}
	}
	else_if = {
		limit = { trade_goods = citrus}
		set_variable = { which = goods_num value = 55}
	}
	else_if = {
		limit = { trade_goods = seafood}
		set_variable = { which = goods_num value = 56}
	}
	else_if = {
		limit = { trade_goods = carpet}
		set_variable = { which = goods_num value = 57}
	}
	else_if = {
		limit = { trade_goods = maize}
		set_variable = { which = goods_num value = 58}
	}
	else_if = {
		limit = { trade_goods = pearls}
		set_variable = { which = goods_num value = 59}
	}
	else_if = {
		limit = { trade_goods = silver}
		set_variable = { which = goods_num value = 60}
	}
	else_if = {
		limit = { trade_goods = exotic_animals}
		set_variable = { which = goods_num value = 61}
	}
	else_if = {
		limit = { trade_goods = vanilla}
		set_variable = { which = goods_num value = 62}
	}
	else_if = {
		limit = { trade_goods = ebony}
		set_variable = { which = goods_num value = 63}
	}
	else_if = {
		limit = { trade_goods = tar}
		set_variable = { which = goods_num value = 64}
	}
	else_if = {
		limit = { trade_goods = sulfur}
		set_variable = { which = goods_num value = 65}
	}
	else_if = {
		limit = { trade_goods = maple_syrup}
		set_variable = { which = goods_num value = 66}
	}
	else_if = {
		limit = { trade_goods = potato}
		set_variable = { which = goods_num value = 67}
	}
	else_if = {
		limit = { trade_goods = zinc}
		set_variable = { which = goods_num value = 68}
	}
	else_if = {
		limit = { trade_goods = tomato}
		set_variable = { which = goods_num value = 69}
	}
	else_if = {
		limit = { trade_goods = champagne}
		set_variable = { which = goods_num value = 70}
	}
	else_if = {
		limit = { trade_goods = llama}
		set_variable = { which = goods_num value = 71}
	}
	else_if = {
		limit = { trade_goods = indigo}
		set_variable = { which = goods_num value = 72}
	}
	else_if = {
		limit = { trade_goods = sea_turtle}
		set_variable = { which = goods_num value = 73}
	}
	else_if = {
		limit = { trade_goods = nutmeg}
		set_variable = { which = goods_num value = 74}
	}
	else_if = {
		limit = { trade_goods = millet}
		set_variable = { which = goods_num value = 75}
	}
	else_if = {
		limit = { trade_goods = exotic_fur}
		set_variable = { which = goods_num value = 76}
	}
	
}

goods_back = {
	if = {
		limit = { is_variable_equal = { which = goods_num value = 1 } }
		change_trade_goods = grain	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 2 } }
		change_trade_goods = wine	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 3 } }
		change_trade_goods = wool	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 4 } }
		change_trade_goods = cloth	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 5 } }
		change_trade_goods = fish	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 6 } }
		change_trade_goods = fur	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 7 } }
		change_trade_goods = salt	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 8 } }
		change_trade_goods = naval_supplies	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 9 } }
		change_trade_goods = copper	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 10} }
		change_trade_goods = gold	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 11} }
		change_trade_goods = iron	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 12} }
		change_trade_goods = slaves	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 13} }
		change_trade_goods = ivory	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 14} }
		change_trade_goods = tea	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 15} }
		change_trade_goods = chinaware	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 16} }
		change_trade_goods = spices	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 17} }
		change_trade_goods = coffee	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 18} }
		change_trade_goods = cotton	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 19} }
		change_trade_goods = sugar	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 20} }
		change_trade_goods = tobacco	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 21} }
		change_trade_goods = cocoa	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 22} }
		change_trade_goods = silk	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 23} }
		change_trade_goods = dyes	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 24} }
		change_trade_goods = tropical_wood	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 25} }
		change_trade_goods = livestock	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 26} }
		change_trade_goods = incense	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 27} }
		change_trade_goods = glass	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 28} }
		change_trade_goods = paper	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 29} }
		change_trade_goods = gems	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 30} }
		change_trade_goods = coal	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 31} }
		change_trade_goods = beer	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 32} }
		change_trade_goods = apiculture	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 33} }
		change_trade_goods = whaling	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 34} }
		change_trade_goods = lumber	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 35} }
		change_trade_goods = palm_oil	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 36} }
		change_trade_goods = cinnamon	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 37} }
		change_trade_goods = saffron	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 38} }
		change_trade_goods = rice	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 39} }
		change_trade_goods = opium	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 40} }
		change_trade_goods = rum	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 41} }
		change_trade_goods = horses	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 42} }
		change_trade_goods = olive_oil	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 43} }
		change_trade_goods = amber	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 44} }
		change_trade_goods = jade	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 45} }
		change_trade_goods = marble	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 46} }
		change_trade_goods = lead	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 47} }
		change_trade_goods = cloves	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 48} }
		change_trade_goods = mercury	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 49} }
		change_trade_goods = camel	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 50} }
		change_trade_goods = gunpowder	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 51} }
		change_trade_goods = elephants	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 52} }
		change_trade_goods = tin	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 53} }
		change_trade_goods = dates	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 54} }
		change_trade_goods = cheese	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 55} }
		change_trade_goods = citrus	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 56} }
		change_trade_goods = seafood
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 57} }
		change_trade_goods = carpet	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 58} }
		change_trade_goods = maize	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 59} }
		change_trade_goods = pearls	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 60} }
		change_trade_goods = silver	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 61} }
		change_trade_goods = exotic_animals	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 62} }
		change_trade_goods = vanilla	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 63} }
		change_trade_goods = ebony	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 64} }
		change_trade_goods = tar	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 65} }
		change_trade_goods = sulfur	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 66} }
		change_trade_goods = maple_syrup	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 67} }
		change_trade_goods = potato	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 68} }
		change_trade_goods = zinc	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 69} }
		change_trade_goods = tomato	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 70} }
		change_trade_goods = champagne	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 71} }
		change_trade_goods = llama	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 72} }
		change_trade_goods = indigo	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 73} }
		change_trade_goods = sea_turtle	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 74} }
		change_trade_goods = nutmeg	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 75} }
		change_trade_goods = millet	
	}
	else_if = {
		limit = { is_variable_equal = { which = goods_num value = 76} }
		change_trade_goods = exotic_fur	
	}
}



on_trade_good_changed_government_effect_TGE = {
	if = {
		limit = {
			owner = { has_reform = monastic_breweries_reform }
		}
		if = {
			limit = {
				trade_goods = grain
			}
			remove_province_modifier = wine_bonus_prod
			remove_province_modifier = beer_modifier_bonus
			remove_province_modifier = honey_modifier_bonus
			add_province_modifier = { 
				name = grain_bonus_prod
				duration = -1
				hidden = yes
			}
		}
		else_if = {
			limit = {
				trade_goods = wine
			}
			remove_province_modifier = honey_modifier_bonus
			remove_province_modifier = grain_bonus_prod
			remove_province_modifier = beer_modifier_bonus
			add_province_modifier = { 
				name = grain_bonus_prod
				duration = -1
				hidden = yes
			}
		}
		else_if = {
			limit = {
				trade_goods = apiculture
			}
			remove_province_modifier = beer_modifier_bonus
			remove_province_modifier = wine_bonus_prod
			remove_province_modifier = grain_bonus_prod
			add_province_modifier = { 
				name = honey_modifier_bonus
				duration = -1
				hidden = yes
			}
		}
		else_if = {
			limit = {
				trade_goods = beer
			}
			remove_province_modifier = wine_bonus_prod
			remove_province_modifier = grain_bonus_prod
			remove_province_modifier = honey_modifier_bonus
			add_province_modifier = { 
				name = beer_modifier_bonus
				duration = -1
				hidden = yes
			}
		}
		else = {
			remove_province_modifier = wine_bonus_prod
			remove_province_modifier = grain_bonus_prod
			remove_province_modifier = honey_modifier_bonus
			remove_province_modifier = beer_modifier_bonus
		}
	}
	else = {
		remove_province_modifier = wine_bonus_prod
		remove_province_modifier = grain_bonus_prod
		remove_province_modifier = honey_modifier_bonus
		remove_province_modifier = beer_modifier_bonus
	}
	if = {
		limit = {
			owner = { has_government_attribute = extra_trade_goods_from_naval_supplies }
		}
		if = {
			limit = {
				trade_goods = naval_supplies
			}
			add_province_modifier = { 
				name = naval_supplies_bonus_prod
				duration = -1
				hidden = yes
			}
		}
		else = {
			remove_province_modifier = naval_supplies_bonus_prod
		}
	}
	else = {
		remove_province_modifier = naval_supplies_bonus_prod
	}
	if = {
		limit = {
			owner = { has_country_modifier = swe_support_of_the_peasantry }
		}
		if = {
			limit = {
				OR = {
					trade_goods = grain
					trade_goods = fish
					trade_goods = livestock
				}
			}
			add_province_modifier = { 
				name = swe_support_of_the_peasantry_prov
				duration = -1
				hidden = yes
			}
		}
		else = {
			remove_province_modifier = swe_support_of_the_peasantry_prov
		}
	}
	else = {
		remove_province_modifier = swe_support_of_the_peasantry_prov
	}
}



