#Ideas from Extended Vanilla Experience

HAI_ideas = {
	start = {
		ae_impact = -0.05
		global_tax_modifier = 0.15
	}
	
	bonus = {
		leader_land_fire = 1
	}
	
	trigger = {
		tag = HAI
	}
	free = yes

	economic_diversity = {
		global_trade_goods_size_modifier = 0.15
	}
	low_countries_diplomacy = {
		diplomatic_reputation = 1
		diplomatic_upkeep = 1
		envoy_travel_time = -0.10
	}
	the_walloon_method = {
		production_efficiency = 0.05
	}
	wallonian_armies = {
		discipline = 0.025
	}
	bastion_of_northern_catholicism = {
		global_heretic_missionary_strength = 0.01
		papal_influence = 1
	}
	fortified_towns = {
		defensiveness = 0.25
	}
	wine_calms_the_people = {
		stability_cost_modifier = -0.10
	}
}

#MOD ideas  by Marco Dandolo (similar to Ferrara!)
MOD_ideas = {
	start = {
		leader_land_manuever = 1 #Este generals
		leader_land_shock = 1
	}
	
	bonus = {
		prestige = 1
	}
	
	trigger = {
		tag = MOD #only Modena
	}
	free = yes
	
	noble_este_dynasty = {
		legitimacy = 1
	}
	cuisine_of_the_bassa = {
		global_unrest = -1
	}
	mod_diplomatic_reputation = {
		diplomatic_reputation = 2
	}
	modena_citadel = {
		defensiveness = 0.2
	}
	modena_university = {
		technology_cost = -0.05
	}
	palazzo_di_modena = {
		stability_cost_modifier = -0.1
	}
	in_foreign_service = {
		leader_land_fire = 1
	}
}

#VCP ideas
KRU_ideas = {
	start = {
		diplomatic_reputation = 1
		trade_efficiency = 0.1
	}

	bonus = {
		land_maintenance_modifier = -0.1
	}
	
	trigger = {
		tag = KRU
	}
	free = yes		#will be added at load.
	
	varangian_route = {
		global_trade_power = 0.1
	}
	
	druzhina = {
		land_morale = 0.10
	}
	
	cult_of_perun = {
		discipline = 0.05
	}
	
	veche = {
		legitimacy = 0.5
		republican_tradition = 0.5
	}
	
	vyshegoroda = {
		defensiveness = 0.2
	}
	
	pogost_system = {
		global_tax_modifier = 0.10
	}
	
	remeslennye_posady = {
		production_efficiency = 0.1
	}

}

#VEF ideas
EGY_ideas = {
	start = {
		trade_steering = 0.25
		cavalry_power = 0.10
	}
	
	bonus = {
		global_trade_power = 0.20
	}
	
	trigger = {
		tag = EGY
		NOT = { dynasty = "Ayyubid" }
	}

	free = yes
	
	red_sea_trade = {
		global_trade_power = 0.05
		trade_range_modifier = 0.10
	}

	monuments_to_greatness = {
		prestige = 1
	}

	nile_transport = {
		manpower_recovery_speed = 0.20
	}

	egy_drilling = {
		discipline = 0.05
	}

	egy_production = {
		production_efficiency = 0.2
	}

	egy_succession = {
		stability_cost_modifier = -0.15
	}

	egy_monopoly_ports = {
		trade_efficiency = 0.10
	}
}

PTH_ideas = {
	start = {
		reduced_liberty_desire = 10
		tolerance_heretic = 2
	}

	bonus = {
		build_cost = -0.10
	}

	trigger = {
		OR = {
			tag = PRT
			tag = MD1	#added
			tag = DHE
		}
	}

	free = yes	 #will be added at load.

	the_cataphracts ={
		cavalry_power = 0.25
	}
	
	the_three_divisions = {
		production_efficiency = 0.10
	}

	king_of_kings = {
		legitimacy = 1
	}

	army_of_sand = {
		global_regiment_recruit_speed = -0.33	
	}

	empire_of_tolerance = {
		tolerance_heathen = 2
	}

	parthian_renaissance = {
		prestige = 1
		idea_cost = -0.10
	}

	the_persian_legacy = {
		land_morale = 0.10
	}
}

FRS_ideas = {
	start = {
		global_trade_power = 0.10
		prestige_decay = -0.02
	}

	bonus = {
		recover_army_morale_speed = 0.05
	}
	
	trigger = {
		tag = FRS
	}
	free = yes
	
	grutte_pier = {
		light_ship_power = 0.15
	}
	eallju = {
		stability_cost_modifier = -0.1
	}
	eala_frya_fresena = {
		republican_tradition = 0.5
	}
	opstalboom_league = {
		global_trade_power = 0.1
	}
	tritich_grietenijen = {
		global_tax_modifier = 0.1
	}
	fryske_sceattas = {
		inflation_reduction = 0.1
	}
	slach_oan_de_boarn = {
		infantry_power = 0.15
	}
}

#Ukie ideas
VOL_ideas = {
	start = {
		diplomatic_upkeep = 1
		defensiveness = 0.10
	}
	
	bonus = {
		build_cost = -0.10
	}

	trigger = {
		tag = VOL
	}
	free = yes		#will be added at load.
	
	vol_ukrainian_nationalism = {
		land_morale = 0.1
	}
	
	vol_different_confessions = {
		tolerance_heretic = 3
	}
	
	vol_danylo_legitimacy = {
		legitimacy = 1   
	}
	
	vol_sichovi_striltsi = {
		infantry_power = 0.10
		discipline = 0.025
	}
	
	vol_city_of_churches = {
		global_missionary_strength = 0.01
	}
	
	vol_western_legacy = {
		technology_cost = -0.1
	}
	
	vol_path_to_citizenship = {
		core_creation = -0.20
	}
}
