pharisees_vs_sadducees_mechanic = {
	available = {
		always = yes
	}

	powers = {
		governmental_power = {
			gui = pharisees_vs_sadducees_gov_mech
			max = 100	#Sadducees direction
			min = -100	#Pharisees direction
			base_monthly_growth = 0
			scaled_modifier = {		#Sadducees
				trigger = {
					has_government_power = { 
						mechanic_type = pharisees_vs_sadducees_mechanic
						power_type = governmental_power
						value = 0
					}
				}
				modifier = {
					global_autonomy = -0.2
					nobles_loyalty_modifier = 0.1
					church_influence_modifier = 0.1
				}
			}
			reverse_scaled_modifier = {		#Pharisees
				trigger = {
					NOT = {
						has_government_power = { 
							mechanic_type = pharisees_vs_sadducees_mechanic
							power_type = governmental_power
							value = 0
						}
					}
				}
				modifier = {
					global_unrest = -4
					church_influence_modifier = 0.1
				}
			}
			on_max_reached = {
				custom_tooltip = pharisees_vs_sadducees_mechanic_sad_tt
				
			}
			on_min_reached = {
				custom_tooltip = pharisees_vs_sadducees_mechanic_phar_tt
				
			}
		}
	}
}