estate_scholars = {
	icon = 17

	# If true, country will get estate
	trigger = {
		NOT = { has_disabled_estate = { estate = estate_scholars } }
		government = monarchy
		OR = {
			has_enabled_estate = { estate = estate_scholars }
			technology_group = chinese
			technology_group = early_chinese
			AND = {
				has_unlocked_estate = { estate = estate_scholars }
				NOT = { has_government_attribute = is_pirate_republic_reform }
				NOT = { government = native }
				NOT = { has_reform = siberian_tribe }
				NOT = { is_revolutionary_republic_trigger = yes }
				NOT = { has_reform = revolutionary_empire_reform }
				is_nomad = no
				is_colonial_nation = no
			}
		}
		OR = {
			has_enabled_estate = { estate = estate_scholars }
			has_unlocked_estate = { estate = estate_scholars }
			AND = {
				culture_group = east_asian
				government_rank = 3
			}
			is_emperor_of_china = yes
			has_reform = celestial_empire
			has_reform = chinese_claimant_empire_reform
			AND = {
				culture_group = korean_g
				religion = confucianism
				government_rank = 2
			}
			AND = {
				culture_group = east_asian
				government_rank = 2
				government = monarchy
				OR = {
					has_reform = warlord_state
					has_reform = chinese_warlord
					has_reform = semi_nomadic_empire_reform
				}
			}
		}
		NOT = { has_government_attribute = is_merchant_republic }
		NOT = { has_reform = trading_city }
		NOT = { is_revolutionary_republic_trigger = yes }
		NOT = { government = native }
		NOT = { has_reform = cossacks_reform }
		NOT = { has_reform = siberian_tribe }
		NOT = { has_reform = veche_republic }
		NOT = { has_reform = pirate_republic_reform }
		NOT = { has_reform = roman_empire_reform }
		NOT = { has_reform = multi_party_system }
		NOT = { has_reform = single_party_system }
		NOT = { has_reform = military_government }
		NOT = { has_reform = communist_government }
		NOT = { has_reform = fascist_government }
		is_nomad = no
		is_colonial_nation = no
		NOT = { has_reform = revolutionary_empire_reform }
	}

	country_modifier_happy = {
		meritocracy = 0.25
		advisor_pool = 1
		adm_advisor_cost = -0.1
	}
	country_modifier_neutral = {
		adm_advisor_cost = -0.1
	}	
	country_modifier_angry = {
		adm_advisor_cost = 0.1
		build_cost = 0.1
		global_unrest = 4
	}
	land_ownership_modifier = {
		scholars_loyalty_modifier = 0.2
	}

	province_independence_weight = {
		factor = 1
		modifier = {
			factor = 1.5
			culture_group = owner
			religion_group = owner
		}
		modifier = {
			factor = 1.5
			base_tax = 5
		}
		modifier = {
			factor = 0.75
			development = 20
		}
		modifier = {
			factor = 0.5
			NOT = { is_state_core = owner }
		}
		modifier = {
			factor = 1.25
			development = 25 
		}	
		modifier = {
			factor = 1.15
			trade_goods = paper 
		}	
		modifier = {
			factor = 1.1
			base_tax = 8 
		}
	}
	
	#Influence Modifiers
	
	influence_modifier = {
		desc = EST_VAL_EMPEROR_OF_CHINA
		trigger = {
			is_emperor_of_china = yes
		}
		influence = 5
	}
	influence_modifier = {
		desc = EST_VAL_EMPEROR_OF_CHINA_LOW_MANDATE
		trigger = {
			is_emperor_of_china = yes
			NOT = { imperial_mandate = 50 }
		}
		influence = 10
	}
	
	influence_modifier = {
		desc = EST_VAL_LOW_MANDATE
		trigger = {
			is_emperor_of_china = yes		#MMETR added, since now part of non-Emperor countries
			NOT = { imperial_mandate = 50 }
		}
		influence = 20		
	}
	influence_modifier = {
		desc = EST_VAL_LOW_MERITOCRACY
		trigger = {
			is_emperor_of_china = yes		#MMETR added, since now part of non-Emperor countries
			NOT = { meritocracy = 50 }
		}
		influence = 20
	}
	influence_modifier = {
		desc = EST_VAL_OTHER_ESTATE_IN_POWER
		trigger = {
			has_any_estate_disaster_active = yes
			has_not_own_estate_disaster_active = { estate = estate_scholars }
		}
		influence = -40
	}
	
	influence_modifier = {
		desc = EST_LOW_STABILITY
		trigger = { 
			NOT = { stability = 0 } 
		}
		influence = 10
	}
	influence_modifier = {
		desc = EST_TUMU_CRISIS
		trigger = { 
			war_with = OIR 
			NOT = { is_year = 1455 } 
			NOT = { mil = 2 } 
		}
		influence = 5
	}
	
	#Loyalty Modifers
	loyalty_modifier = {
		desc = EST_VAL_EMPEROR_OF_CHINA_LOW_MANDATE_LOYALTY
		trigger = {
			is_emperor_of_china = yes
			NOT = { imperial_mandate = 50 }
		}
		loyalty = -10
	}
	loyalty_modifier = {
		desc = EST_VAL_OTHER_ESTATE_IN_POWER_LOY
		trigger = {
			OR = {
				has_disaster = estate_nobility_disaster
				has_disaster = estate_church_disaster
				has_disaster = estate_burghers_disaster
				has_disaster = estate_brahmins_disaster
				has_disaster = estate_vaisyas_disaster
				has_disaster = estate_jains_disaster
				has_disaster = estate_nomadic_tribes_disaster
			}
		}
		loyalty = -20
	}
	
	#High Stability
	loyalty_modifier = {
		desc = EST_VAL_HIGH_STABILITY
		trigger = { stability = 3 }
		loyalty = 5
	}
	
	#Corruption
	loyalty_modifier = {
		desc = EST_VAL_SOME_CORRUPTION
		trigger = { corruption = 1 }
		loyalty = -5
	}
	#High Corruption
	loyalty_modifier = {
		desc = EST_VAL_HIGH_CORRUPTION
		trigger = { corruption = 3 }
		loyalty = -10
	}
	
	#Capable Ruler
	loyalty_modifier = {
		desc = EST_VAL_CAPABLE_ADM_RULER
		trigger = { adm = 3 }
		loyalty = 2		#positive, unlike Eunuchs
	}
	
	loyalty_modifier = {
		desc = EST_VAL_CAPABLE_DIP_RULER
		trigger = { dip = 3 }
		loyalty = 2
	}
	
	loyalty_modifier = {
		desc = EST_VAL_CAPABLE_MIL_RULER
		trigger = { mil = 3 }
		loyalty = 2
	}
	
	loyalty_modifier = {
		desc = EST_VAL_ADM_FOCUS 
		trigger = { 
			national_focus = ADM 
			has_estate_privilege = estate_church_inwards_perfection
		} 
		loyalty = 5 
	}
	
	loyalty_modifier = {
		desc = EST_VAL_MIL_FOCUS 
		trigger = { 
			national_focus = MIL 
			has_estate_privilege = estate_eunuchs_outwards_perfection_privilege
		} 
		loyalty = 5 
	}
	
	#High Power Projection
	loyalty_modifier = {
		desc = EST_VAL_HIGH_PP
		trigger = { power_projection = 50 }
		loyalty = 5
	}
	
	#Low Power Projection
	loyalty_modifier = {
		desc = EST_VAL_LOW_PP
		trigger = { NOT = { power_projection = 50 } }
		loyalty = -5
	}
	
	#Alternative naming of estates - none
	
	color = { 0 175 30 }
	
	privileges = {
		estate_scholars_landed_gentry_rights
		estate_scholars_favor_scholar_traditions
		estate_scholars_sponsor_village_scholars
		estate_scholars_county_magistrates
		estate_scholars_outer_court_favors
		estate_scholars_supremacy_over_crown_privilege
	}

	agendas = {
		estate_scholars_develop_x_agenda
		estate_scholars_have_x_decree_agenda
		estate_scholars_monthly_adm_agenda
		estate_scholars_recover_meritocracy_agenda
		estate_scholars_improve_imperial_mandate_agenda
		estate_scholars_hire_advisor_agenda
		estate_scholars_fire_advisor_agenda
		estate_scholars_harmonization_agenda
		estate_scholars_subject_gifts_agenda
		estate_scholars_forbidden_city_agenda
		estate_scholars_porcelain_tower_agenda
		estate_scholars_subsidize_subjects_agenda
	}
	
	influence_from_dev_modifier = 1.0
}