estate_eunuchs = {
	icon = 13

	# If true, country will get estate
	trigger = {
		has_dlc = "Domination"		#added so is available only to Domination owners
		NOT = { has_disabled_estate = { estate = estate_eunuchs } }
		government = monarchy
		OR = {
			has_enabled_estate = { estate = estate_eunuchs }
			technology_group = chinese
			technology_group = early_chinese
			AND = {
				has_unlocked_estate = { estate = estate_eunuchs }
				NOT = { has_government_attribute = is_pirate_republic_reform }
				NOT = { government = native }
				NOT = { has_reform = siberian_tribe }
				NOT = { is_revolutionary_republic_trigger = yes }
				NOT = { has_reform = revolutionary_empire_reform }
				is_nomad = no
				is_colonial_nation = no
			}
		}
		OR = {
			has_enabled_estate = { estate = estate_eunuchs }
			has_unlocked_estate = { estate = estate_eunuchs }
			AND = {
				culture_group = east_asian
				government_rank = 3
			}
			is_emperor_of_china = yes
			has_reform = celestial_empire
			has_reform = chinese_claimant_empire_reform
		}
		NOT = { has_government_attribute = is_merchant_republic }
		NOT = { has_reform = trading_city }
		NOT = { is_revolutionary_republic_trigger = yes }
		NOT = { government = native }
		NOT = { has_reform = cossacks_reform }
		NOT = { has_reform = siberian_tribe }
		NOT = { has_reform = veche_republic }
		NOT = { has_reform = pirate_republic_reform }
		NOT = { has_reform = roman_empire_reform }
		NOT = { has_reform = multi_party_system }
		NOT = { has_reform = single_party_system }
		NOT = { has_reform = military_government }
		NOT = { has_reform = communist_government }
		NOT = { has_reform = fascist_government }
		is_nomad = no
		is_colonial_nation = no
		NOT = { has_reform = revolutionary_empire_reform }
	}

	country_modifier_happy = {
		#manpower_recovery_speed = 0.2 		#changed to vanilla modifiers
		#fort_maintenance_modifier = -0.1
		reduced_liberty_desire = 20
		yearly_corruption = -0.15
	}
	country_modifier_neutral = {
		reduced_liberty_desire = 10	
	}	
	country_modifier_angry = {
		reduced_liberty_desire = -20
		yearly_corruption = 0.25
		global_unrest = 4
	}
	land_ownership_modifier = {
		eunuchs_loyalty_modifier = 0.2
	}

	province_independence_weight = {
		factor = 1
		modifier = {
			factor = 1.5
			culture_group = owner
			religion_group = owner
		}
		modifier = {
			factor = 1.5
			base_tax = 5
		}
		modifier = {
			factor = 0.75
			development = 20
		}
		modifier = {
			factor = 0.5
			NOT = { is_state_core = owner }
		}
		modifier = {
			factor = 1.25
			development = 25 
		}	
		modifier = {
			factor = 1.15
			trade_goods = paper 
		}	
		modifier = {
			factor = 1.1
			base_tax = 8 
		}
	}
	
	#Influence Modifiers
	
	influence_modifier = {
		desc = EST_VAL_EMPEROR_OF_CHINA
		trigger = {
			is_emperor_of_china = yes
		}
		influence = 5
	}
	influence_modifier = {
		desc = EST_VAL_EMPEROR_OF_CHINA_LOW_MANDATE
		trigger = {
			is_emperor_of_china = yes
			NOT = { imperial_mandate = 50 }
		}
		influence = 10
	}
	
	influence_modifier = {
		desc = EST_VAL_LOW_MANDATE
		trigger = {
			is_emperor_of_china = yes		#MMETR added, since now part of non-Emperor countries
			NOT = { imperial_mandate = 50 }
		}
		influence = 20		
	}
	influence_modifier = {
		desc = EST_VAL_LOW_MERITOCRACY
		trigger = {
			is_emperor_of_china = yes		#MMETR added, since now part of non-Emperor countries
			NOT = { meritocracy = 50 }
		}
		influence = 20
	}
	influence_modifier = {
		desc = EST_VAL_OTHER_ESTATE_IN_POWER
		trigger = {
			has_any_estate_disaster_active = yes
			has_not_own_estate_disaster_active = { estate = estate_eunuchs }
		}
		influence = -40
	}
	
	influence_modifier = {
		desc = EST_INCAPABLE_ADM_RULER
		trigger = { 
			NOT = { adm = 3 } 
		}
		influence = 10 
	}
	
	influence_modifier = {
		desc = EST_INCAPABLE_DIP_RULER
		trigger = { 
			NOT = { dip = 3 } 
		}
		influence = 10 
	}
	
	influence_modifier = {
		desc = EST_INCAPABLE_MIL_RULER
		trigger = { 
			NOT = { mil = 3 } 
		}
		influence = 10 
	}
	
	influence_modifier = {
		desc = EST_LOW_STABILITY
		trigger = { 
			NOT = { stability = 0 } 
		}
		influence = 10
	}
	influence_modifier = {
		desc = EST_TUMU_CRISIS
		trigger = { 
			war_with = OIR 
			NOT = { is_year = 1455 } 
			NOT = { mil = 2 } 
		}
		influence = 5
	}
	
	#Loyalty Modifers
	loyalty_modifier = {
		desc = EST_VAL_EMPEROR_OF_CHINA_LOW_MANDATE_LOYALTY
		trigger = {
			is_emperor_of_china = yes
			NOT = { imperial_mandate = 50 }
		}
		loyalty = -10
	}
	loyalty_modifier = {
		desc = EST_VAL_OTHER_ESTATE_IN_POWER_LOY
		trigger = {
			OR = {
				has_disaster = estate_nobility_disaster
				has_disaster = estate_church_disaster
				has_disaster = estate_burghers_disaster
				has_disaster = estate_brahmins_disaster
				has_disaster = estate_vaisyas_disaster
				has_disaster = estate_jains_disaster
				has_disaster = estate_nomadic_tribes_disaster
			}
		}
		loyalty = -20
	}
	
	#High Stability
	loyalty_modifier = {
		desc = EST_VAL_HIGH_STABILITY
		trigger = { stability = 3 }
		loyalty = 5
	}
	
	#Capable Ruler
	loyalty_modifier = {
		desc = EST_VAL_CAPABLE_ADM_RULER
		trigger = { adm = 3 }
		loyalty = -5
	}
	
	loyalty_modifier = {
		desc = EST_VAL_CAPABLE_DIP_RULER
		trigger = { dip = 3 }
		loyalty = -5
	}
	
	loyalty_modifier = {
		desc = EST_VAL_CAPABLE_MIL_RULER
		trigger = { mil = 3 }
		loyalty = -5
	}
	
	loyalty_modifier = {
		desc = EST_VAL_ADM_FOCUS 
		trigger = { 
			national_focus = ADM 
			has_estate_privilege = estate_church_inwards_perfection
		} 
		loyalty = 5 
	}
	
	loyalty_modifier = {
		desc = EST_VAL_MIL_FOCUS 
		trigger = { 
			national_focus = MIL 
			has_estate_privilege = estate_eunuchs_outwards_perfection_privilege
		} 
		loyalty = 5 
	}
	
	#High Power Projection
	loyalty_modifier = {
		desc = EST_VAL_HIGH_PP
		trigger = { power_projection = 50 }
		loyalty = 5
	}
	
	#Low Power Projection
	loyalty_modifier = {
		desc = EST_VAL_LOW_PP
		trigger = { NOT = { power_projection = 50 } }
		loyalty = -5
	}
	
	#Alternative naming of estates - none
	
	color = { 146 64 87 }		#changed to vanilla color
	
	privileges = {
		estate_eunuchs_land_rights
		estate_eunuchs_noble_titles
		estate_eunuchs_inner_circle
		estate_eunuchs_limit_rights_to_counsel
		estate_eunuchs_bureaucracy
		estate_eunuchs_command_palace_guard
		estate_eunuchs_royal_tutor
		
		#added in vanilla
		estate_eunuchs_bookkeepers_privilege
		estate_eunuchs_outwards_perfection_privilege
		estate_eunuchs_palace_bureaucracy_privilege
		estate_eunuchs_delegate_provincial_administration_privilege
		estate_eunuchs_imperial_council_privilege
		estate_eunuchs_land_rights_privilege
		estate_eunuchs_western_bureau_privilege
		estate_eunuchs_eastern_bureau_privilege
		estate_eunuchs_royal_intrigue_keepers_privilege
		estate_eunuchs_promote_eunuch_rights
		estate_eunuchs_delegate_subject_diplomacy_privilege
		estate_eunuchs_supremacy_over_crown_privilege
		estate_eunuchs_establish_favor_system_privilege
		estate_eunuchs_allow_personal_fortunes_privilege
		estate_eunuchs_single_whip_law_privilege
		estate_eunuchs_ears_and_eyes_of_the_emperor_privilege
	}

	agendas = {
		estate_eunuchs_develop_x_agenda				#vanilla agendas
		estate_eunuchs_gather_x_gov_reform_agenda
		estate_eunuchs_have_x_decree_agenda
		estate_eunuchs_monthly_adm_agenda
		estate_eunuchs_recover_meritocracy_agenda
		estate_eunuchs_improve_imperial_mandate_agenda
		estate_eunuchs_hire_advisor_agenda
		estate_eunuchs_fire_advisor_agenda
		estate_eunuchs_harmonization_agenda
		estate_eunuchs_four_privileges_agenda
		estate_eunuchs_subject_gifts_agenda
		estate_eunuchs_forbidden_city_agenda
		estate_eunuchs_porcelain_tower_agenda
		estate_eunuchs_subsidize_subjects_agenda
	}
	
	influence_from_dev_modifier = 1.0
}