namespace = estate_privileges_and_agendas_events


country_event = {
	id = estate_privileges_and_agendas_events.3
	title = estate_privileges_and_agendas_events.3.name
	desc = estate_privileges_and_agendas_events.3.desc
	picture = NOBLE_ESTATE_DEMANDS_eventPicture

	is_triggered_only = yes

	immediate = {
		hidden_effect = {
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
			pick_random_estate_if_present = { flag = present_agenda estate_action = generate_estate_agenda }
		}
	}

	after = {
		clr_country_flag = estate_brahmins_present_agenda
		clr_country_flag = estate_church_present_agenda
		clr_country_flag = estate_maratha_present_agenda
		clr_country_flag = estate_nobles_present_agenda
		clr_country_flag = estate_burghers_present_agenda
		clr_country_flag = estate_vaisyas_present_agenda
		clr_country_flag = estate_cossacks_present_agenda
		clr_country_flag = estate_nomadic_tribes_present_agenda
		clr_country_flag = estate_dhimmi_present_agenda
		clr_country_flag = estate_jains_present_agenda
		clr_country_flag = estate_rajput_present_agenda
		clr_country_flag = estate_janissaries_present_agenda
		clr_country_flag = estate_eunuchs_present_agenda
		clr_country_flag = estate_peasants_present_agenda
		clr_country_flag = estate_qizilbash_present_agenda
		clr_country_flag = estate_ghulams_present_agenda
		clear_estate_agenda_cache = ROOT
	}

	option = {
		name = estate_privileges_and_agendas_events.3.a
		trigger = { has_country_flag = estate_brahmins_present_agenda }
		start_estate_agenda = estate_brahmins
		goto = estate_brahmins
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_brahmins
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_brahmins
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_brahmins
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_brahmins
					value = 1
				}
				estate_loyalty = {
					estate = estate_brahmins
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.b
		trigger = { has_country_flag = estate_church_present_agenda }
		start_estate_agenda = estate_church
		goto = estate_church
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_church
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_church
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_church
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_church
					value = 1
				}
				estate_loyalty = {
					estate = estate_church
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.c
		trigger = { has_country_flag = estate_maratha_present_agenda }
		start_estate_agenda = estate_maratha
		goto = estate_maratha
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_maratha
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_maratha
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_maratha
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_maratha
					value = 1
				}
				estate_loyalty = {
					estate = estate_maratha
					higher_than_influence = no
				}
			}
		}
	}
	
	option = {
		name = estate_privileges_and_agendas_events.3.k
		trigger = { has_country_flag = estate_rajput_present_agenda }
		start_estate_agenda = estate_rajput
		goto = estate_rajput
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_rajput
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_rajput
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_rajput
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_rajput
					value = 1
				}
				estate_loyalty = {
					estate = estate_rajput
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.d
		trigger = { has_country_flag = estate_nobles_present_agenda }
		start_estate_agenda = estate_nobles
		goto = estate_nobles
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_nobles
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_nobles
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_nobles
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_nobles
					value = 1
				}
				estate_loyalty = {
					estate = estate_nobles
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.e
		trigger = { has_country_flag = estate_burghers_present_agenda }
		start_estate_agenda = estate_burghers
		goto = estate_burghers
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_burghers
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_burghers
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_burghers
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_burghers
					value = 1
				}
				estate_loyalty = {
					estate = estate_burghers
					higher_than_influence = no
				}
			}
		}
	}
	
	option = {
		name = estate_privileges_and_agendas_events.3.j
		trigger = { has_country_flag = estate_jains_present_agenda }
		start_estate_agenda = estate_jains
		goto = estate_jains
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_jains
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_jains
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_jains
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_jains
					value = 1
				}
				estate_loyalty = {
					estate = estate_jains
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.f
		trigger = { has_country_flag = estate_vaisyas_present_agenda }
		start_estate_agenda = estate_vaisyas
		goto = estate_vaisyas
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_vaisyas
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_vaisyas
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_vaisyas
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_vaisyas
					value = 1
				}
				estate_loyalty = {
					estate = estate_vaisyas
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.g
		trigger = { has_country_flag = estate_cossacks_present_agenda }
		start_estate_agenda = estate_cossacks
		goto = estate_cossacks
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_cossacks
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_cossacks
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_cossacks
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_cossacks
					value = 1
				}
				estate_loyalty = {
					estate = estate_cossacks
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.h
		trigger = { has_country_flag = estate_nomadic_tribes_present_agenda }
		start_estate_agenda = estate_nomadic_tribes
		goto = estate_nomadic_tribes
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_nomadic_tribes
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_nomadic_tribes
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_nomadic_tribes
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_nomadic_tribes
					value = 1
				}
				estate_loyalty = {
					estate = estate_nomadic_tribes
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.i
		trigger = { has_country_flag = estate_dhimmi_present_agenda }
		start_estate_agenda = estate_dhimmi
		goto = estate_dhimmi
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_dhimmi
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_dhimmi
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_dhimmi
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_dhimmi
					value = 1
				}
				estate_loyalty = {
					estate = estate_dhimmi
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.l
		trigger = { has_country_flag = estate_janissaries_present_agenda NOT = { has_disaster = tur_disaster_janissary_coup } }
		start_estate_agenda = estate_janissaries
		goto = estate_janissaries
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_janissaries
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_janissaries
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_janissaries
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_janissaries
					value = 1
				}
				estate_loyalty = {
					estate = estate_janissaries
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.m
		trigger = { has_country_flag = estate_eunuchs_present_agenda }
		start_estate_agenda = estate_eunuchs
		goto = estate_eunuchs
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_eunuchs
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_eunuchs
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_eunuchs
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_eunuchs
					value = 1
				}
				estate_loyalty = {
					estate = estate_eunuchs
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.GE
		trigger = { has_country_flag = estate_peasants_present_agenda }
		start_estate_agenda = estate_peasants
		goto = estate_peasants
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_peasants
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_peasants
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_peasants
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_peasants
					value = 1
				}
				estate_loyalty = {
					estate = estate_peasants
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.n
		trigger = { has_country_flag = estate_qizilbash_present_agenda }
		start_estate_agenda = estate_qizilbash
		goto = estate_qizilbash
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_qizilbash
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_qizilbash
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_qizilbash
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_qizilbash
					value = 1
				}
				estate_loyalty = {
					estate = estate_qizilbash
					higher_than_influence = no
				}
			}
		}
	}

	option = {
		name = estate_privileges_and_agendas_events.3.o
		trigger = { has_country_flag = estate_ghulams_present_agenda }
		start_estate_agenda = estate_ghulams
		goto = estate_ghulams
		ai_chance = {
			factor = 1
			modifier = {
				factor = 1.5
				NOT = {
					estate_loyalty = {
						loyalty = 30
						estate = estate_ghulams
					}
				}
			}
			modifier = {
				factor = 2
				NOT = {
					estate_loyalty = {
						loyalty = 20
						estate = estate_ghulams
					}
				}
			}
			modifier = {
				factor = 1.5
				estate_influence = {
					influence = 70
					estate = estate_ghulams
				}
			}
			modifier = {
				factor = 2
				is_absolutism_active = yes
				num_of_estate_privileges = {
					estate = estate_ghulams
					value = 1
				}
				estate_loyalty = {
					estate = estate_ghulams
					higher_than_influence = no
				}
			}
		}
	}
}

#Distribute manually land
country_event = {
	id = estate_privileges_and_agendas_events.6
	title = estate_privileges_and_agendas_events.6.t
	desc = estate_privileges_and_agendas_events.6.desc
	picture = NOBLE_ESTATE_DEMANDS_eventPicture
	is_triggered_only = yes

	#Everybody gets the equal amount
	option = {
		name = estate_privileges_and_agendas_events.6.a
		custom_tooltip = ESTATES_SALE_OF_TITLES_DESC
		give_estate_land_share_gigantic = { estate = all }
		add_estate_loyalty = {
			estate = all
			loyalty = 10
			short = yes
		}

		ai_chance = { factor = 1 }
	}

	#Grant church land
	option = {
		name = estate_privileges_and_agendas_events.6.b
		trigger = { has_estate = estate_church }
		give_estate_land_share_gigantic = { estate = estate_church }
		add_estate_loyalty = {
			estate = estate_church
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant burghers land
	option = {
		name = estate_privileges_and_agendas_events.6.c
		trigger = { has_estate = estate_burghers }
		give_estate_land_share_gigantic = { estate = estate_burghers }
		add_estate_loyalty = {
			estate = estate_burghers
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant nobles land
	option = {
		name = estate_privileges_and_agendas_events.6.d
		trigger = { has_estate = estate_nobles }
		give_estate_land_share_gigantic = { estate = estate_nobles }
		add_estate_loyalty = {
			estate = estate_nobles
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant dhimmi land
	option = {
		name = estate_privileges_and_agendas_events.6.e
		trigger = { has_estate = estate_dhimmi }
		give_estate_land_share_gigantic = { estate = estate_dhimmi }
		add_estate_loyalty = {
			estate = estate_dhimmi
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant cossacks land
	option = {
		name = estate_privileges_and_agendas_events.6.f
		trigger = { has_estate = estate_cossacks }
		give_estate_land_share_gigantic = { estate = estate_cossacks }
		add_estate_loyalty = {
			estate = estate_cossacks
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant tribes land
	option = {
		name = estate_privileges_and_agendas_events.6.g
		trigger = { has_estate = estate_nomadic_tribes }
		give_estate_land_share_gigantic = { estate = estate_nomadic_tribes }
		add_estate_loyalty = {
			estate = estate_nomadic_tribes
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant brahmins land
	option = {
		name = estate_privileges_and_agendas_events.6.h
		trigger = { has_estate = estate_brahmins }
		give_estate_land_share_gigantic = { estate = estate_brahmins }
		add_estate_loyalty = {
			estate = estate_brahmins
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant rajput land
	option = {
		name = estate_privileges_and_agendas_events.6.i
		trigger = { has_estate = estate_rajput }
		give_estate_land_share_gigantic = { estate = estate_rajput }
		add_estate_loyalty = {
			estate = estate_rajput
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant maratha land
	option = {
		name = estate_privileges_and_agendas_events.6.j
		trigger = { has_estate = estate_maratha }
		give_estate_land_share_gigantic = { estate = estate_maratha }
		add_estate_loyalty = {
			estate = estate_maratha
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant vaisyas land
	option = {
		name = estate_privileges_and_agendas_events.6.k
		trigger = { has_estate = estate_vaisyas }
		give_estate_land_share_gigantic = { estate = estate_vaisyas }
		add_estate_loyalty = {
			estate = estate_vaisyas
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant jains land
	option = {
		name = estate_privileges_and_agendas_events.6.l
		trigger = { has_estate = estate_jains }
		give_estate_land_share_gigantic = { estate = estate_jains }
		add_estate_loyalty = {
			estate = estate_jains
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant janissaries land
	option = {
		name = estate_privileges_and_agendas_events.6.m
		trigger = { has_estate = estate_janissaries }
		give_estate_land_share_gigantic = { estate = estate_janissaries }
		add_estate_loyalty = {
			estate = estate_janissaries
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant eunuchs land
	option = {
		name = estate_privileges_and_agendas_events.6.n
		trigger = { has_estate = estate_eunuchs }
		give_estate_land_share_gigantic = { estate = estate_eunuchs }
		add_estate_loyalty = {
			estate = estate_eunuchs
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant qizilbash land
	option = {
		name = estate_privileges_and_agendas_events.6.o
		trigger = { has_estate = estate_qizilbash }
		give_estate_land_share_gigantic = { estate = estate_qizilbash }
		add_estate_loyalty = {
			estate = estate_qizilbash
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant ghulams land
	option = {
		name = estate_privileges_and_agendas_events.6.p
		trigger = { has_estate = estate_ghulams }
		give_estate_land_share_gigantic = { estate = estate_ghulams }
		add_estate_loyalty = {
			estate = estate_ghulams
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#GE Estate
	#Grant Peasants land
	option = {
		name = estate_privileges_and_agendas_events.6.peasant
		trigger = { has_estate = estate_peasants }
		give_estate_land_share_gigantic = { estate = estate_peasants }
		add_estate_loyalty = {
			estate = estate_peasants
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant Junker land
	option = {
		name = estate_privileges_and_agendas_events.6.junker
		trigger = { has_estate = estate_junkers }
		give_estate_land_share_gigantic = { estate = estate_junkers }
		add_estate_loyalty = {
			estate = estate_junkers
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}

	#Grant jews land
	option = {
		name = estate_privileges_and_agendas_events.6.jew
		trigger = { has_estate = estate_jews }
		give_estate_land_share_gigantic = { estate = estate_jews }
		add_estate_loyalty = {
			estate = estate_jews
			loyalty = 10
			short = yes
		}
		ai_chance = {
			factor = 0
		}
	}
}

#Seize crownland
country_event = {
	id = estate_privileges_and_agendas_events.7
	title = estate_privileges_and_agendas_events.7.t
	desc = estate_privileges_and_agendas_events.7.desc
	picture = NOBLE_ESTATE_DEMANDS_eventPicture
	is_triggered_only = yes

	#Seize from everyone
	option = {
		name = estate_privileges_and_agendas_events.7.a
		custom_tooltip = ESTATES_SEIZE_LAND_DESC
		take_estate_land_share_massive = { estate = all }
		custom_tooltip = SEPERATOR_TOOLTIP

		if = {
			limit = {
				has_government_attribute = seizing_land_loyalty
			}
			add_estate_loyalty = {
				estate = all
				loyalty = -15
				short = yes
			}
		}
		else = {
			add_estate_loyalty = {
				estate = all
				loyalty = -20
				short = yes
			}
		}
		custom_tooltip = ESTATES_SEIZE_LAND_EXCEPTION_DESC
		re_add_loyalty_from_seized_land = yes
		if = {
			limit = { NOT = { has_government_attribute = seizing_land_no_rebels } }
			custom_tooltip = seize_land_rebels_tt
		}
		if = {
			limit = {
				NOT = {
					estate_loyalty = {
						estate = all
						loyalty = 50
					}
				}
				estate_loyalty = {
					estate = all
					loyalty = 30
				}
			}
		}
		else_if = { 
			limit = {
				NOT = {
					estate_loyalty = {
						estate = all
						loyalty = 30
					}
				}
				estate_influence = {
					estate = all
					influence = 1
				}				
			}
			spawn_rebels_seize_land_switch = yes
		}
		ai_chance = { factor = 1 }
	}

	#Seize from church
	option = {
		name = estate_privileges_and_agendas_events.7.b
		trigger = {
			has_estate = estate_church
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_church } }
			estate_territory = {
				estate = estate_church
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_church }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from burghers
	option = {
		name = estate_privileges_and_agendas_events.7.c
		trigger = {
			has_estate = estate_burghers
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_burghers } }
			estate_territory = {
				estate = estate_burghers
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_burghers }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from nobles
	option = {
		name = estate_privileges_and_agendas_events.7.d
		trigger = {
			has_estate = estate_nobles
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_nobles } }
			estate_territory = {
				estate = estate_nobles
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_nobles }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from dhimmi
	option = {
		name = estate_privileges_and_agendas_events.7.e
		trigger = {
			has_estate = estate_dhimmi
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_dhimmi } }
			estate_territory = {
				estate = estate_dhimmi
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_dhimmi }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from cossacks
	option = {
		name = estate_privileges_and_agendas_events.7.f
		trigger = {
			has_estate = estate_cossacks
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_cossacks } }
			estate_territory = {
				estate = estate_cossacks
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_cossacks }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from tribes
	option = {
		name = estate_privileges_and_agendas_events.7.g
		trigger = {
			has_estate = estate_nomadic_tribes
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_nomadic_tribes } }
			estate_territory = {
				estate = estate_nomadic_tribes
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_nomadic_tribes }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from brahmins
	option = {
		name = estate_privileges_and_agendas_events.7.h
		trigger = {
			has_estate = estate_brahmins
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_brahmins } }
			estate_territory = {
				estate = estate_brahmins
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_brahmins }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from rajput
	option = {
		name = estate_privileges_and_agendas_events.7.i
		trigger = {
			has_estate = estate_rajput
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_rajput } }
			estate_territory = {
				estate = estate_rajput
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_rajput }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from maratha
	option = {
		name = estate_privileges_and_agendas_events.7.j
		trigger = {
			has_estate = estate_maratha
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_maratha } }
			estate_territory = {
				estate = estate_maratha
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_maratha }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from vaisyas
	option = {
		name = estate_privileges_and_agendas_events.7.k
		trigger = {
			has_estate = estate_vaisyas
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_vaisyas } }
			estate_territory = {
				estate = estate_vaisyas
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_vaisyas }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from jains
	option = {
		name = estate_privileges_and_agendas_events.7.l
		trigger = {
			has_estate = estate_jains
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_jains } }
			estate_territory = {
				estate = estate_jains
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_jains }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from janissaries
	option = {
		name = estate_privileges_and_agendas_events.7.m
		trigger = {
			has_estate = estate_janissaries
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_janissaries } }
			estate_territory = {
				estate = estate_janissaries
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_janissaries }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from eunuchs
	option = {
		name = estate_privileges_and_agendas_events.7.n
		trigger = {
			has_estate = estate_eunuchs
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_eunuchs } }
			estate_territory = {
				estate = estate_eunuchs
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_eunuchs }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from qizilbash
	option = {
		name = estate_privileges_and_agendas_events.7.o
		trigger = {
			has_estate = estate_qizilbash
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_qizilbash } }
			estate_territory = {
				estate = estate_qizilbash
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_qizilbash }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from ghulams
	option = {
		name = estate_privileges_and_agendas_events.7.p
		trigger = {
			has_estate = estate_ghulams
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_ghulams } }
			estate_territory = {
				estate = estate_ghulams
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_ghulams }
		ai_chance = {
			factor = 0
		}
	}

	#GE estate
	#Seize from peasants
	option = {
		name = estate_privileges_and_agendas_events.7.peasant
		trigger = {
			has_estate = estate_peasants
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_peasants } }
			estate_territory = {
				estate = estate_peasants
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_peasants }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from junkers
	option = {
		name = estate_privileges_and_agendas_events.7.junker
		trigger = {
			has_estate = estate_junkers
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_junkers } }
			estate_territory = {
				estate = estate_junkers
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_junkers }
		ai_chance = {
			factor = 0
		}
	}

	#Seize from jews
	option = {
		name = estate_privileges_and_agendas_events.7.jew
		trigger = {
			has_estate = estate_jews
			NOT = { estate_has_exempt_from_seize_land_privilege = { estate = estate_jews } }
			estate_territory = {
				estate = estate_jews
				territory = 5
			}
		}
		seize_land_estate_effect = { estate = estate_jews }
		ai_chance = {
			factor = 0
		}
	}
}

