# Maritime Republic Mechanic
GE_maritime_republic_triggered_modifier = {
	potential = {
		any_country = {
			has_government_mechanic = maritime_republic_mechanic
		}
	}
	trigger = {
		owner = {
			custom_trigger_tooltip = {
				tooltip = maritime_republic_mechanic_tt
				has_government_mechanic = maritime_republic_mechanic
			}
		}
		controlled_by = owner
		base_production = 10
		has_trade_building_trigger = yes
		OR = {
			has_shipyard_building_trigger = yes
			has_dock_building_trigger = yes
		}
	}

	monthly_maritime_republic = 0.20
	province_trade_power_value = 3
	province_trade_power_modifier = 0.25
	trade_value = 0.5
	trade_value_modifier = 0.25

	on_activation = { }
	on_deactivation = { }
}