

#####Imperial Knights#####

merc_local_imperial_knights_company = {
	regiments_per_development = 0.025
	cavalry_weight = 1
	artillery_weight = 0.0
	cavalry_cap = 10
	trigger = {
		has_government_attribute = enables_imperial_knights
	}
	cost_modifier = 0.75
	modifier = {
		cavalry_power = 0.10
		shock_damage = 0.10
	}
}

merc_local_qizilbash_company = {
	regiments_per_development = 0.050
	cavalry_weight = 0.5
	artillery_weight = 0.0
	trigger = {
		has_government_attribute = enables_qizilbash_company
	}
	cost_modifier = 0.50
	modifier = {
		cavalry_power = 0.20
		movement_speed = 0.25
		reinforce_speed = 0.25
	}
}

merc_local_jamuldahee_company = {
	regiments_per_development = 0.050
	home_province = 524
	cavalry_weight = 0.05
	cavalry_cap = 4
	artillery_weight = 0.0
	trigger = {
		has_government_attribute = enables_jamuldahee_merc_company
	}
	cost_modifier = 0.50
	modifier = {
		loot_amount = 0.25
		available_province_loot = 0.25
		movement_speed = 0.25
	}
	sprites = { indiangfx_sprite_pack }
}