ge_siberian_ideas = {
	start = {
		unjustified_demands = -0.25
		land_attrition = -0.15
	}
	
	bonus = {
		war_exhaustion = -0.05
	}
	
	trigger = {
		OR = {
			has_reform = siberian_tribe
			has_reform = siberian_tribal_confederation_reform
		}
	}

	free = yes
	
	siberian_hunt_north = {
		hostile_attrition = 1
	}
	siberian_fur_trade = {
		global_own_trade_power = 0.1
	}
	siberian_enslave_captives = {
		production_efficiency = 0.1
	}
	siberian_backwoods = {
		defensiveness = 0.15
	}
	siberian_land_bought_with_blood = {
		prestige_from_land = 1.0
	}
	siberian_raids = {
		global_manpower_modifier = 0.15
		reinforce_speed = 0.05
	}
	siberian_hunting_expansion = {
		global_colonial_growth = 20
	}
}