#####Tier 1##### {
	kingdom_of_gao_reform = {
		icon = west_africa_tomb
		allow_normal_conversion = yes
		valid_for_nation_designer = yes
		potential = {
			OR = {
				primary_culture = songhai
				has_reform = kingdom_of_gao_reform
			}
		}
		trigger = {
			OR = {
				primary_culture = songhai
				has_reform = kingdom_of_gao_reform
			}
		}
		modifiers = {
			core_creation = -0.10
			army_tradition_from_battle = 0.50
		}
		conditional = {
			allow = { has_dlc = "Cradle of Civilization" }
			government_abilities = {
				iqta_mechanic
			}
		}
		ai = {
			factor = 100
		}
	}
#}
#####Tier 2##### {
	slave_farmer_reform = {
		icon = west_africa_slaves
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = slave_farmer_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = slave_farmer_reform
			}
		}
		modifiers = {
			rural_goods_produced_modifier = 0.15
		}
		ai = {
			factor = 100
		}
	}
	carriers_of_the_quiver_reform = {
		icon = west_africa_archer_statue
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = carriers_of_the_quiver_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = carriers_of_the_quiver_reform
			}
		}
		modifiers = {
			defensiveness = 0.15
			manpower_recovery_speed = 0.10
		}
		ai = {
			factor = 100
		}
	}
#}
#####Tier 3##### {
	kinsmen_governors_reform = {
		icon = map_2
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = kinsmen_governors_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = kinsmen_governors_reform
			}
		}
		modifiers = {
			governing_capacity = 150
		}
		custom_attributes = {
			enables_disputed_succession = yes #spawn a size 3 stack of rebels upon monarch death.
		}
		ai = {
			factor = 100
		}
	}
	farba_system_reform = {
		icon = tribal_centralize_power
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = farba_system_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = farba_system_reform
			}
		}
		modifiers = {
			reduced_liberty_desire = 10
			global_unrest = -1
		}
		ai = {
			factor = 100
		}
	}
#}
#####Tier 4##### {
	slave_soldiers_reform = {
		icon = siddhi_recruitment
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = slave_soldiers_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = slave_soldiers_reform
			}
		}
		modifiers = {
			infantry_power = 0.05
			drill_gain_modifier = 0.25
			manpower_recovery_speed = 0.10
			nobles_influence_modifier = -0.10
		}
		ai = {
			factor = 100
		}
	}
	farari_commanders_reform = {
		icon = west_africa_horseman
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = farari_commanders_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = farari_commanders_reform
			}
		}
		modifiers = {
			cavalry_power = 0.10
			fire_damage = 0.05
		}
		ai = {
			factor = 100
		}
	}
#}
#####Tier 5##### {
	graduates_from_timbuktu_reform = {
		icon = states_general
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = graduates_from_timbuktu_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = graduates_from_timbuktu_reform
			}
		}
		modifiers = {
			advisor_pool = 1
			global_missionary_strength = 0.01
		}
		effect = {
			hidden_effect = {
				country_event = { 
					id = reform_me_events.238
					days = 1
				}
			}
		}
		removed_effect = {
			hidden_effect = {
				remove_country_modifier = GE_Foreign_Students_1
				remove_country_modifier = GE_Foreign_Students_2
				remove_country_modifier = GE_Foreign_Students_3
				remove_country_modifier = GE_Foreign_Students_4
				remove_country_modifier = GE_Foreign_Students_5
			}
		}
		custom_attributes = {
			enables_foreign_students = yes #-5% admin advisor cost per accepted culture
		}
		ai = {
			factor = 100
		}
	}
#}
#####Tier 6##### {
	secure_the_succession_reform = {
		icon = tribal_council
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = secure_the_succession_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = secure_the_succession_reform
			}
		}
		modifiers = {
			legitimacy = 0.5
		}
		custom_attributes = {
			enables_disputed_succession = no
		}
		ai = {
			factor = 100
		}
	}
	gbara_reform = {
		icon = chieftain
		allow_normal_conversion = yes
		potential = {
			OR = {
				culture_group = mande
				has_reform = gbara_reform
			}
		}
		trigger = {
			OR = {
				culture_group = mande
				has_reform = gbara_reform
			}
		}
		modifiers = {
			legitimacy = 0.5
			advisor_cost = -0.15
		}
		ai = {
			factor = 100
		}
	}
#}
