italian_dinasties_mechanic = {
	alert_icon_gfx = GFX_alerticons_government_mechanics
	alert_icon_index = 11
	available = {
		always = yes
	}

	powers = {
		italian_dinasties = {
			max = 100
			reset_on_new_ruler = yes
			base_monthly_growth = -0.5
			development_scaled_monthly_growth = 0
			scaled_modifier = {
				modifier = {
					improve_relation_modifier = 0.25
					monarch_lifespan = 0.15
				}
			}
			scaled_modifier = {
				trigger = {
					has_government_power = {
						mechanic_type = italian_dinasties_mechanic
						power_type = italian_dinasties
						value = 100
					}
				}
				modifier = {
					diplomatic_reputation = 2
					monthly_italian_dinasties = 0.5
				}
			}
			on_max_reached = {
				custom_tooltip = italian_dinasties_at_100_tt
			}
			is_good = yes
		}
	}

	interactions = {
		italian_dinasties_mechanic_dynasty = {
			gui = republican_vs_monarchist_mechanic_interaction
			icon = GFX_italian_dinasties_mechanic_dynasty_button
			trigger = {
				adm_power_cost = 50
				NOT = { has_country_modifier = italian_dinasties_gonzaga_modifier }
				NOT = { has_country_modifier = italian_dinasties_este_modifier }
			}
			effect = {
				adm_power_cost = 50
				if = {
					limit = {
						has_reform = house_of_gonzaga_reform
					}
					add_ruler_modifier = {
						name = italian_dinasties_gonzaga_modifier
						duration = -1
					}
				}
				else = {
					add_ruler_modifier = {
						name = italian_dinasties_este_modifier
						duration = -1
					}
				}
			}
			cooldown_years = 5
			ai_chance = {
				factor = 33
			}
		}
		italian_dinasties_supreme_diplomacy = {
			gui = republican_vs_monarchist_mechanic_interaction
			icon = GFX_italian_dinasties_mechanic_marriage_policies_button
			trigger = {
				dip_power_cost = 50
				NOT = { has_country_modifier = italian_dinasties_supreme_diplomacy_modifier }
			}
			effect = {
				dip_power_cost = 50
				add_ruler_modifier = {
					name = italian_dinasties_supreme_diplomacy_modifier
					duration = -1
				}
			}
			cooldown_years = 5
			ai_chance = {
				factor = 33
			}
		}
		italian_dinasties_condotte_militari = {
			gui = republican_vs_monarchist_mechanic_interaction
			icon = GFX_venetian_government_mechanic_stato_da_tera_button
			trigger = {
				mil_power_cost = 50
				NOT = { has_country_modifier = italian_dinasties_condotte_militari_modifier }
			}
			effect = {
				mil_power_cost = 50
				add_ruler_modifier = {
					name = italian_dinasties_condotte_militari_modifier
					duration = -1
				}
			}
			cooldown_years = 5
			ai_chance = {
				factor = 33
			}
		}
	}
}