namespace = mf_positive_personality

#Military Advisor Recruited
country_event = {

	id = mf_positive_personality.1
	title = mf_positive_personality.EVTNAME1
	desc = mf_positive_personality.EVTDESC1
	picture = ADVISOR_eventPicture

	trigger = {
		has_dlc = "Rights of Man"
		ruler_has_personality = keen_recruiter_personality
		NOT = { has_ruler_flag = mf_positive_personality.1.military_advisor }
	}

	immediate = {
		set_ruler_flag = mf_positive_personality.1.military_advisor
	}
	
	mean_time_to_happen = {
		months = 240
		modifier = {
			factor = 0.8
			ruler_has_personality = well_advised_personality
		}
	}

	option = {
		name = "mf_positive_personality.EVTOPTA1" #Let him reform our armies
		define_advisor = {
			type = army_reformer
			skill = 3
		}
	}

	option = {
		name = "mf_positive_personality.EVTOPTB1" #Let him organize our ranks
		define_advisor = {
			type = army_organiser
			skill = 3
		}
	}
	
	option = {
		name = "mf_positive_personality.EVTOPTC1" #Let him drill the soldiers
		define_advisor = {
			type = commandant
			skill = 3
		}
	}
}

#Extravagant Party for a Neighbor
country_event = {

	id = mf_positive_personality.2
	title = mf_positive_personality.EVTNAME2
	desc = mf_positive_personality.EVTDESC2
	picture = FEAST_eventPicture

	trigger = {
		has_dlc = "Rights of Man"
		ruler_has_personality = extravagant_personality
		years_of_income = 1.0
		any_neighbor_country = {
			NOT = { war_with = ROOT }
			NOT = { alliance_with = ROOT }
			NOT = { is_rival = ROOT }
			NOT = { junior_union_with = ROOT }
			NOT = { senior_union_with = ROOT }
			has_opinion = {
				who = ROOT
				value = 10
			}
			has_regency = no
		}
	}

	immediate = {
		hidden_effect = { 
			random_neighbor_country = {
				limit = {
					NOT = { war_with = ROOT }
					NOT = { alliance_with = ROOT }
					NOT = { is_rival = ROOT }
					has_opinion = {
						who = ROOT
						value = 10
					}
					has_regency = no
				}
			}
		}
	}
	
	mean_time_to_happen = {
		days = 9125
	}

	option = {
		name = "mf_positive_personality.EVTOPTA2"	#At least it didn't go to waste...
		add_years_of_income = -0.2
	}
}