namespace = mf_negative_personality

#Bastard Child
country_event = {

	id = mf_negative_personality.1
	title = mf_negative_personality.EVTNAME1
	desc = mf_negative_personality.EVTDESC1
	picture = NEW_HEIR_eventPicture

	trigger = {
		has_dlc = "Rights of Man"
		has_heir = no
		has_consort = yes
		consort_has_personality = unfaithful_personality
		NOT = { has_ruler_flag = mf_unfaithful_personality_bastard_child }
	}

	immediate = {
		set_ruler_flag = mf_unfaithful_personality_bastard_child
	}
	
	mean_time_to_happen = {
		months = 360
		modifier = {
			factor = 0.5
			ruler_has_personality = infertile_personality
		}
	}

	option = {
		name = "mf_negative_personality.EVTOPTA1" #Tis simply court gossip
		add_prestige = -10
		define_heir = {
			dynasty = ROOT
			male = yes
			claim = 25
		}
	}

	option = {
		name = "mf_negative_personality.EVTOPTB1" #We cannot let a bastard rule
		add_prestige = -10
	}
	
	option = {
		name = "mf_negative_personality.EVTOPTC1" #Allay their suspicions
		highlight = yes
		trigger = {
			OR = {
				ruler_has_personality = calm_personality
				ruler_has_personality = silver_tongue_personality
				ruler_has_personality = charismatic_negotiator_personality
			}
		}
		define_heir = {
			dynasty = ROOT
			male = yes
			claim = 60
		}
	}
}

#An Inferior Castle
country_event = {

	id = mf_negative_personality.2
	title = mf_negative_personality.EVTNAME2
	desc = mf_negative_personality.EVTDESC2
	picture = GREAT_BUILDING_eventPicture

	trigger = {
		has_dlc = "Rights of Man"
		ruler_has_personality = inferiority_complex_personality
		NOT = { num_of_loans = 1 }
		years_of_income = 0.25
		NOT = { has_ruler_flag = mf_inferiority_complex_better_castle }
	}
	
	immediate = {
		set_ruler_flag = mf_inferiority_complex_better_castle
	}

	mean_time_to_happen = {
		months = 240
	}

	option = {
		name = "mf_negative_personality.EVTOPTA2" #This cannot stand!
		add_years_of_income = -1.00
		add_prestige = 5
	}

	option = {
		name = "mf_negative_personality.EVTOPTB2" #A few additions shouldn't hurt...
		add_years_of_income = -0.25
	}
	
	option = {
		name = "mf_negative_personality.EVTOPTC2" #Trivial things must be ignored
		trigger = {
			ruler_has_personality = calm_personality
		}
	}
}

#A Lax Military
country_event = {

	id = mf_negative_personality.3
	title = mf_negative_personality.EVTNAME3
	desc = mf_negative_personality.EVTDESC3
	picture = CONQUEST_eventPicture

	trigger = {
		has_dlc = "Rights of Man"
		ruler_has_personality = easygoing_personality
		NOT = { has_ruler_flag = mf_easygoing_lax_military }
	}
	
	immediate = {
		set_ruler_flag = mf_easygoing_lax_military
	}

	mean_time_to_happen = {
		months = 240
	}

	option = {
		name = "mf_negative_personality.EVTOPTA3" #Something must be done
		add_mil_power = -150
	}

	option = {
		name = "mf_negative_personality.EVTOPTB3" #It can't be helped
		add_country_modifier = {
			name = "mfp_lax_troops"
			duration = 3650
		}
	}
	
	option = {
		name = "mf_negative_personality.EVTOPTC3" #A perfect opportunity!
		highlight = yes
		trigger = {
			OR = {
				ruler_has_personality = bold_fighter_personality
				ruler_has_personality = inspiring_leader_personality
				ruler_has_personality = martial_educator_personality
				ruler_has_personality = bishamonten_personality
				ruler_has_personality = conqueror_personality
			}
		}
		add_mil_power = -150
		add_country_modifier = {
			name = "mfp_disciplined_troops"
			duration = 3650
		}
	}
}
