#######################
# written by Aetherum #
#######################

England = {
	global_trade_goods_size_modifier = 0.025
	trade_efficiency = 0.025
	sailor_maintenance_modifer = -0.025
	global_colonial_growth = 5
}

Sweden = {
	garrison_size = 0.025
    global_manpower_modifier = 0.025
	manpower_recovery_speed = 0.025
	stability_cost_modifier = -0.025
}

Moscovy = {
	tolerance_own = 0.1
	global_missionary_strength = 0.005
	fort_maintenance_modifier = -0.025
	diplomatic_reputation = 0.5
}

Russia = {
	core_creation = -0.025
	ae_impact = -0.025
	land_forcelimit_modifier = 0.025
	yearly_corruption = -0.025
}

Spain = {
	missionaries = 1
	global_colonial_growth = 5
	global_missionary_strength = 0.005
	idea_claim_colonies = yes
}

Netherlands = {
	trade_efficiency = 0.025
	inflation_reduction = 0.025
	merchants = 1
	development_cost = -0.025
}

Denmark = {
	manpower_recovery_speed = 0.025
	global_tax_modifier = 0.025
	naval_forcelimit_modifier = 0.025
	trade_value_modifier = 0.025
}

France = {
	diplomatic_reputation = 0.5
	global_manpower_modifier = 0.025
	tolerance_heathen = 0.1
	tolerance_heretic = 0.1
}

Turkey = {
	tolerance_heathen = 0.5
	core_creation = -0.025
	num_accepted_cultures = 1
	trade_efficiency = 0.025
}

Venice = {
	diplomats = 1
	stability_cost_modifier = -0.025
	land_attrition = -0.025
	naval_attrition = -0.025
}

Prussia = {
	ae_impact = -0.025
	global_regiment_recruit_speed = -0.025
	development_cost = -0.025
	tolerance_heretic = 0.1
	}
 
Portugal = {
    global_tariffs = 0.025
	merchants = 1
	build_cost = -0.025
	global_colonial_growth = 5
}

Poland = {
	num_accepted_cultures = 1
	tolerance_heretic = 0.1
	production_efficiency = 0.025
	global_manpower_modifier = 0.025
}


Austria = {
	improve_relation_modifier = 0.025
	diplomatic_annexation_cost = -0.025
	fort_maintenance_modifier = -0.025
	diplomatic_reputation = 0.5
}

China = {
	fort_maintenance_modifier = -0.025
	idea_cost = -0.025
	defensiveness = 0.025
	garrison_size = 0.025
}

Bavaria = {
	development_cost = -0.025
	production_efficiency = 0.025
	global_heretic_missionary_strength = 0.005
	global_tax_modifier = 0.025
}

Persia = {
	global_manpower_modifier = 0.025
	global_trade_goods_size_modifier = 0.025
	production_efficiency = 0.025
	manpower_recovery_speed = 0.025
}

Burgundy = {
	trade_steering = 0.025
	garrison_size = 0.025
	mercenary_manpower = 0.025
	trade_efficiency = 0.025
}

Genoa = {
	global_sailors_modifier = 0.025
	justify_trade_conflict_cost = -0.025
	global_foreign_trade_power = 0.025
	naval_forcelimit_modifier = 0.025
}

Scotland = {
	land_forcelimit_modifier = 0.025
	trade_value_modifier = 0.025
	global_ship_cost = -0.025
	ae_impact = -0.025
}

Hungary = {
	trade_value_modifier = 0.025
	global_manpower_modifier = 0.025
	global_tax_modifier = 0.025
	global_own_trade_power = 0.025
}

Japan = {
	trade_value_modifier = 0.025
	global_institution_spread = 0.025
	global_colonial_growth = 5
	ae_impact = -0.025
}

Egypt = {
	trade_value_modifier = 0.025
	global_sailors_modifier = 0.025
	naval_forcelimit_modifier = 0.025
	global_prov_trade_power_modifier = 0.025
}

Naples_ = {
	trade_steering = 0.025
	global_prov_trade_power_modifier = 0.025
	global_trade_power = 0.025
	trade_efficiency = 0.025
}

Aragon = {
    culture_conversion_cost = -0.025
    naval_forcelimit_modifier = 0.025
	global_sailors_modifier = 0.025
	global_autonomy = -0.025
}

Mughals = {
	core_creation = -0.025
	idea_cost = -0.025
	tolerance_heathen = 0.5
	religious_unity = 0.025
}

Timurids = {
	diplomatic_reputation = 0.5
	global_tax_modifier = 0.025
	global_own_trade_power = 0.025
	yearly_corruption = -0.025
}

Hansa = {
    global_trade_power = 0.025
	merchants = 1
	justify_trade_conflict_cost = -0.025
	global_prov_trade_power_modifier = 0.025
}

Milan = {
	garrison_size = 0.025
	idea_cost = -0.025
	development_cost = -0.025
	stability_cost_modifier = -0.025
}

Byzantium = {
	advisor_cost = -0.025
	tolerance_own = 0.1
	garrison_size = 0.025
	global_missionary_strength = 0.005
}

Vijayanagar = {
	advisor_pool = 1
	mercenary_manpower = 0.025
	tolerance_heretic = 0.1
 	tolerance_heathen = 0.1
}

Ayutthaya = {
	religious_unity = 0.025
	num_accepted_cultures = 1
	vassal_income = 0.025
	trade_value_modifier = 0.025
}

Norway = {
	global_sailors_modifier = 0.025
	ship_durability = 0.025
	colonists = 1
	global_ship_cost = -0.025
}

Oman = {
	global_sailors_modifier = 0.025
	blockade_efficiency = 0.025
	tolerance_heathen = 0.1
	merchants = 1
}

Korea = {
	build_cost = -0.025
	production_efficiency = 0.025
    stability_cost_modifier = -0.025
	idea_cost = -0.025
}

Bohemia = {
	advisor_cost = -0.025
	tolerance_heretic = 0.5
	trade_value_modifier = 0.025
    enemy_core_creation = 0.025
}

Italy = {
	global_trade_power = 0.025
	defensiveness = 0.025
	stability_cost_modifier = -0.025
	core_creation = -0.025
}

Manchu = {
	global_manpower_modifier = 0.025
	core_creation = -0.025
	manpower_recovery_speed = 0.025
	trade_value_modifier = 0.025
}

Palatinate = {
	improve_relation_modifier = 0.025
	advisor_cost = -0.025
	rebel_support_efficiency = 0.025
	global_missionary_strength = 0.005
}

Novgorod = {
	garrison_size = 0.025
	merchants = 1
	global_trade_power = 0.025
	privateer_efficiency = 0.025
}

Ethiopia = {
	global_autonomy = -0.025
	land_attrition = -0.025
	missionaries = 1
	core_creation = -0.10
}

dai_viet = {
	hostile_attrition = 0.025
	enemy_core_creation = 0.025
	defensiveness = 0.025
	core_creation = -0.025
}

Savoy = {
	defensiveness = 0.025
	global_missionary_strength = 0.005
	idea_cost = -0.025
   	global_prov_trade_power_modifier = 0.025
}

Saxony = {
	advisor_cost = -0.025
	development_cost = -0.025
	global_trade_goods_size_modifier = 0.025
	tolerance_heretic = 0.1
}

Lithuania = {
	manpower_recovery_speed = 0.025
	tolerance_heretic = 0.1
	stability_cost_modifier = -0.025
	trade_value_modifier = 0.025
}

Granada = {
    religious_unity = 0.025
	idea_cost = -0.025
	tolerance_heathen = 0.1
	global_institution_spread = 0.025
}

papal_state = {
	diplomatic_reputation = 0.5
	religious_unity = 0.025
	tolerance_own = 0.1
	ae_impact = -0.025
}

Serbia = {
	manpower_recovery_speed = 0.025
	reinforce_speed = 0.025
	trade_value_modifier = 0.025
	garrison_size = 0.025
}

Ragusa = {
	trade_efficiency = 0.025
	global_foreign_trade_power = 0.025
	global_own_trade_power = 0.025
	naval_forcelimit_modifier = 0.025
}

Assam = {
	global_manpower_modifier = 0.10
	trade_value_modifier = 0.025
	development_cost = -0.025
	hostile_attrition = 0.025
}

Tusacny = {
	development_cost = -0.025
	idea_cost = -0.025
	garrison_size = 0.025
	global_manpower_modifier = 0.025
}

USA = {
	merchants = 1
	religious_unity = 0.025
	colonists = 1
	cb_on_primitives = yes
}

Switzerland = {
	garrison_size = 0.025
	fort_maintenance_modifier = -0.025
	development_cost = -0.025
	tolerance_heretic = 0.1
}

Songhai = {
	global_trade_power = 0.025
	defensiveness = 0.025
	global_institution_spread = 0.025
	tolerance_own = 0.1
}

Bruttany = {
	trade_steering = 0.025
	naval_forcelimit_modifier = 0.025
	enemy_core_creation = 0.025
	global_missionary_strength = 0.005
}

Najd = {
	global_missionary_strength = 0.005
	movement_speed = 0.025
	missionaries = 1
	tolerance_own = 0.1
}

Hejaz = {
	tolerance_own = 0.1
	ae_impact = -0.025
	land_attrition = -0.025
	global_missionary_strength = 0.005
}

Nepal = {
	land_forcelimit_modifier = 0.025
	manpower_recovery_speed = 0.025		
	diplomatic_reputation = 0.5
	defensiveness = 0.025
}

the_knights = {
	defensiveness = 0.025
	manpower_recovery_speed = 0.025
	trade_value_modifier = 0.025
	naval_forcelimit_modifier = 0.025
}

Kongo = {
	trade_efficiency = 0.06
	land_attrition = -0.025
	improve_relation_modifier = 0.025
	envoy_travel_time = -0.025
}

Mali = {
	land_attrition = -0.025
	tolerance_heathen = 0.1
	vassal_income = 0.025
	merchants = 1
}

Huron = {
	trade_efficiency = 0.025
	global_prov_trade_power_modifier = 0.025
	merchants = 1
    diplomatic_reputation = 0.5
}

Iroquois = {
	diplomatic_reputation = 0.5
	improve_relation_modifier = 0.025
	diplomats = 1
	manpower_recovery_speed = 0.025
}

Ckickasaw = {
	land_attrition = -0.025
	build_cost = -0.025
	hostile_attrition = 0.025
    loot_amount = 0.025
}

Cherokee = {
	advisor_cost = -0.025
	enemy_core_creation = 0.025
	global_institution_spread = 0.025
	build_cost = -0.025
}

Pueblo = {
	global_garrison_growth = 0.025
	build_cost = -0.025
	religious_unity = 0.025
	tolerance_own = 0.1
}

Shawnee = {
	hostile_attrition = 0.025
	idea_cost = -0.025
	advisor_pool = 1
	global_manpower_modifier = 0.025
}

Creek = {
	unjustified_demands = -0.025
	global_spy_defence = 0.025
	stability_cost_modifier = -0.025
	global_manpower_modifier = 0.025
}

Kurland = {
	trade_efficiency = 0.025
	global_foreign_trade_power = 0.025
	production_efficiency = 0.025
	naval_forcelimit_modifier = 0.025
}

Provence = {
	fabricate_claims_cost = -0.025
	trade_value_modifier = 0.025
	global_sailors_modifier = 0.025
	naval_forcelimit_modifier = 0.025
}

Mogadishu = {
	merchants = 1
	global_trade_power = 0.025
	development_cost = -0.025
	trade_efficiency = 0.025
}

Trebizond = {
	global_trade_goods_size_modifier = 0.025
	diplomatic_reputation = 0.5
	diplomats = 1
	spy_offence = 0.025
}

Georgia = {
	defensiveness = 0.025
	improve_relation_modifier = 0.025
	tolerance_own = 0.1
	build_cost = -0.025
}

Majapahit = {
	tolerance_heathen = 0.1
	religious_unity = 0.025
	global_institution_spread = 0.025
	merchants = 1
}

Afghanistan = {
	global_own_trade_power = 0.025
	defensiveness = 0.025
	global_manpower_modifier = 0.025
	hostile_attrition = 0.025
}

Wallachia = {
	manpower_recovery_speed = 0.025
	diplomatic_reputation = 0.5
	global_prov_trade_power_modifier = 0.025
	global_manpower_modifier = 0.025
}

Croatia = {
	naval_forcelimit_modifier = 0.025
	defensiveness = 0.025
	tolerance_own = 0.1
	ae_impact = -0.025
}

Cyprus = {
	tolerance_heretic = 0.1
	fabricate_claims_cost = -0.025
	embargo_efficiency = 0.025
	privateer_efficiency = 0.025
}

Navarra = {
	trade_efficiency = 0.025
	global_colonial_growth = 5
	global_institution_spread = 0.025
	trade_steering = 0.025
}

Aztec = {
	idea_cost = -0.025
	global_manpower_modifier = 0.025
	manpower_recovery_speed = 0.025
	spy_offence = 0.025
}

kanem_bornu = {
	vassal_income = 0.025
	global_trade_goods_size_modifier = 0.025
	global_missionary_strength = 0.005
	tolerance_own = 0.1
}

Theodoro = {
	global_trade_power = 0.025
	diplomatic_reputation = 0.5
    trade_efficiency = 0.025
	tolerance_own = 0.1
}

Silesia = {
	build_cost = -0.025
	development_cost = -0.025
	trade_steering = 0.025
	trade_efficiency = 0.025
}

Krakow = {
	trade_steering = 0.025
	trade_efficiency = 0.025
	stability_cost_modifier = -0.025
	advisor_pool = 1
}

Ajuuraan = {
	global_missionary_strength = 0.005
	missionaries = 1
	development_cost = -0.025
	global_institution_spread = 0.025
}

Ryazan = {
	recover_army_morale_speed = 0.025
	land_forcelimit_modifier = 0.025
	global_manpower_modifier = 0.025
	core_creation = -0.025
}

Tver = {
	global_prov_trade_power_modifier = 0.025		
	reinforce_speed = 0.025
	trade_efficiency = 0.025
	stability_cost_modifier = -0.025
}

Yaroslavl = {
	reinforce_speed = 0.025
	manpower_recovery_speed = 0.025	
	fabricate_claims_cost = -0.025
	improve_relation_modifier = 0.025
}

Pskov = {
	caravan_power = 0.025
	merchants = 1		
	global_trade_goods_size_modifier = 0.025
	recover_army_morale_speed = 0.025
}

Smolensk = {
	advisor_cost = -0.025	
	religious_unity = 0.025
	garrison_size = 0.025
	siege_ability = 0.025
}

Bosnia = {
	religious_unity = 0.025
	tolerance_heretic = 0.1	
	core_creation = -0.025
	hostile_attrition = 0.025
}

Moldavia = {
	improve_relation_modifier = 0.025
	manpower_recovery_speed = 0.025
	global_missionary_strength = 0.005
    trade_efficiency = 0.025
}

Air = {
	movement_speed = 0.025
	caravan_power = 0.025
	trade_efficiency = 0.025
	global_missionary_strength = 0.005
}

Mossi = {
	cavalry_power = 0.025
	num_accepted_cultures = 1
	global_autonomy = -0.025
	tolerance_own = 0.1
}

Tarascan = {
	years_of_nationalism = -2.5
	trade_efficiency = 0.025
	defensiveness = 0.025
	fort_maintenance_modifier = -0.025
}

Karaman = {
	core_creation = -0.025
	culture_conversion_cost = -0.025
	development_cost = -0.025
	religious_unity = 0.025
}

Montenegro = {
	hostile_attrition = 0.025	
	tolerance_own = 0.1		
    embargo_efficiency = 0.025
	privateer_efficiency = 0.025
}

Athenes = {
	tolerance_heretic = 0.1
	num_accepted_cultures = 1
	diplomatic_reputation = 0.5
	global_missionary_strength = 0.005
}

Gotland = {
	privateer_efficiency = 0.025
	core_creation = -0.025
	trade_efficiency = 0.025
	development_cost = -0.025
}

Finland = {
	global_tax_modifier = 0.025
	global_heretic_missionary_strength = 0.005
	development_cost = -0.1
	hostile_attrition = 1
}

Albania = {
	manpower_recovery_speed = 0.025		
	land_forcelimit_modifier = 0.025
	stability_cost_modifier = -0.025
	global_manpower_modifier = 0.025
}

Polotsk = {	
	hostile_attrition = 0.025	
	idea_cost = -0.025
	trade_efficiency = 0.025
	development_cost = -0.025
}

Perm = {
	advisor_cost = -0.025
	trade_efficiency = 0.025		
	religious_unity = 0.025
	land_forcelimit_modifier = 0.025
}

Mapuche = {
	hostile_attrition = 0.025
	global_manpower_modifier = 0.025
	diplomats = 1
	diplomatic_reputation = 0.5
}

Cusco = {
	land_forcelimit_modifier = 0.025
	development_cost = -0.025
	build_cost = -0.025
	land_attrition = -0.025
}

Chimu = {
	global_trade_goods_size_modifier = 0.025
	defensiveness = 0.025
	build_cost = -0.025
	global_spy_defence = 0.025
}

Muisca = {
	global_own_trade_power = 0.025
	defensiveness = 0.025
	trade_value_modifier = 0.025
	stability_cost_modifier = -0.025
}

Chachapoya = {
	advisor_pool = 1
	development_cost = -0.025
	diplomatic_reputation = 0.5		
	hostile_attrition = 0.025
}

teutonic_order = {
	global_institution_spread = 0.025
	global_missionary_strength = 0.005
	missionaries = 1
	tolerance_own = 0.1
}

Bulgaria = {
	merchants = 1
	core_creation = -0.025		
	stability_cost_modifier = -0.025
	global_heretic_missionary_strength = 0.005		
}

Kiev = {
	diplomatic_reputation = 0.5		
	global_missionary_strength = 0.005
	tolerance_own = 0.1	
	merchants = 1
}

Naxos = {
	sunk_ship_morale_hit_recieved = -0.025
	embargo_efficiency = 0.025
	privateer_efficiency = 0.025
	core_creation = -0.025
}

Tapuia = {
	tolerance_own = 0.1
	global_institution_spread = 0.025
	land_attrition = -0.025
	trade_efficiency = 0.025
}

Pomerania = {
 	global_trade_power = 0.025
	embargo_efficiency = 0.025
	privateer_efficiency = 0.025
	merchants = 1
}

Kazan = {
	ae_impact = -0.025		
	core_creation = -0.025
	global_manpower_modifier = 0.025	
	trade_efficiency = 0.025
}

Armenia = {
	recover_army_morale_speed = 0.025
	hostile_attrition = 0.025
	global_missionary_strength = 0.005
	development_cost = -0.025
}

Wales = {
	hostile_attrition = 0.025
	land_forcelimit_modifier = 0.025
	tolerance_own = 0.1
	global_heretic_missionary_strength = 0.005
}

Katsina = {
	global_own_trade_power = 0.025
	development_cost = -0.025
	caravan_power = 0.025
	global_institution_spread = 0.025
}

Guarani = {
	trade_value_modifier = 0.025
	tolerance_heathen = 0.1
	global_manpower_modifier = 0.025
	defensiveness = 0.025
}

Charrua = {
	stability_cost_modifier = -0.025
	development_cost = -0.025
	land_attrition = -0.025
	hostile_attrition = 0.025
}

Circassia = {
	global_prov_trade_power_modifier = 0.025
	trade_efficiency = 0.025
	tolerance_heathen = 0.1
	tolerance_heretic = 0.1
}

lan_xang = {
	tolerance_own = 0.1
	num_accepted_cultures = 1
	ae_impact = -0.025
	global_institution_spread = 0.025
}

Khiva = {
	reinforce_speed = 0.025
	caravan_power = 0.025
	global_missionary_strength = 0.005
	trade_efficiency = 0.025
}

Bahmanis = {
	tolerance_heathen = 0.1
	religious_unity = 0.025
	num_accepted_cultures = 1
	diplomatic_reputation = 0.5
}

Habsan = {
	tolerance_heathen = 0.1
	sailor_maintenance_modifer = -0.025
	trade_efficiency = 0.025
	global_sailors_modifier = 0.025
}

Jaunpur = {
	tolerance_heathen = 0.1
	global_trade_power = 0.025
	global_institution_spread = 0.025
	development_cost = -0.025
}

Hamburg = {
	naval_forcelimit_modifier = 0.025
	global_trade_power = 0.025
	defensiveness = 0.025
	idea_cost = -0.025
}

Jerusalem = {
	tolerance_heathen = 0.1
	global_missionary_strength = 0.005
	missionaries = 1
	defensiveness = 0.025
}

Khmer = {
	advisor_cost = -0.025
	global_manpower_modifier = 0.025
	tolerance_own = 0.1
	trade_efficiency = 0.025
}

Zaporozhie = {
	loot_amount = 0.025
	manpower_recovery_speed = 0.025
	development_cost = -0.025
	land_attrition = -0.025
}

Canada = {
	trade_efficiency = 0.025
    merchants = 1
	colonists = 1
	trade_steering = 0.025
}

Quebec = {
	tolerance_own = 0.1
	defensiveness = 0.025
	global_institution_spread = 0.025
	global_missionary_strength = 0.005
}

Mexico = {
	global_colonial_growth = 5
	build_cost = -0.025
	num_accepted_cultures = 1
	years_of_nationalism = -2.5
}

Transylvania = {
	global_manpower_modifier = 0.025
	trade_steering = 0.025
	tolerance_heretic = 0.1
	tolerance_own = 0.1
}

Sukhothai = {
	diplomatic_reputation = 0.5
	tolerance_own = 0.1
	land_forcelimit_modifier = 0.025
	global_missionary_strength = 0.005
}

Wurzburg = {
	global_prov_trade_power_modifier = 0.025
	diplomatic_reputation = 0.5
	global_tax_modifier = 0.025
	production_efficiency = 0.025
}
 
Ceylon = {
	trade_efficiency = 0.025	
	global_own_trade_power = 0.025
	merchants = 1
	global_trade_goods_size_modifier = 0.025
}
 
Candar = {
	core_creation = -0.025
	merchants = 1
	development_cost = -0.025
	naval_forcelimit_modifier = 0.025
}

Brazil = {
	envoy_travel_time = -0.025
	global_trade_goods_size_modifier = 0.025
	global_institution_spread = 0.025
	core_creation = -0.025
}

Carib = {
	trade_efficiency = 0.025
	colonists = 1
	tolerance_heathen = 0.1
	global_manpower_modifier = 0.025
}

Benin = {
	siege_ability = 0.025
	defensiveness = 0.025
	num_accepted_cultures = 1
	trade_efficiency = 0.025
}

Bremen = {
	global_missionary_strength = 0.005
	tolerance_own = 0.1
	trade_efficiency = 0.025
	global_prov_trade_power_modifier = 0.025
}

Holstein = {
	global_manpower_modifier = 0.025
	merchants = 1
	global_tax_modifier = 0.025
	global_trade_power = 0.025
}

Hesse = {
	diplomatic_reputation = 0.5
	idea_cost = -0.025
	development_cost = -0.025
	land_forcelimit_modifier = 0.025
}

Arakan = {
	num_accepted_cultures = 1
	tolerance_heathen = 0.1
	merchants = 1
	privateer_efficiency = 0.025
}

Northumberlend = {
	hostile_attrition = 0.025
	missionaries = 1 
	fabricate_claims_cost = -0.025
	tolerance_own = 0.1
}

Munster = {
	global_trade_power = 0.025
	global_heretic_missionary_strength = 0.005
	tolerance_own = 0.1
	global_institution_spread = 0.025
}

Thuringen = {
	diplomats = 1
	improve_relation_modifier = 0.025
	defensiveness = 0.025
	tolerance_heretic = 0.1
}

Semien = {
	tolerance_heathen = 0.1
	fort_maintenance_modifier = -0.025
	ae_impact = -0.025
	development_cost = -0.025
}

Catalonia = {
    merchants = 1
    advisor_cost = -0.025
	fort_maintenance_modifier = -0.025
    manpower_recovery_speed = 0.025
}

lan_na = {
    development_cost = -0.025
    global_trade_goods_size_modifier = 0.025
    tolerance_own = 0.1
    num_accepted_cultures = 1
}

Pagarruyung = {
	global_missionary_strength = 0.005
	trade_value_modifier = 0.025
	global_institution_spread = 0.025
	stability_cost_modifier = -0.025
}

Miao = {
	global_trade_goods_size_modifier = 0.1
	fort_maintenance_modifier = -0.025
    tolerance_own = 0.1
	trade_value_modifier = 0.025
}

Champa = {
	naval_forcelimit_modifier = 0.025
	global_trade_power = 0.025
	global_colonial_growth = 5
	trade_efficiency = 0.025
}

Baden = {
	fort_maintenance_modifier = -0.025
	tolerance_heretic = 0.1
	stability_cost_modifier = -0.025
	ae_impact = -0.025
}

Sadiya = {
	hostile_attrition = 0.025
	diplomatic_reputation = 0.5
	tolerance_heathen =	0.1
	defensiveness = 0.025
}

Manipur = {
	loot_amount = 0.025	
	defensiveness = 0.025
	tolerance_own = 0.1
	global_manpower_modifier = 0.025
}

Pegu = {
	global_prov_trade_power_modifier = 0.10
	merchants = 1
	development_cost = -0.1
	trade_efficiency = 0.1
}

Kutai = {
	global_prov_trade_power_modifier = 0.025
	trade_steering = 0.025
	global_own_trade_power = 0.025
	global_foreign_trade_power = 0.025
}

Kiche = {
	global_own_trade_power = 0.025
	global_tax_modifier = 0.025
	production_efficiency = 0.025
	global_trade_goods_size_modifier = 0.025
}

Ladakh = {
	tolerance_own = 0.1
	fort_maintenance_modifier = -0.025
	global_trade_goods_size_modifier = 0.025
	global_foreign_trade_power = 0.025
}

Mutapa = {
	global_trade_goods_size_modifier = 0.025
	development_cost = -0.025
	fort_maintenance_modifier = -0.025
	global_foreign_trade_power = 0.025
}

Baluchistan = {
	fort_maintenance_modifier = -0.025
	loot_amount = 0.025
	land_forcelimit_modifier = 0.025
	hostile_attrition = 0.025
}

Hormuz = {
	merchants = 1
	global_foreign_trade_power = 0.025
	development_cost = -0.025
	naval_forcelimit_modifier = 0.025
}

Kangra = {
	hostile_attrition = 0.025
	global_manpower_modifier = 0.025
	fort_maintenance_modifier = -0.025
	garrison_size = 0.025
}

Yarkand = {
	global_foreign_trade_power = 0.025
	caravan_power = 0.025
	tolerance_own = 0.1
	global_prov_trade_power_modifier = 0.025	
}

Luxembourg = {
	global_garrison_growth = 0.025
	diplomatic_reputation = 0.5
	defensiveness = 0.025
	fort_maintenance_modifier = -0.025
}

Andhra = {
	garrison_size = 0.025
	global_tax_modifier = 0.025
    production_efficiency = 0.025
    global_own_trade_power = 0.025
}

Sami = {
	religious_unity = 0.025
	global_missionary_strength = 0.005
	merchants = 1
	tolerance_own = 0.1
}


Mazovia = {
	land_forcelimit_modifier = 0.025
	defensiveness = 0.025
	stability_cost_modifier = -0.025
	global_prov_trade_power_modifier = 0.025
}

Nevers = {
    production_efficiency = 0.025
	stability_cost_modifier = -0.025
	global_trade_goods_size_modifier = 0.025
	manpower_recovery_speed = 0.025
}

medri_bahri = {
	trade_steering = 0.025
	global_foreign_trade_power = 0.025
	global_own_trade_power = 0.025
	ae_impact = -0.025
}

Tirhut = {
	diplomatic_reputation = 0.5
	advisor_cost = -0.025
	stability_cost_modifier = -0.025
	global_trade_goods_size_modifier = 0.025
}

Maravi = {
	idea_cost = -0.025
	diplomatic_reputation = 0.5
	global_trade_goods_size_modifier = 0.025
	global_tax_modifier = 0.025
}

Rome = {
	global_manpower_modifier = 0.025
	diplomatic_reputation = 0.5
	land_forcelimit_modifier = 0.025
	core_creation = -0.025
}

Thomond = {
	core_creation = -0.025
	tolerance_own = 0.1
	land_forcelimit_modifier = 0.025
	global_colonial_growth = 5
}

Sligo = {
	trade_efficiency = 0.025
	enemy_core_creation = 0.025
	num_accepted_cultures = 1
	naval_forcelimit_modifier = 0.025
}

Antemoro = {
	improve_relation_modifier = 0.025
	idea_cost = -0.025
	diplomatic_reputation = 0.5
	tolerance_own = 0.1
}

Betsimisaraka = {
	global_sailors_modifier = 0.025
	sailor_maintenance_modifer = -0.025
	embargo_efficiency = 0.025
	privateer_efficiency = 0.025
}

Imerina = {
	manpower_recovery_speed = 0.025
	global_autonomy = -0.025
	global_trade_goods_size_modifier = 0.025
	defensiveness = 0.025
}

Tumbuka = {
	hostile_attrition = 0.025
	num_accepted_cultures = 1
	caravan_power = 0.025
	merchants = 1
}

Luba = {
	hostile_attrition = 0.025
	improve_relation_modifier = 0.025
	stability_cost_modifier = -0.025
	development_cost = -0.025
}

Kuba = {
	advisor_pool = 1
	development_cost = -0.025
	spy_offence = 0.025
	hostile_attrition = 0.025
}

Butua = {
	build_cost = -0.025
	inflation_reduction = 0.025
	global_tax_modifier = 0.025
	trade_efficiency = 0.025
}

Desmond = {
	garrison_size = 0.025  
	global_manpower_modifier = 0.025
	defensiveness = 0.025
	stability_cost_modifier = -0.025
}

Malwa = {
	tolerance_heathen = 0.1
	num_accepted_cultures = 1
	religious_unity = 0.025
	global_foreign_trade_power = 0.025
}

Pattani = {
	num_accepted_cultures = 1
	global_foreign_trade_power = 0.025
	trade_steering = 0.025
	development_cost = -0.025
}

Kaffa = {
	tolerance_heathen = 0.1
	movement_speed = 0.025
	stability_cost_modifier = -0.025
	num_accepted_cultures = 1
}

Lorraine = {
	defensiveness = 0.025
	fabricate_claims_cost = -0.025
	diplomats = 1
	num_accepted_cultures = 1
}

Wurttemberg = {
	global_foreign_trade_power = 0.025
	advisor_pool = 1
	global_manpower_modifier = 0.025
	ae_impact = -0.025
}

Ansbach = {
	ae_impact = -0.025
	diplomatic_reputation = 0.5
	religious_unity = 0.025
	development_cost = -0.025
}

Odoyev = {
	defensiveness = 0.025
	diplomatic_reputation = 0.5
	merchants = 1
	fort_maintenance_modifier = -0.025
}

Garhwal = {
	development_cost = -0.025
	hostile_attrition = 0.025
	global_autonomy = -0.025
	tolerance_own = 0.1
}

Dirthmarschen = {
	tolerance_own = 0.1
	merchants = 1
	privateer_efficiency = 0.025
	development_cost = -0.025
}

Beloozero = {
	global_foreign_trade_power = 0.025
	global_trade_goods_size_modifier = 0.025
	global_own_trade_power = 0.025
	hostile_attrition = 0.025
}

Rostov = {
	global_prov_trade_power_modifier = 0.025
	idea_cost = -0.025
	development_cost = -0.025
	ae_impact = -0.025
}

Tripura = {
	hostile_attrition = 0.025
	global_trade_goods_size_modifier = 0.025
	land_forcelimit_modifier = 0.025
	state_maintenance_modifier = -0.025
}

aq_qoyunlu = {
	core_creation = -0.025
	global_manpower_modifier = 0.025
	diplomats = 1
	global_trade_goods_size_modifier = 0.025
}

Khorasan = {
	diplomatic_reputation = 0.5
	global_manpower_modifier = 0.025
	global_trade_goods_size_modifier = 0.025
	tolerance_own = 0.1
}

Transoxiana = {
	idea_cost = -0.025
	spy_offence = 0.025
	global_own_trade_power = 0.025
	yearly_corruption = -0.025    
}

Ajam = {
	production_efficiency = 0.025
	defensiveness = 0.025
	tolerance_heretic = 0.1
	envoy_travel_time = -0.025
}

Fars = {
	global_trade_goods_size_modifier = 0.025
	idea_cost = -0.025
	tolerance_own = 0.1
	development_cost = -0.025
}

Luristan = {
	fort_maintenance_modifier = -0.025
	global_own_trade_power = 0.025
	global_manpower_modifier = 0.025
	tolerance_heretic = 0.1
}

qara_qoyunlu = {
	global_manpower_modifier = 0.025
	core_creation = -0.025
	global_tax_modifier = 0.025
	envoy_travel_time = -0.025
}

Mahra = {
	global_sailors_modifier = 0.025
	garrison_size = 0.025
	movement_speed = 0.025
	global_autonomy = -0.025
}

Yemen = {
	global_institution_spread = 0.025
	global_trade_power = 0.025
	global_manpower_modifier = 0.025
	merchants = 1
}

Rassids = {
	global_manpower_modifier = 0.025
	defensiveness = 0.025
	global_trade_goods_size_modifier = 0.025
	global_institution_spread = 0.025
}

Mushasha = {
	tolerance_own = 0.1
	missionaries = 1
	hostile_attrition = 0.025
	global_heretic_missionary_strength = 0.005
}

Sistan = {
	production_efficiency = 0.025
	global_autonomy = -0.025
	global_own_trade_power = 0.025
	global_institution_spread = 0.025
}

Ardabil = {
	global_manpower_modifier = 0.025
	manpower_recovery_speed = 0.025
	tolerance_own = 0.1
	global_heretic_missionary_strength = 0.005
}

Samtskhe = {
	rebel_support_efficiency = 0.025
	tolerance_heathen = 0.1
	spy_offence = 0.025
	tolerance_own = 0.1
}

Shirvan = {
	global_prov_trade_power_modifier = 0.025
	global_trade_goods_size_modifier = 0.025
	same_culture_advisor_cost = -0.025
	merchants = 1
}

Haasa = {
	tolerance_heretic = 0.1
	naval_forcelimit_modifier = 0.025
	tolerance_own = 0.1
	privateer_efficiency = 0.025
}

Hadhramaut = {
	hostile_attrition = 0.025
	naval_forcelimit_modifier = 0.025
	sailors_recovery_speed = 0.025
	improve_relation_modifier = 0.025
}

hisn_kayfa = {
	global_tax_modifier = 0.025
	global_manpower_modifier = 0.025
	core_creation = -0.025
	global_trade_goods_size_modifier = 0.025
}

Madyas = {
	sailor_maintenance_modifer = -0.025
	idea_cost = -0.025
	development_cost = -0.025
	stability_cost_modifier = -0.025
}

Butuan = {
	global_own_trade_power = 0.025
	global_trade_power = 0.025
	merchants = 1
	global_prov_trade_power_modifier = 0.025
}

Cebu = {
	embargo_efficiency = 0.025	
	privateer_efficiency = 0.025
	global_institution_spread = 0.025
	development_cost = -0.025
}

Marathas = {
	manpower_recovery_speed = 0.025
	global_manpower_modifier = 0.025
	core_creation = -0.025
	global_trade_goods_size_modifier = 0.025
}

Tangu = {
	global_tax_modifier = 0.025
	core_creation = -0.025
	global_manpower_modifier = 0.025
	religious_unity = 0.025
}

Orissa = {
	production_efficiency = 0.025
	global_tax_modifier = 0.025
	global_trade_goods_size_modifier = 0.025
	naval_forcelimit_modifier = 0.025
}

Punjab = {
	religious_unity = 0.025	
	tolerance_heathen = 0.1			
	global_trade_goods_size_modifier = 0.025						
	global_manpower_modifier = 0.025
}

Dahomey = {
	enemy_core_creation = 0.025
	production_efficiency = 0.025
	global_manpower_modifier = 0.025
	global_institution_spread = 0.025
}

Danzig = {
	global_own_trade_power = 0.025
	trade_steering = 0.025
	global_trade_power = 0.025
	manpower_recovery_speed = 0.025
}

Sokoto = {
	recover_army_morale_speed = 0.025
	missionaries = 1
	global_missionary_strength = 0.005
	num_accepted_cultures = 1
}

Romania = {
	tolerance_own = 0.1
	improve_relation_modifier = 0.025
	manpower_recovery_speed = 0.025
	hostile_attrition = 0.025
}

Ashanti = {
	loot_amount = 0.025
	merchants = 1
	advisor_cost = -0.025
	global_institution_spread = 0.025
}

Orleans = {
	fort_maintenance_modifier = -0.025
	global_prov_trade_power_modifier = 0.025
	tolerance_own = 0.1
	idea_cost = -0.025
}

Leon = {
	tolerance_own = 0.1
	global_tax_modifier = 0.025
	production_efficiency = 0.025
	colonists = 1
}

Yi = {
	manpower_recovery_speed = 0.025
	hostile_attrition = 0.025
	reinforce_speed = 0.025
	tolerance_own = 0.1
}

nizhny_novgorod = {	
	caravan_power = 0.025
	development_cost = -0.025
	colonists = 1
	culture_conversion_cost = -0.025
}

Galicia = {
	merchants = 1
	global_tax_modifier = 0.025
	defensiveness = 0.025
	stability_cost_modifier = -0.025
}

Dali = {
	tolerance_heretic = 0.1
	global_manpower_modifier = 0.025
	caravan_power = 0.025
	development_cost = -0.025
}

jan_mayen = {
	core_creation = -0.025
	global_manpower_modifier = 0.025
	num_accepted_cultures = 1
	development_cost = -0.025
}

Lunda = {
	global_manpower_modifier = 0.025
	hostile_attrition = 0.025
	core_creation = -0.025
	culture_conversion_cost = -0.025
}

Corfu = {
	merchants = 1
	defensiveness = 0.025
	naval_forcelimit_modifier = 0.025
	culture_conversion_cost = -0.025
}

Slovakia = {
	production_efficiency = 0.025
	global_trade_goods_size_modifier = 0.025
	fort_maintenance_modifier = -0.025
	garrison_size = 0.025
}

golden_horde = {
	global_manpower_modifier = 0.025
	global_institution_spread = 0.025
	core_creation = -0.025
	development_cost = -0.025
}



Yuan = {
	global_manpower_modifier = 0.025
	core_creation = -0.025
	movement_speed = 0.025
	envoy_travel_time = -0.025
}

Moravia = {
	tolerance_own = 0.1
	development_cost = -0.025
	num_accepted_cultures = 1
	unjustified_demands = -0.025
}

Hosokawa = {
	global_institution_spread = 0.025
	global_foreign_trade_power = 0.025
	land_forcelimit_modifier = 0.025
	development_cost = -0.025
}

Uesugi = {
	production_efficiency = 0.025
	reinforce_cost_modifier = -0.025
	spy_offence = 0.025
	idea_cost = -0.025
}

Yamana = {
	diplomatic_reputation = 0.5
	global_manpower_modifier = 0.025
	core_creation = -0.025
	defensiveness = 0.025
}

Date = {
	global_trade_power = 0.025
	core_creation = -0.025
	ae_impact = -0.025
	development_cost = -0.025
}

Shoni = {
	land_forcelimit_modifier = 0.025
	caravan_power = 0.025
	global_own_trade_power = 0.025
	merchants = 1
}

Ogasawara = {
	hostile_attrition = 0.025
	production_efficiency = 0.025
	global_manpower_modifier = 0.025
	tolerance_own = 0.1
}

Otomo = {
	global_tax_modifier = 0.025
	production_efficiency = 0.025
	global_manpower_modifier = 0.025
	siege_ability = 0.025
}

Ouchi = {
	caravan_power = 0.025
	diplomatic_reputation = 0.5
	global_own_trade_power = 0.025
	merchants = 1
}

Utsunomiya = {
	diplomats = 1
	global_own_trade_power = 0.025
	global_manpower_modifier = 0.025
	tolerance_heretic = 0.1
}

Ashiaga = {
	global_own_trade_power = 0.025
	advisor_cost = -0.025
	global_tax_modifier = 0.025
	vassal_income = 0.025
}

Toki = {
	land_forcelimit_modifier = 0.025
	global_garrison_growth = 0.025
	movement_speed = 0.025
	idea_cost = -0.025
}

Satake = {
	land_forcelimit_modifier = 0.025
	global_tax_modifier = 0.025
	development_cost = -0.025
	improve_relation_modifier = 0.025
}

Ando = {
	caravan_power = 0.025
	global_colonial_growth = 5
	global_own_trade_power = 0.025
	land_forcelimit_modifier = 0.025
}

Chiba = {
	global_tax_modifier = 0.025
	manpower_recovery_speed = 0.025
	fabricate_claims_cost = -0.025
	production_efficiency = 0.025
}

Estonia = {
	naval_forcelimit_modifier = 0.025
	sailors_recovery_speed = 0.025
	fort_maintenance_modifier = -0.025
	merchants = 1
}

Hatakeyama = {
	global_manpower_modifier = 0.025
	global_institution_spread = 0.025
	tolerance_own = 0.1
	advisor_cost = -0.025
}

Imagawa = {
	land_forcelimit_modifier = 0.025
	improve_relation_modifier = 0.025
	unjustified_demands = -0.025
	core_creation = -0.025
}

Amago = {
	defensiveness = 0.025
	global_prov_trade_power_modifier = 0.025
	tolerance_own = 0.1
	global_trade_goods_size_modifier = 0.025
}

Shimazu = {
	global_tax_modifier = 0.025
	manpower_recovery_speed = 0.025
	production_efficiency = 0.025
	trade_steering = 0.025
}

Ito = {
	spy_offence = 0.025
	global_garrison_growth = 0.025
	ae_impact = -0.025
	core_creation = -0.025
}

Isshiki = {
	global_institution_spread = 0.025
	global_own_trade_power = 0.025
	movement_speed = 0.025
	development_cost = -0.025
}

Tsutsiu = {
	defensiveness = 0.025
	global_missionary_strength = 0.005
	hostile_attrition = 0.025
	ae_impact = -0.025
}

Kikuchi = {
	unjustified_demands = -0.025
	tolerance_heretic = 0.1
	tolerance_heathen = 0.1
	global_autonomy = -0.025
}

Kono = {
	global_own_trade_power = 0.025
	global_foreign_trade_power = 0.025
	naval_forcelimit_modifier = 0.025
	privateer_efficiency = 0.025
}

Nanbu = { 
	production_efficiency = 0.025
	diplomats = 1
	global_tax_modifier = 0.025
	development_cost = -0.025
}

Takeda = {
	global_institution_spread = 0.025
	global_trade_goods_size_modifier = 0.025
	improve_relation_modifier = 0.025
	idea_cost = -0.025
}

Shiba = {
	global_manpower_modifier = 0.025
	production_efficiency = 0.025
	global_trade_goods_size_modifier = 0.025
	advisor_pool = 1
}

Ryukyu = {
	global_foreign_trade_power = 0.025
	diplomatic_reputation = 0.5
	ae_impact = -0.025
	caravan_power = 0.025
}

Kitabatake = {
	years_of_nationalism = -2.5
	tolerance_own = 0.1
	same_culture_advisor_cost = -0.025
	movement_speed = 0.025
}

Oda = {
	global_trade_goods_size_modifier = 0.025
	core_creation = -0.025
	global_manpower_modifier = 0.025
	advisor_pool = 1
}

Tokugawa = {
	ae_impact = -0.025
	development_cost = -0.025
	spy_offence = 0.025
	global_autonomy = -0.025
}

Ainu = {
	land_attrition = -0.025
	global_manpower_modifier = 0.025
	defensiveness = 0.025
	hostile_attrition = 0.025
}

Hojo = {
	development_cost = -0.025
	manpower_recovery_speed = 0.025
	idea_cost = -0.025
	same_culture_advisor_cost = -0.025
}

Chosokabe = {
	same_culture_advisor_cost = -0.025
	global_manpower_modifier = 0.025
	ae_impact = -0.025
	tolerance_own = 0.1
}

Mori = {
	diplomats = 1
	land_forcelimit_modifier = 0.025
	global_autonomy = -0.025
	development_cost = -0.025
}

Asakura = {
	global_trade_goods_size_modifier = 0.025
	development_cost = -0.025
	tolerance_own = 0.1
	ae_impact = -0.025
}

Hanover = {
	state_maintenance_modifier = -0.025
	global_trade_goods_size_modifier = 0.025
	same_culture_advisor_cost = -0.025
	global_heretic_missionary_strength = 0.005
}

Rum = {
	manpower_recovery_speed = 0.025
	core_creation = -0.025
	num_accepted_cultures = 1
	tolerance_heathen = 0.1
}
