namespace = winds_from_btp

country_event = {
	id = winds_from_btp.1
	title = "winds_from_btp.1.t" 
	desc = "winds_from_btp.1.d"
	picture = SHIP_SAILING_eventPicture
	
	major = yes
	major_trigger = {
		ai = no
	}
	
	fire_only_once = yes
	
	is_triggered_only = yes
	
	trigger = {
		ai = no
		#NOT = { has_global_flag = bt_storms_a_brewin }
		#NOT = { has_global_flag = bt_april_storms_passed }
	}
	
	immediate = {
		hidden_effect = {
			973 = {
				add_core = CSC
				change_culture = celtic_irish_culture
				cede_province = CSC
				change_religion = animism
				add_institution_embracement = {
					which = feudalism
					value = 100
				}
			}
			cascadia_region = {
				add_core = CSC
				change_culture = celtic_irish_culture
				cede_province = CSC
				change_religion = animism
				add_institution_embracement = {
					which = feudalism
					value = 100
				}
			}
			CSC = {
				change_government = monarchy
				add_government_reform = autocracy_reform
				change_primary_culture = celtic_irish_culture
				change_technology_group = high_american
				change_unit_type = high_american
				change_religion = animism
				add_treasury = 5000
				add_manpower = 50
				define_ruler = {
					name = "Draocht I"
					dynasty = "of Beyond the Pale"
					culture = celtic_irish_culture
					religion = animism
					adm = 6
					dip = 4
					mil = 5
					age = 30
					claim = 95
				}
				define_heir = {
					name = "Chairman Meow"
					dynasty = "of Beyond the Pale"
					culture = celtic_irish_culture
					religion = animism
					adm = 3
					dip = 6
					mil = 4
					age = 25
					claim = 95
				}
				define_ruler_to_general = {
					fire = 6
					shock = 6
					manuever = 5
					siege = 4
					trait = inspirational_leader_general_personality
				}
				add_ruler_personality = immortal_personality
				add_ruler_personality = just_personality
				add_ruler_personality = obsessive_perfectionist_personality
				add_heir_personality = immortal_personality
				swap_non_generic_missions = yes
			}
		}
	}
	
	option = {
		name = "winds_from_btp.1.a"
		trigger = {
			NOT = { has_global_flag = bt_april_storms_passed }
		}
		
		custom_tooltip = winds_from_btp.1.a.tt
		#set_global_flag = bt_storms_a_brewin
	}
	
	option = {
		name = "winds_from_btp.1.b"
		trigger = {
			has_global_flag = bt_april_storms_passed
		}
		switch_tag = CSC
		custom_tooltip = winds_from_btp.1.b.tt
		#set_global_flag = bt_storms_a_brewin
	}
}