#Event modifiers
################

byz_megas_domestikos_bad_1 = {
	manpower_recovery_speed = -0.4
}

byz_megas_domestikos_bad_2 = {
	general_cost = 0.2
}

byz_megas_logariastes_bad_1 = {
	global_tax_modifier = -0.2
	production_efficiency = -0.2
}

byz_megas_logariastes_bad_2 = {
	interest = 2
}

byz_megas_logothetes_bad_1 = {
	improve_relation_modifier = -0.4
}

byz_megas_logothetes_bad_2 = {
	diplomatic_reputation = -4
}

lenient_state_tax_mod = {
	global_unrest = -2
	monthly_reform_progress_modifier = 0.1
}

built_third_temple = {
	local_unrest = -10
	local_tax_modifier = 0.1
}

ruler_kept_jewish_ban = {
	tolerance_own = 1
	tolerance_heathen = -1
}

ruler_lifted_jewish_ban = {
	tolerance_own = -1
	tolerance_heathen = 1
}

byz_disloyal_themata = {
	manpower_recovery_speed = -0.5
	global_regiment_recruit_speed = 0.5
}

byz_cannon_factory = {
	artillery_cost = -0.1
	mil_tech_cost_modifier = -0.05
}

byz_katepano_rule = {
	local_tax_modifier = -0.5
	local_manpower_modifier = 1
	local_autonomy = 0.1
}

byz_province_fort_commander = {
	local_defensiveness = 0.25
	garrison_growth = 0.25
	land_morale = 0.10
}

byz_revolting_strategoi = {
	discipline = -0.25
	land_morale = -0.5
	defensiveness = -0.75
	mercenary_discipline = 0.25
	global_unrest = 3
}

byz_great_plan = {
	land_morale = 0.1
	siege_ability = 0.2
	defensiveness = 0.2
}

byz_not_so_great_plan = {
	land_morale = -0.05
	siege_ability = -0.1
	defensiveness = -0.1
}

city_of_worlds_desire = {
	local_development_cost = -0.33
}

byz_disallowed_migration_province = {
	local_unrest = 5
}

byz_disallowed_migration_country = {
	global_unrest = 2
	land_morale = -0.10
}

byz_greek_fire = {
	galley_power = 0.20
	leader_naval_fire = 1
}

cimmerian_bosporus_sound_toll = {
	province_trade_power_value = 10
	picture = "province_trade_power_value"
}

varangian_guard = {
	mercenary_discipline = 0.1
	global_spy_defence = 0.33
}

varangians = {
	local_unrest = 5 #Adjusted. +1 made no difference.
}

byz_cataphracts = {
	cavalry_power = 0.2
	cav_to_inf_ratio = 0.2
	#custom_tooltip = byz_cataphract_recruitment
	#For when they decide to introduce unique units to modders
}

byz_genoese_merchants = {
	global_trade_goods_size_modifier = 0.2
}

patriarch_mecca_medina = {
	global_missionary_strength = 0.01
	prestige_per_development_from_conversion = 0.1
}

byz_rebuilt_great_palace = {
	global_tax_modifier = 0.05
}

byz_hippodrome_restored = {
	local_unrest = -1
}

lte_latin_imperial_authority_tooltip = {
	papal_influence = 1
}

byz_favourite_candidate_chariot_race = {
	global_unrest = -2
}

byz_favourite_candidate_chariot_race_2 = {
	global_unrest = -2.5
	global_rebel_suppression_efficiency = 0.25
	
}

byz_favourite_candidate_chariot_race_3 = {
	global_unrest = -3
	global_rebel_suppression_efficiency = 0.50
}

byz_tourist_revenue_chariot_race = {
	local_tax_modifier = 1
}

byz_production_boom_chariot_race = {
	local_production_efficiency = 1
}

br_treaty_of_two_romes_violated = {
	diplomatic_reputation = -2
}

#The following 4 modifiers are permanent, but Byzantium can only choose one of them unless they're a Scholar ruler, at which point they get all 4.
byz_de_architectura_magnificent_monuments = { 
	great_project_upgrade_cost = -0.2
}

byz_de_architectura_water_drainage_wheels = {
	global_trade_goods_size_modifier = 0.1
}

br_egyptian_blue = { #Is applied to 3 provinces in Egypt producing Dyes.
	trade_goods_size_modifier = 2.0
}

byz_steam_powered_boats = {
	galley_hull_size_modifier = 0.2 #Would be better as a speed modifier for galleys only, but that does not exist.
	sailor_maintenance_modifer = -0.33
}

#Modifiers stemming from Byzantium Events incorporation
orbans_cannons = {
	siege_ability = 0.2
	artillery_cost = -0.1
}

ceremonial_theodosian_walls = { #Halved the bonus here because it was just a little too powerful.
	prestige = 0.5 
	legitimacy = 0.5
}