﻿master_learning = {
    category = lifestyle
    name = trait_master_learning

    learning = 6
    fertility = 0.2
    life_expectancy = 10
    health = 0.2
    general_opinion = 20

    minimum_age = 40
    random_creation = 1
    ruler_designer_cost = 275
    shown_in_ruler_designer = yes

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_master_learning_desc
            }
            desc = trait_master_learning_character_desc
        }
    }
}

master_intrigue = {
    category = lifestyle
    name = trait_master_intrigue

    intrigue = 10
    dread_baseline_add = 25
    intimidated_vassal_tax_contribution_mult = 0.2
    hostile_scheme_power_add = 20
    general_opinion = 10

    minimum_age = 40
    random_creation = 1
    ruler_designer_cost = 275
    shown_in_ruler_designer = yes

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_master_intrigue_desc
            }
            desc = trait_master_intrigue_character_desc
        }
    }
}

master_diplomacy = {
    category = lifestyle
    name = trait_master_diplomacy

    diplomacy = 8
    diplomatic_range_mult = 2
    opinion_of_different_faith_liege = 20
    direct_vassal_opinion = 10
    general_opinion = 15

    minimum_age = 40
    random_creation = 1
    ruler_designer_cost = 275
    shown_in_ruler_designer = yes

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_master_diplomacy_desc
            }
            desc = trait_master_diplomacy_character_desc
        }
    }
}

master_martial = {
    category = lifestyle
    name = trait_master_martial

    martial = 6
    prowess = 10
    monthly_war_income_mult = 0.25
    knight_limit = 8
    general_opinion = 20

    minimum_age = 40
    random_creation = 1
    ruler_designer_cost = 275
    shown_in_ruler_designer = yes

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_master_martial_desc
            }
            desc = trait_master_martial_character_desc
        }
    }
}

master_stewardship = {
    category = lifestyle
    name = trait_master_stewardship

    stewardship = 8
    monthly_income_mult = 0.2
    vassal_tax_mult = 0.2
    long_reign_bonus_mult = 0.4
    general_opinion = 20

    minimum_age = 40
    random_creation = 1
    ruler_designer_cost = 275
    shown_in_ruler_designer = yes

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_master_stewardship_desc
            }
            desc = trait_master_stewardship_character_desc
        }
    }
}

master_wandering = {
    category = lifestyle
    name = trait_master_wandering

    diplomacy = 4
    learning = 4
    prowess = 5
    monthly_lifestyle_xp_gain_mult = 0.1
    travel_speed = 0.25
    travel_safety = 10
    general_opinion = 15

    minimum_age = 40
    random_creation = 1
    ruler_designer_cost = 275
    shown_in_ruler_designer = yes

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_master_wandering_desc
            }
            desc = trait_master_wandering_character_desc
        }
    }
}