﻿# Pilgrims and Preachers - script values (second batch of contracts)

# Danger of the road to the holy site, by employer tier. Root = contract.
ppr_escort_road_difficulty_value = {
	value = 10
	if = {
		limit = { task_contract_tier >= 3 }
		add = 2
	}
	if = {
		limit = { task_contract_tier >= 4 }
		add = 2
	}
}

# Difficulty of a round of copying manuscripts. Root = contract.
ppr_scripture_difficulty_value = {
	value = 10
	if = {
		limit = { task_contract_tier >= 3 }
		add = 2
	}
	if = {
		limit = { task_contract_tier >= 4 }
		add = 2
	}
}

# Chance (5-95) that the camp priest copies a round on their own, as in a
# learning duel against scope:ppr_difficulty. Needs scope:camp_priest.
ppr_camp_priest_scribe_chance_value = {
	value = 50
	add = {
		value = scope:camp_priest.learning
		subtract = scope:ppr_difficulty
		multiply = 3.5
	}
	min = 5
	max = 95
}

# Complement of the above, for the failure branch.
ppr_camp_priest_scribe_failure_chance_value = {
	value = 100
	subtract = ppr_camp_priest_scribe_chance_value
}

# How stubborn the quarrelling religious houses are. Root = contract.
ppr_monastic_dispute_difficulty_value = {
	value = 10
	if = {
		limit = { task_contract_tier >= 3 }
		add = 2
	}
	if = {
		limit = { task_contract_tier >= 4 }
		add = 2
	}
}

# Citing canon law is harder, but settles the matter for good. Root = contract.
ppr_monastic_dispute_canon_difficulty_value = {
	value = ppr_monastic_dispute_difficulty_value
	add = 3
}

# Threats to the relic procession, by employer tier. Root = contract.
ppr_procession_difficulty_value = {
	value = 10
	if = {
		limit = { task_contract_tier >= 3 }
		add = 2
	}
	if = {
		limit = { task_contract_tier >= 4 }
		add = 2
	}
}
