﻿# Pilgrims and Preachers - values for events/ppr_preaching_events.txt
# Evaluated in the preacher's scope (root of the events).

# Skill a crowd sermon is tested against. Strangers of another faith listen less readily.
ppr_preaching_crowd_difficulty_value = {
	value = medium_skill_rating
	if = {
		limit = {
			exists = scope:preach_county
			scope:preach_county.faith != scope:preacher.faith
		}
		add = 2
	}
}

# Skill a sermon to one's own flock is tested against (tenets, blessings, calming a crowd).
ppr_preaching_flock_difficulty_value = {
	value = average_skill_rating
}

# Damage done to the fields by a careless gathering (development progress).
ppr_preaching_trampled_fields_value = -3

# Gold handed out as compensation, bread and ale, or alms.
ppr_preaching_compensation_value = {
	value = minor_gold_laamps_value
}
ppr_preaching_small_alms_value = {
	value = tiny_gold_laamps_value
}
