﻿# Pilgrims and Preachers - modifiers from events/ppr_preaching_events.txt

# County. 0010 The Crowd Converts / 0020 Our Fathers' Rite: the sermon took root.
# A second successful sermon in a county still under this modifier converts it more easily.
ppr_seeds_of_faith_modifier = {
	icon = piety_positive
	development_growth_factor = 0.05
}

# County. 0050 Blessing of the Land.
ppr_blessed_land_modifier = {
	icon = county_modifier_development_positive
	development_growth_factor = 0.1
	county_opinion_add = 5
	tax_mult = 0.05
}

# Province (the barony preached in). 0120 Fever among the Crowd: the sick were tended.
ppr_tended_sick_modifier = {
	icon = health_positive
	epidemic_resistance = 10
}

# Pilgrims purpose: lets the ENGINE barter purse of the missionaries hold everything (it is never handed over for a
# landless adventurer and cannot be emptied, so a normal limit would soon refuse new sermons: START_BARTER_LOOT_CAP).
# Effects hidden (hide_effects, as vanilla piety levels): the player only sees the flavour text. Pilgrims cannot raid,
# so raiders never benefit. Kept on Pilgrims camps by ppr_ensure_missionary_carts_effect (ppr_preaching_effects.txt).
ppr_missionary_carts_modifier = {
	icon = piety_positive
	hide_effects = yes
	max_loot_mult = 100
}
