﻿# Pilgrims and Preachers - messages of the preaching missions (Pilgrims barter armies).
# Sent from common/on_action/barter_on_actions.txt; same structure as the vanilla barter messages
# (common/messages/01_war_messages.txt), with the religious icon and their own filter
# (common/message_filter_types/ppr_message_filter_types.txt).

# To the holder of the county where Pilgrims missionaries preached.
ppr_msg_preached_in_lands = {
	icon = "religious"
	title = event_message_title
	desc = event_message_text_and_effect
	style = good
	message_filter_type = ppr_preaching_missions
	combine_into_one = yes
}

# To the Pilgrims adventurer whose missionaries were defeated.
ppr_msg_missionaries_alms_lost = {
	icon = "religious"
	title = event_message_title
	desc = event_message_text_and_effect
	style = bad
	message_filter_type = ppr_preaching_missions
}

# To the character whose army defeated Pilgrims missionaries.
ppr_msg_missionaries_alms_seized = {
	icon = "religious"
	title = event_message_title
	desc = event_message_text_and_effect
	style = good
	message_filter_type = ppr_preaching_missions
}

# To the Pilgrims adventurer, after each sermon of their missionaries (sent from
# ppr_on_preaching_completion, common/on_action/ppr_preaching_on_actions.txt).
ppr_msg_sermon_done = {
	icon = "religious"
	title = event_message_title
	desc = event_message_text_and_effect
	style = good
	message_filter_type = ppr_preaching_missions
}

# To the Pilgrims adventurer, when the commander of their missionaries becomes a Wandering
# Preacher (ppr_wandering_preacher_progress_effect, common/scripted_effects/ppr_preaching_effects.txt).
ppr_msg_wandering_preacher = {
	icon = "religious"
	title = event_message_title
	desc = event_message_text_and_effect
	style = good
	message_filter_type = ppr_preaching_missions
}
