namespace qyv_wandering

qyv_wandering.0001 = {
	type = character_event
	title = qyv_wandering.0001.t
	desc = qyv_wandering.0001.desc
	theme = war

	option = {
		name = qyv_wandering.0001.a
		custom_tooltip = qyv_wandering.0001.a.tt
		add_character_modifier = qyv_wandering_host
		add_gold = 200
		add_prestige = 150
		add_character_flag = qyv_wandering_legacy_active
	}
}

qyv_wandering.0010 = {
	type = character_event
	title = qyv_wandering.0010.t
	desc = qyv_wandering.0010.desc
	theme = dynasty

	option = {
		name = qyv_wandering.0010.a
		custom_tooltip = qyv_wandering.0010.a.tt
		every_dynasty_member = {
			limit = {
				is_adult = yes
				is_alive = yes
				NOT = { this = root }
				is_imprisoned = no
				martial >= 8
			}
			add_to_list = qyv_wandering_heirs
		}
		if = {
			limit = { list_count = qyv_wandering_heirs > 0 }
			random_from_list = {
				list = qyv_wandering_heirs
				scope:heir = {
					if = {
						limit = { root.primary_title = { is_title_created = yes } }
						root.primary_title = { set_holder = scope:heir }
					}
					add_gold = 300
					add_prestige = 100
				}
			}
		}
		add_gold = 200
		add_prestige = 50
	}

	option = {
		name = qyv_wandering.0010.b
		add_gold = 150
	}
}

qyv_wandering.0020 = {
	type = character_event
	title = qyv_wandering.0020.t
	desc = qyv_wandering.0020.desc
	theme = war

	option = {
		name = qyv_wandering.0020.a
		custom_tooltip = qyv_wandering.0020.a.tt
		add_character_modifier = qyv_wandering_claiming
		add_gold = 200
		add_prestige = 100
	}

	option = {
		name = qyv_wandering.0020.b
	}
}
