namespace = qy_more_traits

character_event = {
  id = qy_more_traits.1
  title = qy_event_reflect_title
  desc = qy_event_reflect_desc
  picture = GFX_evt_meditation

  trigger = {
    has_game_rule = qy_more_personality:enabled
    is_adult = yes
  }

  mean_time_to_happen = { months = 60 }

  immediate = {
    # Very gentle nudge: only 33% of the time.
    random_list = {
      33 = {
        random_list = {
          70 = { qy_add_random_personality_trait = yes }
          30 = { qy_remove_random_personality_trait = yes  qy_add_random_personality_trait = yes }
        }
      }
      67 = { }
    }
  }

  option = { name = qy_event_ok }
}
