qyv_samurai_hc = {
    type = heavy_cavalry

    damage = 150
    toughness = 45
    pursuit = 20
    screen = 35

    terrain_bonus = { plains = { damage = 30 } drylands = { damage = 30 } }

    stack = 50
    max_sub_regiments = 1

    counters = { skirmishers = 1 archers = 1 }

    # Visible to recruit once the culture has the innovation
    can_recruit = { has_innovation = innovation_qyv_japan_units }

    icon = qyv_samurai
    allowed_in_hired_troops = no
}