qy_samurai = {
    type = heavy_cavalry

    damage = 36
    toughness = 28
    pursuit = 12
    screen = 18

    terrain_bonus = {
        forest = { damage = 2 screen = 2 }
        hills  = { damage = 2 }
    }

    counters = {
        skirmishers = 1
        archers = 1
    }

    buy_cost = { gold = 120 }
    low_maintenance_cost = { gold = 0.32 }
    high_maintenance_cost = { gold = 0.8 }
    stack = 100
    max_sub_regiments = 5

    ai_quality = { value = culture_ai_weight_heavy_cavalry }
    icon = qy_samurai
    can_recruit = { qy_can_recruit_samurai = yes }
}
