qyv_maritime_guilds = {
	group = regional
	can_pick = { always = yes }
	ai_will_do = { base = 1 }
	desc = qyv_maritime_guilds_desc
	effects = {
		character_modifier = {
			embarkation_cost_mult = -0.40
		}
	}
}

qyv_chivalric_supremacy = {
	group = military
	ai_will_do = { base = 1 }
	desc = qyv_chivalric_supremacy_desc
	effects = {
		character_modifier = { knight_effectiveness_mult = 0.30 }
	}
}
