﻿# Call to War window: the sender is a ruler the player chose Truce or Neither with and is
# only allied to because of a betrothal, so refusing is excused (nmt_alliance_effects.txt).
# root = the ruler sending the call, scope:nmt_player = the player.
nmt_excused_call_gui = {
	scope = character
	is_shown = {
		is_allied_to = scope:nmt_player
		scope:nmt_player = {
			is_ai = no
			is_target_in_variable_list = { name = nmt_declined_alliance_v1 target = root }
		}
	}
}
