﻿on_game_start = {
	on_actions = {
		near_east_urbanization_game_start
	}
}

near_east_urbanization_game_start = {
	effect = {
		every_county = {
			update_county_urbanization_effect = yes
		}
	}
}

quarterly_playable_pulse = {
	on_actions = {
		near_east_urbanization_quarterly_pulse
	}
}

near_east_urbanization_quarterly_pulse = {
	effect = {
		every_sub_realm_county = {
			update_county_urbanization_effect = yes
		}
	}
}

yearly_playable_pulse = {
	on_actions = {
		near_east_urbanization_yearly_pulse
	}
}

near_east_urbanization_yearly_pulse = {
	effect = {
		every_sub_realm_county = {
			update_county_urbanization_effect = yes
		}
	}
}
