﻿# Character scope. A live UI value; uses the same title filter as the decision.
# The decision's custom_description uses GetPlayer.MakeScope, matching vanilla
# favour_the_countryside_basques_decision. THIS is not bound by this renderer.
# This value is display-only; AI/character eligibility uses the actual trigger.
chg_held_empire_count_value = {
	value = 0
	every_held_title = {
		limit = { chg_eligible_empire_trigger = yes }
		add = 1
	}
}
