﻿yearly_global_pulse = {
	on_actions = { bdp_battlefield_reputation_trait_backfill }
}

bdp_battlefield_reputation_trait_backfill = {
	effect = {
		if = {
			limit = { NOT = { has_global_variable = bdp_battlefield_reputation_trait_track_normalized } }
			# Old saves get the full trait bar without needing another duel.
			every_living_character = {
				limit = {
					has_variable = bdp_battlefield_reputation
					var:bdp_battlefield_reputation >= 10
				}
				bdp_battlefield_reputation_refresh_rank_modifier_effect = yes
			}
			set_global_variable = {
				name = bdp_battlefield_reputation_trait_track_normalized
				value = yes
			}
		}
	}
}
