# ======================
# BATTLE DURATION + GAME SPEED
# ======================

NCombat = {
    UNRAISED_LEVY_REGIMENTS_SPEED = 10.0
    MANEUVER_PHASE_DAYS = 1
    COMBAT_ROLL_DAYS = 1					
    COMBAT_EVENT_DAYS = 1							
    PURSUIT_PHASE_DAYS = 2
    DAMAGE_SCALING_FACTOR = 0.5
    MIN_DAYS_BEFORE_MANUAL_RETREAT = 1
    PURSUIT_STAT_TO_PURSUIT_DAMAGE = 1
    BASE_TOUGHNESS_TO_PURSUIT = 0.5					

}

NArmy = {
	NO_SUPPLY_LOSS_DAYS = 30
}

NGame = {
    GAME_SPEED_TICKS = {	
		6
		2
		1
		0.5
		0.0
	}
}