﻿# ##############################################
# # 
# # These languages are placeholders
# # Their purpose is to ensure savegame compatibility w/ future updates if one is added
# # i.e., if a new one is added, it won't cause weirdness or bugs in save games 
# # Usually the bugs aren't gamebreaking, but can cause strange behavior
# # 
# ##############################################

# language_RICE_placeholder_1 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_1
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_1 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_2 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_2
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_2 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_3 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_3
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_3 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_4 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_4
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_4 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_5 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_5
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_5 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_6 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_6
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_6 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_7 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_7
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_7 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_8 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_8
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_8 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_9 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_9
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_9 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }

# language_RICE_placeholder_10 = {
# 	type = language
# 	is_shown = {
# 		language_is_shown_trigger = {
# 			LANGUAGE = language_RICE_placeholder_10
# 		}
# 	}
# 	ai_will_do = {
# 		value = 10
# 		if = {
# 			limit = { has_cultural_pillar = language_RICE_placeholder_10 }
# 			multiply = 10
# 		}
# 	}
	
# 	color = { 48 25 52 }
# }
