﻿# More Personality Depth — Ruler designer level markers (GENERATED)
#
# Generated by mpd_generate_rd_markers.py (sibling) — do not hand-edit.
# The designer serializes a flat trait key list with no XP, so levels are
# encoded as marker traits converted to the real trait + XP by
# mpd_convert_rd_marker_traits on on_ruler_designer_finished (with
# self-heal in the birthday catchup and character-window view-hook, so
# console `add_trait mpd_rd_<trait>_N` is a legit debug shortcut).
# Stars are baked into the icons (the designer cannot render engine
# level stars: its list is bound to GetNullCharacter). No category-based
# random picker can hand these out: no potential (avoids the game-start
# purge), random_creation_weight = 0, and conversion is near-instant.

mpd_rd_lustful_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_lustful_1.dds
	group = mpd_rd_lustful
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	fertility = 0.15
	intrigue = 1
	seduce_scheme_phase_duration_add = -5
	ai_honor = -5
	ai_greed = 10
	ai_energy = 5
	ai_zeal = -5
	ai_sociability = 10
	ai_amenity_target_baseline = 0.1
	ai_amenity_spending = 0.05
	opposites = {
		lustful
		chaste
		mpd_rd_lustful_2
		mpd_rd_lustful_3
		mpd_rd_chaste_1
		mpd_rd_chaste_2
		mpd_rd_chaste_3
	}
}

mpd_rd_lustful_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 25
	icon = mpd_rd_lustful_2.dds
	group = mpd_rd_lustful
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	fertility = 0.3
	intrigue = 2
	seduce_scheme_phase_duration_add = -10
	ai_honor = -10
	ai_greed = 15
	ai_energy = 10
	ai_zeal = -10
	ai_sociability = 25
	ai_amenity_target_baseline = 0.15
	ai_amenity_spending = 0.1
	opposites = {
		lustful
		chaste
		mpd_rd_lustful_1
		mpd_rd_lustful_3
		mpd_rd_chaste_1
		mpd_rd_chaste_2
		mpd_rd_chaste_3
	}
}

mpd_rd_lustful_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_lustful_3.dds
	group = mpd_rd_lustful
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	fertility = 0.65
	intrigue = 4
	seduce_scheme_phase_duration_add = -20
	ai_honor = -20
	ai_greed = 30
	ai_energy = 20
	ai_zeal = -20
	ai_sociability = 50
	ai_amenity_target_baseline = 0.3
	ai_amenity_spending = 0.2
	opposites = {
		lustful
		chaste
		mpd_rd_lustful_1
		mpd_rd_lustful_2
		mpd_rd_chaste_1
		mpd_rd_chaste_2
		mpd_rd_chaste_3
	}
}

mpd_rd_chaste_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_chaste_1.dds
	group = mpd_rd_chaste
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	fertility = -0.15
	seduce_scheme_phase_duration_add = 15
	learning = 1
	ai_honor = 10
	ai_greed = -10
	ai_energy = 5
	ai_zeal = 5
	ai_sociability = -10
	opposites = {
		chaste
		lustful
		mpd_rd_chaste_2
		mpd_rd_chaste_3
		mpd_rd_lustful_1
		mpd_rd_lustful_2
		mpd_rd_lustful_3
	}
}

mpd_rd_chaste_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_chaste_2.dds
	group = mpd_rd_chaste
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	fertility = -0.3
	seduce_scheme_phase_duration_add = 30
	learning = 2
	ai_honor = 15
	ai_greed = -15
	ai_energy = 10
	ai_zeal = 10
	ai_sociability = -15
	opposites = {
		chaste
		lustful
		mpd_rd_chaste_1
		mpd_rd_chaste_3
		mpd_rd_lustful_1
		mpd_rd_lustful_2
		mpd_rd_lustful_3
	}
}

mpd_rd_chaste_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_chaste_3.dds
	group = mpd_rd_chaste
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	fertility = -0.65
	seduce_scheme_phase_duration_add = 60
	learning = 4
	ai_honor = 30
	ai_greed = -30
	ai_energy = 20
	ai_zeal = 20
	ai_sociability = -30
	opposites = {
		chaste
		lustful
		mpd_rd_chaste_1
		mpd_rd_chaste_2
		mpd_rd_lustful_1
		mpd_rd_lustful_2
		mpd_rd_lustful_3
	}
}

mpd_rd_gluttonous_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_gluttonous_1.dds
	group = mpd_rd_gluttonous
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	stewardship = -1
	stress_loss_mult = 0.05
	attraction_opinion = -5
	ai_greed = 10
	ai_energy = -5
	ai_amenity_target_baseline = 0.1
	opposites = {
		gluttonous
		temperate
		mpd_rd_gluttonous_2
		mpd_rd_gluttonous_3
		mpd_rd_temperate_1
		mpd_rd_temperate_2
		mpd_rd_temperate_3
	}
}

mpd_rd_gluttonous_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_gluttonous_2.dds
	group = mpd_rd_gluttonous
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	stewardship = -2
	stress_loss_mult = 0.1
	attraction_opinion = -10
	ai_greed = 25
	ai_energy = -10
	ai_amenity_target_baseline = 0.2
	opposites = {
		gluttonous
		temperate
		mpd_rd_gluttonous_1
		mpd_rd_gluttonous_3
		mpd_rd_temperate_1
		mpd_rd_temperate_2
		mpd_rd_temperate_3
	}
}

mpd_rd_gluttonous_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_gluttonous_3.dds
	group = mpd_rd_gluttonous
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	stewardship = -4
	stress_loss_mult = 0.2
	attraction_opinion = -15
	ai_greed = 50
	ai_energy = -20
	ai_amenity_target_baseline = 0.4
	opposites = {
		gluttonous
		temperate
		mpd_rd_gluttonous_1
		mpd_rd_gluttonous_2
		mpd_rd_temperate_1
		mpd_rd_temperate_2
		mpd_rd_temperate_3
	}
}

mpd_rd_temperate_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_temperate_1.dds
	group = mpd_rd_temperate
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	courtly_opinion = -15
	stewardship = 1
	health = 0.15
	ai_greed = -10
	ai_energy = 5
	ai_vengefulness = -5
	opposites = {
		temperate
		gluttonous
		mpd_rd_temperate_2
		mpd_rd_temperate_3
		mpd_rd_gluttonous_1
		mpd_rd_gluttonous_2
		mpd_rd_gluttonous_3
	}
}

mpd_rd_temperate_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_temperate_2.dds
	group = mpd_rd_temperate
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	courtly_opinion = -15
	stewardship = 2
	health = 0.3
	ai_greed = -25
	ai_energy = 10
	ai_vengefulness = -10
	opposites = {
		temperate
		gluttonous
		mpd_rd_temperate_1
		mpd_rd_temperate_3
		mpd_rd_gluttonous_1
		mpd_rd_gluttonous_2
		mpd_rd_gluttonous_3
	}
}

mpd_rd_temperate_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_temperate_3.dds
	group = mpd_rd_temperate
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	courtly_opinion = -15
	stewardship = 4
	health = 0.65
	ai_greed = -50
	ai_energy = 20
	ai_vengefulness = -20
	opposites = {
		temperate
		gluttonous
		mpd_rd_temperate_1
		mpd_rd_temperate_2
		mpd_rd_gluttonous_1
		mpd_rd_gluttonous_2
		mpd_rd_gluttonous_3
	}
}

mpd_rd_greedy_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_greedy_1.dds
	group = mpd_rd_greedy
	level = 1
	courtly_opinion = -20
	diplomacy = -1
	monthly_income_per_stress_level_mult = 0.05
	ai_war_chance = 0.25
	ai_amenity_spending = -0.1
	ai_amenity_target_baseline = -0.2
	ai_honor = -5
	ai_greed = 50
	ai_compassion = -10
	opposites = {
		greedy
		generous
		mpd_rd_greedy_2
		mpd_rd_greedy_3
		mpd_rd_generous_1
		mpd_rd_generous_2
		mpd_rd_generous_3
	}
}

mpd_rd_greedy_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_greedy_2.dds
	group = mpd_rd_greedy
	level = 2
	courtly_opinion = -20
	diplomacy = -2
	monthly_income_per_stress_level_mult = 0.1
	ai_war_chance = 0.5
	ai_amenity_spending = -0.25
	ai_amenity_target_baseline = -0.4
	ai_honor = -10
	ai_greed = 100
	ai_compassion = -15
	monthly_income_mult = 0.05
	opposites = {
		greedy
		generous
		mpd_rd_greedy_1
		mpd_rd_greedy_3
		mpd_rd_generous_1
		mpd_rd_generous_2
		mpd_rd_generous_3
	}
}

mpd_rd_greedy_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_greedy_3.dds
	group = mpd_rd_greedy
	level = 3
	courtly_opinion = -20
	diplomacy = -4
	monthly_income_per_stress_level_mult = 0.2
	ai_war_chance = 1
	ai_amenity_spending = -0.5
	ai_amenity_target_baseline = -0.8
	ai_honor = -20
	ai_greed = 200
	ai_compassion = -30
	monthly_income_mult = 0.1
	opposites = {
		greedy
		generous
		mpd_rd_greedy_1
		mpd_rd_greedy_2
		mpd_rd_generous_1
		mpd_rd_generous_2
		mpd_rd_generous_3
	}
}

mpd_rd_generous_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_generous_1.dds
	group = mpd_rd_generous
	level = 1
	opposite_opinion = -20
	courtly_opinion = 15
	diplomacy = 2
	monthly_income_mult = -0.05
	ai_honor = 10
	ai_greed = -50
	ai_compassion = 10
	ai_sociability = 5
	ai_amenity_spending = 0.1
	opposites = {
		generous
		greedy
		mpd_rd_generous_2
		mpd_rd_generous_3
		mpd_rd_greedy_1
		mpd_rd_greedy_2
		mpd_rd_greedy_3
	}
}

mpd_rd_generous_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_generous_2.dds
	group = mpd_rd_generous
	level = 2
	opposite_opinion = -20
	courtly_opinion = 15
	diplomacy = 3
	monthly_income_mult = -0.1
	ai_honor = 15
	ai_greed = -100
	ai_compassion = 25
	ai_sociability = 10
	ai_amenity_spending = 0.2
	opposites = {
		generous
		greedy
		mpd_rd_generous_1
		mpd_rd_generous_3
		mpd_rd_greedy_1
		mpd_rd_greedy_2
		mpd_rd_greedy_3
	}
}

mpd_rd_generous_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_generous_3.dds
	group = mpd_rd_generous
	level = 3
	opposite_opinion = -20
	courtly_opinion = 15
	diplomacy = 6
	monthly_income_mult = -0.2
	ai_honor = 30
	ai_greed = -200
	ai_compassion = 50
	ai_sociability = 20
	ai_amenity_spending = 0.4
	opposites = {
		generous
		greedy
		mpd_rd_generous_1
		mpd_rd_generous_2
		mpd_rd_greedy_1
		mpd_rd_greedy_2
		mpd_rd_greedy_3
	}
}

mpd_rd_lazy_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -5
	icon = mpd_rd_lazy_1.dds
	group = mpd_rd_lazy
	level = 1
	diplomacy = -1
	stewardship = -1
	learning = -1
	character_travel_speed = -5
	stress_loss_mult = 0.24
	ai_vengefulness = -5
	ai_greed = 5
	ai_energy = -25
	ai_boldness = -10
	ai_compassion = -5
	ai_sociability = -5
	opposites = {
		lazy
		diligent
		mpd_rd_lazy_2
		mpd_rd_lazy_3
		mpd_rd_diligent_1
		mpd_rd_diligent_2
		mpd_rd_diligent_3
	}
}

mpd_rd_lazy_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -10
	icon = mpd_rd_lazy_2.dds
	group = mpd_rd_lazy
	level = 2
	diplomacy = -1
	stewardship = -1
	learning = -1
	character_travel_speed = -10
	stress_loss_mult = 0.4
	ai_vengefulness = -10
	ai_greed = 10
	ai_energy = -50
	ai_boldness = -15
	ai_compassion = -10
	ai_sociability = -10
	intrigue = -1
	martial = -1
	opposites = {
		lazy
		diligent
		mpd_rd_lazy_1
		mpd_rd_lazy_3
		mpd_rd_diligent_1
		mpd_rd_diligent_2
		mpd_rd_diligent_3
	}
}

mpd_rd_lazy_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -15
	icon = mpd_rd_lazy_3.dds
	group = mpd_rd_lazy
	level = 3
	diplomacy = -2
	stewardship = -2
	learning = -2
	character_travel_speed = -20
	stress_loss_mult = 0.65
	ai_vengefulness = -20
	ai_greed = 20
	ai_energy = -100
	ai_boldness = -30
	ai_compassion = -20
	ai_sociability = -20
	intrigue = -2
	martial = -2
	opposites = {
		lazy
		diligent
		mpd_rd_lazy_1
		mpd_rd_lazy_2
		mpd_rd_diligent_1
		mpd_rd_diligent_2
		mpd_rd_diligent_3
	}
}

mpd_rd_diligent_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_diligent_1.dds
	group = mpd_rd_diligent
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	parochial_opinion = 5
	diplomacy = 1
	stewardship = 2
	learning = 2
	stress_loss_mult = -0.24
	ai_vengefulness = 5
	ai_rationality = 10
	ai_energy = 40
	ai_boldness = 10
	ai_amenity_target_baseline = 0.05
	ai_amenity_spending = 0.05
	opposites = {
		diligent
		lazy
		mpd_rd_diligent_2
		mpd_rd_diligent_3
		mpd_rd_lazy_1
		mpd_rd_lazy_2
		mpd_rd_lazy_3
	}
}

mpd_rd_diligent_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_diligent_2.dds
	group = mpd_rd_diligent
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	parochial_opinion = 5
	diplomacy = 2
	stewardship = 3
	learning = 3
	stress_loss_mult = -0.4
	ai_vengefulness = 10
	ai_rationality = 15
	ai_energy = 75
	ai_boldness = 25
	ai_amenity_target_baseline = 0.1
	ai_amenity_spending = 0.1
	opposites = {
		diligent
		lazy
		mpd_rd_diligent_1
		mpd_rd_diligent_3
		mpd_rd_lazy_1
		mpd_rd_lazy_2
		mpd_rd_lazy_3
	}
}

mpd_rd_diligent_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_diligent_3.dds
	group = mpd_rd_diligent
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	parochial_opinion = 5
	diplomacy = 4
	stewardship = 6
	learning = 6
	stress_loss_mult = -0.65
	ai_vengefulness = 20
	ai_rationality = 30
	ai_energy = 150
	ai_boldness = 50
	ai_amenity_target_baseline = 0.2
	ai_amenity_spending = 0.2
	opposites = {
		diligent
		lazy
		mpd_rd_diligent_1
		mpd_rd_diligent_2
		mpd_rd_lazy_1
		mpd_rd_lazy_2
		mpd_rd_lazy_3
	}
}

mpd_rd_wrathful_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_wrathful_1.dds
	group = mpd_rd_wrathful
	level = 1
	courtly_opinion = -15
	parochial_opinion = -15
	glory_hound_opinion = 5
	diplomacy = -1
	martial = 2
	intrigue = -1
	dread_baseline_add = 10
	ai_war_chance = 0.1
	ai_rationality = -10
	ai_energy = 5
	ai_boldness = 10
	ai_compassion = -10
	ai_vengefulness = 10
	opposites = {
		wrathful
		calm
		mpd_rd_wrathful_2
		mpd_rd_wrathful_3
		mpd_rd_calm_1
		mpd_rd_calm_2
		mpd_rd_calm_3
	}
}

mpd_rd_wrathful_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_wrathful_2.dds
	group = mpd_rd_wrathful
	level = 2
	courtly_opinion = -15
	parochial_opinion = -15
	glory_hound_opinion = 5
	diplomacy = -2
	martial = 3
	intrigue = -2
	dread_baseline_add = 20
	ai_war_chance = 0.25
	ai_rationality = -25
	ai_energy = 10
	ai_boldness = 25
	ai_compassion = -15
	ai_vengefulness = 15
	opposites = {
		wrathful
		calm
		mpd_rd_wrathful_1
		mpd_rd_wrathful_3
		mpd_rd_calm_1
		mpd_rd_calm_2
		mpd_rd_calm_3
	}
}

mpd_rd_wrathful_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_wrathful_3.dds
	group = mpd_rd_wrathful
	level = 3
	courtly_opinion = -15
	parochial_opinion = -15
	glory_hound_opinion = 5
	diplomacy = -3
	martial = 6
	intrigue = -3
	dread_baseline_add = 40
	ai_war_chance = 0.5
	ai_rationality = -50
	ai_energy = 20
	ai_boldness = 50
	ai_compassion = -30
	ai_vengefulness = 30
	opposites = {
		wrathful
		calm
		mpd_rd_wrathful_1
		mpd_rd_wrathful_2
		mpd_rd_calm_1
		mpd_rd_calm_2
		mpd_rd_calm_3
	}
}

mpd_rd_calm_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_calm_1.dds
	group = mpd_rd_calm
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	diplomacy = 1
	intrigue = 1
	enemy_scheme_secrecy_add = -5
	stress_loss_mult = 0.05
	dread_decay_mult = 0.25
	ai_war_chance = -0.1
	ai_rationality = 40
	ai_energy = -5
	ai_boldness = -10
	ai_vengefulness = -5
	opposites = {
		calm
		wrathful
		mpd_rd_calm_2
		mpd_rd_calm_3
		mpd_rd_wrathful_1
		mpd_rd_wrathful_2
		mpd_rd_wrathful_3
	}
}

mpd_rd_calm_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 25
	icon = mpd_rd_calm_2.dds
	group = mpd_rd_calm
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	diplomacy = 2
	intrigue = 2
	enemy_scheme_secrecy_add = -10
	stress_loss_mult = 0.1
	dread_decay_mult = 0.5
	ai_war_chance = -0.25
	ai_rationality = 75
	ai_energy = -10
	ai_boldness = -15
	ai_vengefulness = -10
	opposites = {
		calm
		wrathful
		mpd_rd_calm_1
		mpd_rd_calm_3
		mpd_rd_wrathful_1
		mpd_rd_wrathful_2
		mpd_rd_wrathful_3
	}
}

mpd_rd_calm_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_calm_3.dds
	group = mpd_rd_calm
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	diplomacy = 3
	intrigue = 3
	enemy_scheme_secrecy_add = -20
	stress_loss_mult = 0.2
	dread_decay_mult = 1
	ai_war_chance = -0.5
	ai_rationality = 150
	ai_energy = -20
	ai_boldness = -30
	ai_vengefulness = -20
	opposites = {
		calm
		wrathful
		mpd_rd_calm_1
		mpd_rd_calm_2
		mpd_rd_wrathful_1
		mpd_rd_wrathful_2
		mpd_rd_wrathful_3
	}
}

mpd_rd_patient_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_patient_1.dds
	group = mpd_rd_patient
	level = 1
	opposite_opinion = -20
	parochial_opinion = 10
	learning = 1
	enemy_hostile_scheme_phase_duration_add = 5
	ai_war_cooldown = 0.2
	ai_rationality = 10
	ai_energy = -5
	ai_boldness = -10
	ai_vengefulness = 5
	opposites = {
		patient
		impatient
		mpd_rd_patient_2
		mpd_rd_patient_3
		mpd_rd_impatient_1
		mpd_rd_impatient_2
		mpd_rd_impatient_3
	}
}

mpd_rd_patient_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_patient_2.dds
	group = mpd_rd_patient
	level = 2
	opposite_opinion = -20
	parochial_opinion = 10
	learning = 2
	enemy_hostile_scheme_phase_duration_add = 10
	ai_war_cooldown = 0.4
	ai_rationality = 25
	ai_energy = -10
	ai_boldness = -15
	ai_vengefulness = 10
	liege_opinion = 5
	opposites = {
		patient
		impatient
		mpd_rd_patient_1
		mpd_rd_patient_3
		mpd_rd_impatient_1
		mpd_rd_impatient_2
		mpd_rd_impatient_3
	}
}

mpd_rd_patient_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_patient_3.dds
	group = mpd_rd_patient
	level = 3
	opposite_opinion = -20
	parochial_opinion = 10
	learning = 4
	enemy_hostile_scheme_phase_duration_add = 20
	ai_war_cooldown = 0.75
	ai_rationality = 50
	ai_energy = -20
	ai_boldness = -30
	ai_vengefulness = 20
	liege_opinion = 10
	opposites = {
		patient
		impatient
		mpd_rd_patient_1
		mpd_rd_patient_2
		mpd_rd_impatient_1
		mpd_rd_impatient_2
		mpd_rd_impatient_3
	}
}

mpd_rd_impatient_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_impatient_1.dds
	group = mpd_rd_impatient
	level = 1
	opposite_opinion = -20
	courtly_opinion = -15
	parochial_opinion = -15
	learning = -1
	monthly_prestige_gain_mult = 0.1
	hostile_scheme_phase_duration_add = -5
	character_travel_speed_mult = 0.1
	character_travel_safety = -5
	opinion_of_liege = -5
	ai_war_cooldown = -0.25
	ai_rationality = -10
	ai_energy = 5
	ai_boldness = 10
	ai_vengefulness = -5
	ai_amenity_target_baseline = 0.1
	ai_amenity_spending = 0.05
	opposites = {
		impatient
		patient
		mpd_rd_impatient_2
		mpd_rd_impatient_3
		mpd_rd_patient_1
		mpd_rd_patient_2
		mpd_rd_patient_3
	}
}

mpd_rd_impatient_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 25
	icon = mpd_rd_impatient_2.dds
	group = mpd_rd_impatient
	level = 2
	opposite_opinion = -20
	courtly_opinion = -15
	parochial_opinion = -15
	learning = -2
	monthly_prestige_gain_mult = 0.2
	hostile_scheme_phase_duration_add = -10
	character_travel_speed_mult = 0.25
	character_travel_safety = -10
	opinion_of_liege = -10
	ai_war_cooldown = -0.5
	ai_rationality = -25
	ai_energy = 10
	ai_boldness = 15
	ai_vengefulness = -10
	ai_amenity_target_baseline = 0.15
	ai_amenity_spending = 0.1
	opposites = {
		impatient
		patient
		mpd_rd_impatient_1
		mpd_rd_impatient_3
		mpd_rd_patient_1
		mpd_rd_patient_2
		mpd_rd_patient_3
	}
}

mpd_rd_impatient_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_impatient_3.dds
	group = mpd_rd_impatient
	level = 3
	opposite_opinion = -20
	courtly_opinion = -15
	parochial_opinion = -15
	learning = -4
	monthly_prestige_gain_mult = 0.4
	hostile_scheme_phase_duration_add = -20
	character_travel_speed_mult = 0.5
	character_travel_safety = -20
	opinion_of_liege = -15
	ai_war_cooldown = -1
	ai_rationality = -50
	ai_energy = 20
	ai_boldness = 30
	ai_vengefulness = -20
	ai_amenity_target_baseline = 0.3
	ai_amenity_spending = 0.2
	opposites = {
		impatient
		patient
		mpd_rd_impatient_1
		mpd_rd_impatient_2
		mpd_rd_patient_1
		mpd_rd_patient_2
		mpd_rd_patient_3
	}
}

mpd_rd_arrogant_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_arrogant_1.dds
	group = mpd_rd_arrogant
	level = 1
	opposite_opinion = -20
	owned_scheme_secrecy_add = -5
	opinion_of_liege = -10
	opinion_of_vassal = -10
	ai_honor = -10
	ai_greed = 10
	ai_rationality = -10
	ai_boldness = 10
	ai_energy = 5
	ai_compassion = -10
	ai_sociability = 10
	ai_amenity_target_baseline = 1
	opposites = {
		arrogant
		humble
		mpd_rd_arrogant_2
		mpd_rd_arrogant_3
		mpd_rd_humble_1
		mpd_rd_humble_2
		mpd_rd_humble_3
	}
}

mpd_rd_arrogant_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_arrogant_2.dds
	group = mpd_rd_arrogant
	level = 2
	opposite_opinion = -20
	owned_scheme_secrecy_add = -10
	opinion_of_liege = -20
	opinion_of_vassal = -20
	ai_honor = -15
	ai_greed = 15
	ai_rationality = -15
	ai_boldness = 25
	ai_energy = 10
	ai_compassion = -15
	ai_sociability = 15
	ai_amenity_target_baseline = 1.5
	monthly_prestige = 1
	opposites = {
		arrogant
		humble
		mpd_rd_arrogant_1
		mpd_rd_arrogant_3
		mpd_rd_humble_1
		mpd_rd_humble_2
		mpd_rd_humble_3
	}
}

mpd_rd_arrogant_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_arrogant_3.dds
	group = mpd_rd_arrogant
	level = 3
	opposite_opinion = -20
	owned_scheme_secrecy_add = -20
	opinion_of_liege = -30
	opinion_of_vassal = -30
	ai_honor = -30
	ai_greed = 30
	ai_rationality = -30
	ai_boldness = 50
	ai_energy = 20
	ai_compassion = -30
	ai_sociability = 30
	ai_amenity_target_baseline = 2
	monthly_prestige = 2
	opposites = {
		arrogant
		humble
		mpd_rd_arrogant_1
		mpd_rd_arrogant_2
		mpd_rd_humble_1
		mpd_rd_humble_2
		mpd_rd_humble_3
	}
}

mpd_rd_humble_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_humble_1.dds
	group = mpd_rd_humble
	level = 1
	opposite_opinion = -20
	zealot_opinion = 10
	monthly_piety = 0.25
	clergy_opinion = 5
	opinion_of_liege = 5
	opinion_of_vassal = 5
	ai_honor = 10
	ai_greed = -25
	ai_energy = -5
	ai_compassion = 10
	ai_amenity_target_baseline = -0.1
	opposites = {
		humble
		arrogant
		mpd_rd_humble_2
		mpd_rd_humble_3
		mpd_rd_arrogant_1
		mpd_rd_arrogant_2
		mpd_rd_arrogant_3
	}
}

mpd_rd_humble_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_humble_2.dds
	group = mpd_rd_humble
	level = 2
	opposite_opinion = -20
	zealot_opinion = 10
	monthly_piety = 0.5
	clergy_opinion = 10
	opinion_of_liege = 10
	opinion_of_vassal = 10
	ai_honor = 15
	ai_greed = -50
	ai_energy = -10
	ai_compassion = 15
	ai_amenity_target_baseline = -0.2
	opposites = {
		humble
		arrogant
		mpd_rd_humble_1
		mpd_rd_humble_3
		mpd_rd_arrogant_1
		mpd_rd_arrogant_2
		mpd_rd_arrogant_3
	}
}

mpd_rd_humble_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_humble_3.dds
	group = mpd_rd_humble
	level = 3
	opposite_opinion = -20
	zealot_opinion = 10
	monthly_piety = 1
	clergy_opinion = 20
	opinion_of_liege = 20
	opinion_of_vassal = 20
	ai_honor = 30
	ai_greed = -100
	ai_energy = -20
	ai_compassion = 30
	ai_amenity_target_baseline = -0.4
	opposites = {
		humble
		arrogant
		mpd_rd_humble_1
		mpd_rd_humble_2
		mpd_rd_arrogant_1
		mpd_rd_arrogant_2
		mpd_rd_arrogant_3
	}
}

mpd_rd_deceitful_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_deceitful_1.dds
	group = mpd_rd_deceitful
	level = 1
	opposite_opinion = -15
	diplomacy = -1
	intrigue = 2
	ai_honor = -25
	ai_compassion = -5
	ai_rationality = 5
	ai_boldness = -5
	opposites = {
		deceitful
		honest
		mpd_rd_deceitful_2
		mpd_rd_deceitful_3
		mpd_rd_honest_1
		mpd_rd_honest_2
		mpd_rd_honest_3
	}
}

mpd_rd_deceitful_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_deceitful_2.dds
	group = mpd_rd_deceitful
	level = 2
	opposite_opinion = -15
	diplomacy = -2
	intrigue = 3
	ai_honor = -50
	ai_compassion = -10
	ai_rationality = 10
	ai_boldness = -10
	opposites = {
		deceitful
		honest
		mpd_rd_deceitful_1
		mpd_rd_deceitful_3
		mpd_rd_honest_1
		mpd_rd_honest_2
		mpd_rd_honest_3
	}
}

mpd_rd_deceitful_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_deceitful_3.dds
	group = mpd_rd_deceitful
	level = 3
	opposite_opinion = -15
	diplomacy = -4
	intrigue = 6
	ai_honor = -100
	ai_compassion = -20
	ai_rationality = 20
	ai_boldness = -20
	opposites = {
		deceitful
		honest
		mpd_rd_deceitful_1
		mpd_rd_deceitful_2
		mpd_rd_honest_1
		mpd_rd_honest_2
		mpd_rd_honest_3
	}
}

mpd_rd_honest_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_honest_1.dds
	group = mpd_rd_honest
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	courtly_opinion = 5
	diplomacy = 1
	intrigue = -2
	ai_honor = 25
	ai_boldness = 5
	ai_compassion = 5
	ai_sociability = 10
	opposites = {
		honest
		deceitful
		mpd_rd_honest_2
		mpd_rd_honest_3
		mpd_rd_deceitful_1
		mpd_rd_deceitful_2
		mpd_rd_deceitful_3
	}
}

mpd_rd_honest_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_honest_2.dds
	group = mpd_rd_honest
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	courtly_opinion = 5
	diplomacy = 2
	intrigue = -3
	ai_honor = 50
	ai_boldness = 10
	ai_compassion = 10
	ai_sociability = 15
	opposites = {
		honest
		deceitful
		mpd_rd_honest_1
		mpd_rd_honest_3
		mpd_rd_deceitful_1
		mpd_rd_deceitful_2
		mpd_rd_deceitful_3
	}
}

mpd_rd_honest_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_honest_3.dds
	group = mpd_rd_honest
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	courtly_opinion = 5
	diplomacy = 4
	intrigue = -6
	ai_honor = 100
	ai_boldness = 20
	ai_compassion = 20
	ai_sociability = 30
	opposites = {
		honest
		deceitful
		mpd_rd_honest_1
		mpd_rd_honest_2
		mpd_rd_deceitful_1
		mpd_rd_deceitful_2
		mpd_rd_deceitful_3
	}
}

mpd_rd_craven_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -5
	icon = mpd_rd_craven_1.dds
	group = mpd_rd_craven
	level = 1
	same_opinion = 20
	courtly_opinion = -10
	glory_hound_opinion = -20
	martial = -1
	prowess = -2
	intrigue = 1
	attraction_opinion = -10
	owned_scheme_secrecy_add = 5
	enemy_hostile_scheme_phase_duration_add = 5
	character_travel_safety_mult = 0.1
	ai_energy = -10
	ai_boldness = -50
	ai_rationality = 5
	ai_sociability = -10
	opposites = {
		craven
		brave
		mpd_rd_craven_2
		mpd_rd_craven_3
		mpd_rd_brave_1
		mpd_rd_brave_2
		mpd_rd_brave_3
	}
}

mpd_rd_craven_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -10
	icon = mpd_rd_craven_2.dds
	group = mpd_rd_craven
	level = 2
	same_opinion = 20
	courtly_opinion = -10
	glory_hound_opinion = -20
	martial = -2
	prowess = -3
	intrigue = 2
	attraction_opinion = -15
	owned_scheme_secrecy_add = 10
	enemy_hostile_scheme_phase_duration_add = 10
	character_travel_safety_mult = 0.25
	ai_energy = -15
	ai_boldness = -100
	ai_rationality = 10
	ai_sociability = -15
	opposites = {
		craven
		brave
		mpd_rd_craven_1
		mpd_rd_craven_3
		mpd_rd_brave_1
		mpd_rd_brave_2
		mpd_rd_brave_3
	}
}

mpd_rd_craven_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -15
	icon = mpd_rd_craven_3.dds
	group = mpd_rd_craven
	level = 3
	same_opinion = 20
	courtly_opinion = -10
	glory_hound_opinion = -20
	martial = -4
	prowess = -6
	intrigue = 4
	attraction_opinion = -30
	owned_scheme_secrecy_add = 20
	enemy_hostile_scheme_phase_duration_add = 20
	character_travel_safety_mult = 0.5
	ai_energy = -30
	ai_boldness = -200
	ai_rationality = 20
	ai_sociability = -30
	opposites = {
		craven
		brave
		mpd_rd_craven_1
		mpd_rd_craven_2
		mpd_rd_brave_1
		mpd_rd_brave_2
		mpd_rd_brave_3
	}
}

mpd_rd_brave_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_brave_1.dds
	group = mpd_rd_brave
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	glory_hound_opinion = 10
	martial = 1
	prowess = 2
	attraction_opinion = 5
	ai_energy = 10
	ai_boldness = 50
	ai_rationality = -10
	ai_sociability = 10
	ai_amenity_target_baseline = 0.05
	opposites = {
		brave
		craven
		mpd_rd_brave_2
		mpd_rd_brave_3
		mpd_rd_craven_1
		mpd_rd_craven_2
		mpd_rd_craven_3
	}
}

mpd_rd_brave_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_brave_2.dds
	group = mpd_rd_brave
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	glory_hound_opinion = 10
	martial = 2
	prowess = 3
	attraction_opinion = 10
	ai_energy = 15
	ai_boldness = 100
	ai_rationality = -15
	ai_sociability = 15
	ai_amenity_target_baseline = 0.1
	opposites = {
		brave
		craven
		mpd_rd_brave_1
		mpd_rd_brave_3
		mpd_rd_craven_1
		mpd_rd_craven_2
		mpd_rd_craven_3
	}
}

mpd_rd_brave_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_brave_3.dds
	group = mpd_rd_brave
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	glory_hound_opinion = 10
	martial = 4
	prowess = 6
	attraction_opinion = 20
	ai_energy = 30
	ai_boldness = 200
	ai_rationality = -30
	ai_sociability = 30
	ai_amenity_target_baseline = 0.2
	opposites = {
		brave
		craven
		mpd_rd_brave_1
		mpd_rd_brave_2
		mpd_rd_craven_1
		mpd_rd_craven_2
		mpd_rd_craven_3
	}
}

mpd_rd_shy_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -5
	icon = mpd_rd_shy_1.dds
	group = mpd_rd_shy
	level = 1
	same_opinion = 10
	parochial_opinion = 10
	diplomacy = -1
	enemy_hostile_scheme_phase_duration_add = 10
	personal_scheme_phase_duration_add = 10
	learn_language_scheme_phase_duration_add = -10
	character_travel_safety_mult = 0.1
	epidemic_resistance = 2.5
	attraction_opinion = -5
	ai_boldness = -10
	ai_zeal = -5
	ai_vengefulness = -5
	ai_sociability = -50
	ai_amenity_target_baseline = -0.05
	opposites = {
		shy
		gregarious
		mpd_rd_shy_2
		mpd_rd_shy_3
		mpd_rd_gregarious_1
		mpd_rd_gregarious_2
		mpd_rd_gregarious_3
	}
}

mpd_rd_shy_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -10
	icon = mpd_rd_shy_2.dds
	group = mpd_rd_shy
	level = 2
	same_opinion = 10
	parochial_opinion = 10
	diplomacy = -2
	enemy_hostile_scheme_phase_duration_add = 20
	personal_scheme_phase_duration_add = 20
	learn_language_scheme_phase_duration_add = -20
	character_travel_safety_mult = 0.25
	epidemic_resistance = 5
	attraction_opinion = -10
	ai_boldness = -15
	ai_zeal = -10
	ai_vengefulness = -10
	ai_sociability = -100
	ai_amenity_target_baseline = -0.1
	learning = 1
	opposites = {
		shy
		gregarious
		mpd_rd_shy_1
		mpd_rd_shy_3
		mpd_rd_gregarious_1
		mpd_rd_gregarious_2
		mpd_rd_gregarious_3
	}
}

mpd_rd_shy_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -15
	icon = mpd_rd_shy_3.dds
	group = mpd_rd_shy
	level = 3
	same_opinion = 10
	parochial_opinion = 10
	diplomacy = -4
	enemy_hostile_scheme_phase_duration_add = 40
	personal_scheme_phase_duration_add = 40
	learn_language_scheme_phase_duration_add = -40
	character_travel_safety_mult = 0.5
	epidemic_resistance = 10
	attraction_opinion = -15
	ai_boldness = -30
	ai_zeal = -20
	ai_vengefulness = -20
	ai_sociability = -200
	ai_amenity_target_baseline = -0.2
	learning = 2
	opposites = {
		shy
		gregarious
		mpd_rd_shy_1
		mpd_rd_shy_2
		mpd_rd_gregarious_1
		mpd_rd_gregarious_2
		mpd_rd_gregarious_3
	}
}

mpd_rd_gregarious_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_gregarious_1.dds
	group = mpd_rd_gregarious
	level = 1
	same_opinion = 10
	courtly_opinion = 5
	diplomacy = 1
	personal_scheme_phase_duration_add = -5
	monthly_influence = 0.05
	ai_boldness = 10
	ai_compassion = 10
	ai_sociability = 50
	ai_amenity_target_baseline = 0.25
	opposites = {
		gregarious
		shy
		mpd_rd_gregarious_2
		mpd_rd_gregarious_3
		mpd_rd_shy_1
		mpd_rd_shy_2
		mpd_rd_shy_3
	}
}

mpd_rd_gregarious_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_gregarious_2.dds
	group = mpd_rd_gregarious
	level = 2
	same_opinion = 10
	courtly_opinion = 5
	diplomacy = 2
	personal_scheme_phase_duration_add = -10
	monthly_influence = 0.1
	ai_boldness = 15
	ai_compassion = 25
	ai_sociability = 100
	ai_amenity_target_baseline = 0.5
	attraction_opinion = 5
	opposites = {
		gregarious
		shy
		mpd_rd_gregarious_1
		mpd_rd_gregarious_3
		mpd_rd_shy_1
		mpd_rd_shy_2
		mpd_rd_shy_3
	}
}

mpd_rd_gregarious_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_gregarious_3.dds
	group = mpd_rd_gregarious
	level = 3
	same_opinion = 10
	courtly_opinion = 5
	diplomacy = 4
	personal_scheme_phase_duration_add = -20
	monthly_influence = 0.2
	ai_boldness = 30
	ai_compassion = 50
	ai_sociability = 200
	ai_amenity_target_baseline = 1
	attraction_opinion = 10
	opposites = {
		gregarious
		shy
		mpd_rd_gregarious_1
		mpd_rd_gregarious_2
		mpd_rd_shy_1
		mpd_rd_shy_2
		mpd_rd_shy_3
	}
}

mpd_rd_ambitious_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_ambitious_1.dds
	group = mpd_rd_ambitious
	level = 1
	same_opinion = -20
	glory_hound_opinion = 15
	intrigue = 1
	stewardship = 1
	martial = 1
	opinion_of_liege = -10
	stress_gain_mult = 0.1
	ai_war_cooldown = -0.1
	ai_war_chance = 0.5
	ai_amenity_target_baseline = 0.1
	ai_amenity_spending = 0.05
	ai_honor = -10
	ai_greed = 40
	ai_energy = 40
	ai_boldness = 25
	ai_zeal = 5
	ai_sociability = 10
	opposites = {
		ambitious
		content
		mpd_rd_ambitious_2
		mpd_rd_ambitious_3
		mpd_rd_content_1
		mpd_rd_content_2
		mpd_rd_content_3
	}
}

mpd_rd_ambitious_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_ambitious_2.dds
	group = mpd_rd_ambitious
	level = 2
	same_opinion = -20
	glory_hound_opinion = 15
	intrigue = 1
	stewardship = 1
	martial = 1
	opinion_of_liege = -20
	stress_gain_mult = 0.25
	ai_war_cooldown = -0.25
	ai_war_chance = 1
	ai_amenity_target_baseline = 0.25
	ai_amenity_spending = 0.1
	ai_honor = -15
	ai_greed = 75
	ai_energy = 75
	ai_boldness = 50
	ai_zeal = 10
	ai_sociability = 15
	diplomacy = 1
	learning = 1
	prowess = 1
	opposites = {
		ambitious
		content
		mpd_rd_ambitious_1
		mpd_rd_ambitious_3
		mpd_rd_content_1
		mpd_rd_content_2
		mpd_rd_content_3
	}
}

mpd_rd_ambitious_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_ambitious_3.dds
	group = mpd_rd_ambitious
	level = 3
	same_opinion = -20
	glory_hound_opinion = 15
	intrigue = 2
	stewardship = 2
	martial = 2
	opinion_of_liege = -45
	stress_gain_mult = 0.5
	ai_war_cooldown = -0.5
	ai_war_chance = 2
	ai_amenity_target_baseline = 0.5
	ai_amenity_spending = 0.2
	ai_honor = -30
	ai_greed = 150
	ai_energy = 150
	ai_boldness = 100
	ai_zeal = 20
	ai_sociability = 30
	diplomacy = 2
	learning = 2
	prowess = 2
	opposites = {
		ambitious
		content
		mpd_rd_ambitious_1
		mpd_rd_ambitious_2
		mpd_rd_content_1
		mpd_rd_content_2
		mpd_rd_content_3
	}
}

mpd_rd_content_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_content_1.dds
	group = mpd_rd_content
	level = 1
	same_opinion = 20
	parochial_opinion = 10
	learning = 1
	opinion_of_liege = 10
	opinion_of_vassal = 5
	stress_loss_mult = 0.05
	ai_war_chance = -0.1
	ai_honor = 5
	ai_greed = -25
	ai_energy = -10
	ai_boldness = -10
	ai_zeal = -5
	ai_vengefulness = -5
	ai_sociability = -5
	ai_amenity_spending = -0.05
	opposites = {
		content
		ambitious
		mpd_rd_content_2
		mpd_rd_content_3
		mpd_rd_ambitious_1
		mpd_rd_ambitious_2
		mpd_rd_ambitious_3
	}
}

mpd_rd_content_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_content_2.dds
	group = mpd_rd_content
	level = 2
	same_opinion = 20
	parochial_opinion = 10
	learning = 2
	opinion_of_liege = 20
	opinion_of_vassal = 10
	stress_loss_mult = 0.1
	ai_war_chance = -0.25
	ai_honor = 10
	ai_greed = -50
	ai_energy = -25
	ai_boldness = -25
	ai_zeal = -10
	ai_vengefulness = -10
	ai_sociability = -10
	ai_amenity_spending = -0.1
	intrigue = -1
	opposites = {
		content
		ambitious
		mpd_rd_content_1
		mpd_rd_content_3
		mpd_rd_ambitious_1
		mpd_rd_ambitious_2
		mpd_rd_ambitious_3
	}
}

mpd_rd_content_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_content_3.dds
	group = mpd_rd_content
	level = 3
	same_opinion = 20
	parochial_opinion = 10
	learning = 4
	opinion_of_liege = 40
	opinion_of_vassal = 20
	stress_loss_mult = 0.2
	ai_war_chance = -0.5
	ai_honor = 20
	ai_greed = -100
	ai_energy = -50
	ai_boldness = -50
	ai_zeal = -20
	ai_vengefulness = -20
	ai_sociability = -20
	ai_amenity_spending = -0.2
	intrigue = -2
	opposites = {
		content
		ambitious
		mpd_rd_content_1
		mpd_rd_content_2
		mpd_rd_ambitious_1
		mpd_rd_ambitious_2
		mpd_rd_ambitious_3
	}
}

mpd_rd_arbitrary_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_arbitrary_1.dds
	group = mpd_rd_arbitrary
	level = 1
	stewardship = -1
	intrigue = 2
	stress_gain_mult = -0.25
	dread_baseline_add = 8
	vassal_opinion = -5
	ai_honor = -50
	ai_rationality = -10
	ai_zeal = -5
	ai_compassion = -5
	ai_boldness = 5
	opposites = {
		arbitrary
		just
		mpd_rd_arbitrary_2
		mpd_rd_arbitrary_3
		mpd_rd_just_1
		mpd_rd_just_2
		mpd_rd_just_3
	}
}

mpd_rd_arbitrary_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_arbitrary_2.dds
	group = mpd_rd_arbitrary
	level = 2
	stewardship = -2
	intrigue = 3
	stress_gain_mult = -0.5
	dread_baseline_add = 15
	vassal_opinion = -10
	ai_honor = -100
	ai_rationality = -15
	ai_zeal = -10
	ai_compassion = -10
	ai_boldness = 10
	learning = -1
	opposites = {
		arbitrary
		just
		mpd_rd_arbitrary_1
		mpd_rd_arbitrary_3
		mpd_rd_just_1
		mpd_rd_just_2
		mpd_rd_just_3
	}
}

mpd_rd_arbitrary_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_arbitrary_3.dds
	group = mpd_rd_arbitrary
	level = 3
	stewardship = -4
	intrigue = 6
	stress_gain_mult = -1
	dread_baseline_add = 30
	vassal_opinion = -15
	ai_honor = -200
	ai_rationality = -30
	ai_zeal = -20
	ai_compassion = -20
	ai_boldness = 20
	learning = -2
	opposites = {
		arbitrary
		just
		mpd_rd_arbitrary_1
		mpd_rd_arbitrary_2
		mpd_rd_just_1
		mpd_rd_just_2
		mpd_rd_just_3
	}
}

mpd_rd_just_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_just_1.dds
	group = mpd_rd_just
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	parochial_opinion = 15
	minority_opinion = 15
	stewardship = 1
	intrigue = -2
	ai_honor = 50
	ai_zeal = 5
	ai_vengefulness = 5
	ai_rationality = 10
	opposites = {
		just
		arbitrary
		mpd_rd_just_2
		mpd_rd_just_3
		mpd_rd_arbitrary_1
		mpd_rd_arbitrary_2
		mpd_rd_arbitrary_3
	}
}

mpd_rd_just_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_just_2.dds
	group = mpd_rd_just
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	parochial_opinion = 15
	minority_opinion = 15
	stewardship = 2
	intrigue = -3
	ai_honor = 100
	ai_zeal = 10
	ai_vengefulness = 10
	ai_rationality = 15
	learning = 1
	ai_amenity_target_baseline = 0.05
	ai_amenity_spending = 0.05
	opposites = {
		just
		arbitrary
		mpd_rd_just_1
		mpd_rd_just_3
		mpd_rd_arbitrary_1
		mpd_rd_arbitrary_2
		mpd_rd_arbitrary_3
	}
}

mpd_rd_just_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_just_3.dds
	group = mpd_rd_just
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	parochial_opinion = 15
	minority_opinion = 15
	stewardship = 4
	intrigue = -6
	ai_honor = 200
	ai_zeal = 20
	ai_vengefulness = 20
	ai_rationality = 30
	learning = 2
	ai_amenity_target_baseline = 0.1
	ai_amenity_spending = 0.1
	opposites = {
		just
		arbitrary
		mpd_rd_just_1
		mpd_rd_just_2
		mpd_rd_arbitrary_1
		mpd_rd_arbitrary_2
		mpd_rd_arbitrary_3
	}
}

mpd_rd_cynical_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_cynical_1.dds
	group = mpd_rd_cynical
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	zealot_opinion = -20
	intrigue = 1
	learning = 1
	monthly_piety_gain_mult = -0.1
	faith_conversion_piety_cost_mult = -0.1
	personal_tenet_slot_add = -1
	character_spiritual_fulfillment_gain_mult = -0.25
	character_spiritual_fulfillment_loss_mult = -0.75
	ai_rationality = 10
	ai_energy = -10
	ai_zeal = -50
	ai_compassion = -5
	opposites = {
		cynical
		zealous
		mpd_rd_cynical_2
		mpd_rd_cynical_3
		mpd_rd_zealous_1
		mpd_rd_zealous_2
		mpd_rd_zealous_3
	}
}

mpd_rd_cynical_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_cynical_2.dds
	group = mpd_rd_cynical
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	zealot_opinion = -20
	intrigue = 2
	learning = 2
	monthly_piety_gain_mult = -0.2
	faith_conversion_piety_cost_mult = -0.2
	personal_tenet_slot_add = -1
	character_spiritual_fulfillment_gain_mult = -0.25
	character_spiritual_fulfillment_loss_mult = -0.75
	ai_rationality = 25
	ai_energy = -15
	ai_zeal = -100
	ai_compassion = -10
	opposites = {
		cynical
		zealous
		mpd_rd_cynical_1
		mpd_rd_cynical_3
		mpd_rd_zealous_1
		mpd_rd_zealous_2
		mpd_rd_zealous_3
	}
}

mpd_rd_cynical_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_cynical_3.dds
	group = mpd_rd_cynical
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	zealot_opinion = -20
	intrigue = 4
	learning = 4
	monthly_piety_gain_mult = -0.4
	faith_conversion_piety_cost_mult = -0.4
	personal_tenet_slot_add = -1
	character_spiritual_fulfillment_gain_mult = -0.25
	character_spiritual_fulfillment_loss_mult = -0.75
	ai_rationality = 50
	ai_energy = -30
	ai_zeal = -200
	ai_compassion = -20
	opposites = {
		cynical
		zealous
		mpd_rd_cynical_1
		mpd_rd_cynical_2
		mpd_rd_zealous_1
		mpd_rd_zealous_2
		mpd_rd_zealous_3
	}
}

mpd_rd_zealous_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_zealous_1.dds
	group = mpd_rd_zealous
	level = 1
	opposite_opinion = -15
	same_opinion_if_same_faith = 15
	zealot_opinion = 15
	martial = 1
	monthly_piety_gain_mult = 0.1
	faith_conversion_piety_cost_mult = 0.1
	character_spiritual_fulfillment_gain_mult = 0.25
	character_spiritual_fulfillment_loss_mult = 1
	opinion_of_different_faith = -25
	personal_tenet_slot_add = 1
	ai_rationality = -10
	ai_energy = 10
	ai_zeal = 50
	opposites = {
		zealous
		cynical
		mpd_rd_zealous_2
		mpd_rd_zealous_3
		mpd_rd_cynical_1
		mpd_rd_cynical_2
		mpd_rd_cynical_3
	}
}

mpd_rd_zealous_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_zealous_2.dds
	group = mpd_rd_zealous
	level = 2
	opposite_opinion = -15
	same_opinion_if_same_faith = 15
	zealot_opinion = 15
	martial = 2
	monthly_piety_gain_mult = 0.2
	faith_conversion_piety_cost_mult = 0.2
	character_spiritual_fulfillment_gain_mult = 0.25
	character_spiritual_fulfillment_loss_mult = 1
	opinion_of_different_faith = -50
	personal_tenet_slot_add = 1
	ai_rationality = -15
	ai_energy = 15
	ai_zeal = 100
	opposites = {
		zealous
		cynical
		mpd_rd_zealous_1
		mpd_rd_zealous_3
		mpd_rd_cynical_1
		mpd_rd_cynical_2
		mpd_rd_cynical_3
	}
}

mpd_rd_zealous_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_zealous_3.dds
	group = mpd_rd_zealous
	level = 3
	opposite_opinion = -15
	same_opinion_if_same_faith = 15
	zealot_opinion = 15
	martial = 4
	monthly_piety_gain_mult = 0.4
	faith_conversion_piety_cost_mult = 0.4
	character_spiritual_fulfillment_gain_mult = 0.25
	character_spiritual_fulfillment_loss_mult = 1
	opinion_of_different_faith = -105
	personal_tenet_slot_add = 1
	ai_rationality = -30
	ai_energy = 30
	ai_zeal = 200
	opposites = {
		zealous
		cynical
		mpd_rd_zealous_1
		mpd_rd_zealous_2
		mpd_rd_cynical_1
		mpd_rd_cynical_2
		mpd_rd_cynical_3
	}
}

mpd_rd_paranoid_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -5
	icon = mpd_rd_paranoid_1.dds
	group = mpd_rd_paranoid
	level = 1
	intrigue = 2
	stress_gain_mult = 0.5
	dread_gain_mult = 0.1
	enemy_scheme_secrecy_add = -5
	enemy_personal_scheme_success_chance_add = -12
	character_travel_speed = -5
	character_travel_safety = 5
	opinion_of_vassal = -10
	ai_honor = -10
	ai_boldness = -10
	ai_rationality = -10
	ai_vengefulness = 10
	ai_compassion = -5
	ai_sociability = -10
	ai_amenity_target_baseline = -0.05
	opposites = {
		paranoid
		trusting
		mpd_rd_paranoid_2
		mpd_rd_paranoid_3
		mpd_rd_trusting_1
		mpd_rd_trusting_2
		mpd_rd_trusting_3
	}
}

mpd_rd_paranoid_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -10
	icon = mpd_rd_paranoid_2.dds
	group = mpd_rd_paranoid
	level = 2
	intrigue = 3
	stress_gain_mult = 1
	dread_gain_mult = 0.25
	enemy_scheme_secrecy_add = -10
	enemy_personal_scheme_success_chance_add = -25
	character_travel_speed = -10
	character_travel_safety = 10
	opinion_of_vassal = -15
	ai_honor = -15
	ai_boldness = -15
	ai_rationality = -15
	ai_vengefulness = 15
	ai_compassion = -10
	ai_sociability = -25
	ai_amenity_target_baseline = -0.1
	diplomacy = -1
	opposites = {
		paranoid
		trusting
		mpd_rd_paranoid_1
		mpd_rd_paranoid_3
		mpd_rd_trusting_1
		mpd_rd_trusting_2
		mpd_rd_trusting_3
	}
}

mpd_rd_paranoid_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = -15
	icon = mpd_rd_paranoid_3.dds
	group = mpd_rd_paranoid
	level = 3
	intrigue = 6
	stress_gain_mult = 1.5
	dread_gain_mult = 0.5
	enemy_scheme_secrecy_add = -20
	enemy_personal_scheme_success_chance_add = -50
	character_travel_speed = -20
	character_travel_safety = 20
	opinion_of_vassal = -30
	ai_honor = -30
	ai_boldness = -30
	ai_rationality = -30
	ai_vengefulness = 30
	ai_compassion = -20
	ai_sociability = -50
	ai_amenity_target_baseline = -0.2
	diplomacy = -2
	opposites = {
		paranoid
		trusting
		mpd_rd_paranoid_1
		mpd_rd_paranoid_2
		mpd_rd_trusting_1
		mpd_rd_trusting_2
		mpd_rd_trusting_3
	}
}

mpd_rd_trusting_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 5
	icon = mpd_rd_trusting_1.dds
	group = mpd_rd_trusting
	level = 1
	diplomacy = 1
	intrigue = -1
	enemy_hostile_scheme_success_chance_add = 8
	opinion_of_liege = 10
	opinion_of_vassal = 10
	character_travel_safety = -5
	ai_honor = 10
	ai_rationality = -10
	ai_vengefulness = -10
	ai_compassion = 10
	ai_sociability = 10
	opposites = {
		trusting
		paranoid
		mpd_rd_trusting_2
		mpd_rd_trusting_3
		mpd_rd_paranoid_1
		mpd_rd_paranoid_2
		mpd_rd_paranoid_3
	}
}

mpd_rd_trusting_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_trusting_2.dds
	group = mpd_rd_trusting
	level = 2
	diplomacy = 2
	intrigue = -2
	enemy_hostile_scheme_success_chance_add = 15
	opinion_of_liege = 15
	opinion_of_vassal = 15
	character_travel_safety = -10
	ai_honor = 25
	ai_rationality = -15
	ai_vengefulness = -15
	ai_compassion = 15
	ai_sociability = 25
	opposites = {
		trusting
		paranoid
		mpd_rd_trusting_1
		mpd_rd_trusting_3
		mpd_rd_paranoid_1
		mpd_rd_paranoid_2
		mpd_rd_paranoid_3
	}
}

mpd_rd_trusting_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_trusting_3.dds
	group = mpd_rd_trusting
	level = 3
	diplomacy = 4
	intrigue = -4
	enemy_hostile_scheme_success_chance_add = 30
	opinion_of_liege = 30
	opinion_of_vassal = 30
	character_travel_safety = -20
	ai_honor = 50
	ai_rationality = -30
	ai_vengefulness = -30
	ai_compassion = 30
	ai_sociability = 50
	opposites = {
		trusting
		paranoid
		mpd_rd_trusting_1
		mpd_rd_trusting_2
		mpd_rd_paranoid_1
		mpd_rd_paranoid_2
		mpd_rd_paranoid_3
	}
}

mpd_rd_vengeful_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_vengeful_1.dds
	group = mpd_rd_vengeful
	level = 1
	diplomacy = -1
	intrigue = 1
	prowess = 1
	dread_gain_mult = 0.1
	ai_honor = -5
	ai_rationality = -5
	ai_energy = 5
	ai_vengefulness = 50
	ai_compassion = -10
	opposites = {
		vengeful
		forgiving
		mpd_rd_vengeful_2
		mpd_rd_vengeful_3
		mpd_rd_forgiving_1
		mpd_rd_forgiving_2
		mpd_rd_forgiving_3
	}
}

mpd_rd_vengeful_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_vengeful_2.dds
	group = mpd_rd_vengeful
	level = 2
	diplomacy = -2
	intrigue = 2
	prowess = 2
	dread_gain_mult = 0.15
	ai_honor = -10
	ai_rationality = -10
	ai_energy = 10
	ai_vengefulness = 100
	ai_compassion = -15
	opposites = {
		vengeful
		forgiving
		mpd_rd_vengeful_1
		mpd_rd_vengeful_3
		mpd_rd_forgiving_1
		mpd_rd_forgiving_2
		mpd_rd_forgiving_3
	}
}

mpd_rd_vengeful_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_vengeful_3.dds
	group = mpd_rd_vengeful
	level = 3
	diplomacy = -4
	intrigue = 4
	prowess = 4
	dread_gain_mult = 0.3
	ai_honor = -20
	ai_rationality = -20
	ai_energy = 20
	ai_vengefulness = 200
	ai_compassion = -30
	opposites = {
		vengeful
		forgiving
		mpd_rd_vengeful_1
		mpd_rd_vengeful_2
		mpd_rd_forgiving_1
		mpd_rd_forgiving_2
		mpd_rd_forgiving_3
	}
}

mpd_rd_forgiving_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_forgiving_1.dds
	group = mpd_rd_forgiving
	level = 1
	same_opinion = 10
	opposite_opinion = -15
	minority_opinion = 15
	diplomacy = 1
	intrigue = -1
	prisoner_opinion = 10
	ai_honor = 10
	ai_rationality = 5
	ai_energy = -5
	ai_vengefulness = -50
	ai_compassion = 10
	opposites = {
		forgiving
		vengeful
		mpd_rd_forgiving_2
		mpd_rd_forgiving_3
		mpd_rd_vengeful_1
		mpd_rd_vengeful_2
		mpd_rd_vengeful_3
	}
}

mpd_rd_forgiving_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 25
	icon = mpd_rd_forgiving_2.dds
	group = mpd_rd_forgiving
	level = 2
	same_opinion = 10
	opposite_opinion = -15
	minority_opinion = 15
	diplomacy = 2
	intrigue = -2
	prisoner_opinion = 15
	ai_honor = 15
	ai_rationality = 10
	ai_energy = -10
	ai_vengefulness = -100
	ai_compassion = 25
	learning = 1
	opposites = {
		forgiving
		vengeful
		mpd_rd_forgiving_1
		mpd_rd_forgiving_3
		mpd_rd_vengeful_1
		mpd_rd_vengeful_2
		mpd_rd_vengeful_3
	}
}

mpd_rd_forgiving_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_forgiving_3.dds
	group = mpd_rd_forgiving
	level = 3
	same_opinion = 10
	opposite_opinion = -15
	minority_opinion = 15
	diplomacy = 4
	intrigue = -4
	prisoner_opinion = 30
	ai_honor = 30
	ai_rationality = 20
	ai_energy = -20
	ai_vengefulness = -200
	ai_compassion = 50
	learning = 2
	opposites = {
		forgiving
		vengeful
		mpd_rd_forgiving_1
		mpd_rd_forgiving_2
		mpd_rd_vengeful_1
		mpd_rd_vengeful_2
		mpd_rd_vengeful_3
	}
}

mpd_rd_compassionate_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 5
	icon = mpd_rd_compassionate_1.dds
	group = mpd_rd_compassionate
	level = 1
	opposite_opinion = -20
	courtly_opinion = 10
	minority_opinion = 15
	diplomacy = 1
	intrigue = -1
	dread_decay_mult = 0.5
	dread_baseline_add = -8
	ai_honor = 10
	ai_greed = -10
	ai_compassion = 50
	ai_sociability = 10
	ai_amenity_target_baseline = 0.05
	opposites = {
		compassionate
		callous
		sadistic
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_callous_3
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
	}
}

mpd_rd_compassionate_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_compassionate_2.dds
	group = mpd_rd_compassionate
	level = 2
	opposite_opinion = -20
	courtly_opinion = 10
	minority_opinion = 15
	diplomacy = 2
	intrigue = -2
	dread_decay_mult = 1
	dread_baseline_add = -15
	ai_honor = 25
	ai_greed = -15
	ai_compassion = 100
	ai_sociability = 25
	ai_amenity_target_baseline = 0.1
	attraction_opinion = 5
	ai_amenity_spending = 0.05
	opposites = {
		compassionate
		callous
		sadistic
		mpd_rd_compassionate_1
		mpd_rd_compassionate_3
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_callous_3
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
	}
}

mpd_rd_compassionate_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_compassionate_3.dds
	group = mpd_rd_compassionate
	level = 3
	opposite_opinion = -20
	courtly_opinion = 10
	minority_opinion = 15
	diplomacy = 4
	intrigue = -4
	dread_decay_mult = 1.5
	dread_baseline_add = -30
	ai_honor = 50
	ai_greed = -30
	ai_compassion = 200
	ai_sociability = 50
	ai_amenity_target_baseline = 0.2
	attraction_opinion = 10
	ai_amenity_spending = 0.1
	opposites = {
		compassionate
		callous
		sadistic
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_callous_3
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
	}
}

mpd_rd_callous_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_callous_1.dds
	group = mpd_rd_callous
	level = 1
	courtly_opinion = -15
	diplomacy = -1
	intrigue = 1
	tyranny_gain_mult = -0.1
	dread_gain_mult = 0.1
	dread_decay_mult = -0.1
	attraction_opinion = -5
	close_relative_opinion = -5
	ai_honor = -10
	ai_rationality = 5
	ai_compassion = -50
	ai_sociability = -5
	opposites = {
		callous
		compassionate
		sadistic
		mpd_rd_callous_2
		mpd_rd_callous_3
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
	}
}

mpd_rd_callous_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_callous_2.dds
	group = mpd_rd_callous
	level = 2
	courtly_opinion = -15
	diplomacy = -2
	intrigue = 2
	tyranny_gain_mult = -0.2
	dread_gain_mult = 0.25
	dread_decay_mult = -0.25
	attraction_opinion = -10
	close_relative_opinion = -10
	ai_honor = -25
	ai_rationality = 10
	ai_compassion = -100
	ai_sociability = -10
	opposites = {
		callous
		compassionate
		sadistic
		mpd_rd_callous_1
		mpd_rd_callous_3
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
	}
}

mpd_rd_callous_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_callous_3.dds
	group = mpd_rd_callous
	level = 3
	courtly_opinion = -15
	diplomacy = -4
	intrigue = 4
	tyranny_gain_mult = -0.4
	dread_gain_mult = 0.5
	dread_decay_mult = -0.5
	attraction_opinion = -15
	close_relative_opinion = -15
	ai_honor = -50
	ai_rationality = 20
	ai_compassion = -200
	ai_sociability = -20
	opposites = {
		callous
		compassionate
		sadistic
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
	}
}

mpd_rd_sadistic_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 20
	icon = mpd_rd_sadistic_1.dds
	group = mpd_rd_sadistic
	level = 1
	courtly_opinion = -15
	intrigue = 1
	prowess = 2
	dread_baseline_add = 20
	general_opinion = -15
	ai_honor = -40
	ai_compassion = -50
	opposites = {
		sadistic
		compassionate
		callous
		mpd_rd_sadistic_2
		mpd_rd_sadistic_3
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_callous_3
	}
}

mpd_rd_sadistic_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_sadistic_2.dds
	group = mpd_rd_sadistic
	level = 2
	courtly_opinion = -15
	intrigue = 2
	prowess = 3
	dread_baseline_add = 40
	general_opinion = -20
	ai_honor = -75
	ai_compassion = -100
	opposites = {
		sadistic
		compassionate
		callous
		mpd_rd_sadistic_1
		mpd_rd_sadistic_3
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_callous_3
	}
}

mpd_rd_sadistic_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 60
	icon = mpd_rd_sadistic_3.dds
	group = mpd_rd_sadistic
	level = 3
	courtly_opinion = -15
	intrigue = 4
	prowess = 6
	dread_baseline_add = 70
	general_opinion = -30
	ai_honor = -150
	ai_compassion = -200
	opposites = {
		sadistic
		compassionate
		callous
		mpd_rd_sadistic_1
		mpd_rd_sadistic_2
		mpd_rd_compassionate_1
		mpd_rd_compassionate_2
		mpd_rd_compassionate_3
		mpd_rd_callous_1
		mpd_rd_callous_2
		mpd_rd_callous_3
	}
}

mpd_rd_stubborn_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_stubborn_1.dds
	group = mpd_rd_stubborn
	level = 1
	courtly_opinion = -15
	parochial_opinion = -15
	minority_opinion = -10
	stewardship = 2
	negate_health_penalty_add = 0.1
	liege_opinion = -5
	ai_honor = 10
	ai_rationality = -5
	ai_vengefulness = 10
	ai_amenity_target_baseline = 0.05
	opposites = {
		stubborn
		fickle
		eccentric
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
	}
}

mpd_rd_stubborn_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 30
	icon = mpd_rd_stubborn_2.dds
	group = mpd_rd_stubborn
	level = 2
	courtly_opinion = -15
	parochial_opinion = -15
	minority_opinion = -10
	stewardship = 3
	negate_health_penalty_add = 0.25
	liege_opinion = -10
	ai_honor = 25
	ai_rationality = -10
	ai_vengefulness = 25
	ai_amenity_target_baseline = 0.1
	ai_amenity_spending = 0.05
	opposites = {
		stubborn
		fickle
		eccentric
		mpd_rd_stubborn_1
		mpd_rd_stubborn_3
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
	}
}

mpd_rd_stubborn_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 45
	icon = mpd_rd_stubborn_3.dds
	group = mpd_rd_stubborn
	level = 3
	courtly_opinion = -15
	parochial_opinion = -15
	minority_opinion = -10
	stewardship = 6
	negate_health_penalty_add = 0.5
	liege_opinion = -15
	ai_honor = 50
	ai_rationality = -20
	ai_vengefulness = 50
	ai_amenity_target_baseline = 0.2
	ai_amenity_spending = 0.1
	opposites = {
		stubborn
		fickle
		eccentric
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
	}
}

mpd_rd_fickle_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 10
	icon = mpd_rd_fickle_1.dds
	group = mpd_rd_fickle
	level = 1
	diplomacy = 1
	stewardship = -1
	enemy_hostile_scheme_phase_duration_add = 10
	ai_honor = -10
	ai_rationality = -10
	ai_boldness = 10
	ai_vengefulness = -10
	opposites = {
		fickle
		stubborn
		eccentric
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
	}
}

mpd_rd_fickle_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 25
	icon = mpd_rd_fickle_2.dds
	group = mpd_rd_fickle
	level = 2
	diplomacy = 2
	stewardship = -2
	enemy_hostile_scheme_phase_duration_add = 20
	ai_honor = -15
	ai_rationality = -15
	ai_boldness = 15
	ai_vengefulness = -15
	intrigue = 1
	opposites = {
		fickle
		stubborn
		eccentric
		mpd_rd_fickle_1
		mpd_rd_fickle_3
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
	}
}

mpd_rd_fickle_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 40
	icon = mpd_rd_fickle_3.dds
	group = mpd_rd_fickle
	level = 3
	diplomacy = 4
	stewardship = -4
	enemy_hostile_scheme_phase_duration_add = 40
	ai_honor = -30
	ai_rationality = -30
	ai_boldness = 30
	ai_vengefulness = -30
	intrigue = 2
	opposites = {
		fickle
		stubborn
		eccentric
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
	}
}

mpd_rd_eccentric_1 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 5
	icon = mpd_rd_eccentric_1.dds
	group = mpd_rd_eccentric
	level = 1
	same_opinion = 10
	learning = 1
	diplomacy = -1
	stress_gain_mult = 0.25
	stress_loss_mult = 0.25
	monthly_lifestyle_xp_gain_mult = 0.1
	ai_rationality = -50
	ai_honor = -10
	ai_boldness = 40
	ai_sociability = -10
	opposites = {
		eccentric
		fickle
		stubborn
		mpd_rd_eccentric_2
		mpd_rd_eccentric_3
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
	}
}

mpd_rd_eccentric_2 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 15
	icon = mpd_rd_eccentric_2.dds
	group = mpd_rd_eccentric
	level = 2
	same_opinion = 10
	learning = 2
	diplomacy = -2
	stress_gain_mult = 0.5
	stress_loss_mult = 0.5
	monthly_lifestyle_xp_gain_mult = 0.2
	ai_rationality = -100
	ai_honor = -15
	ai_boldness = 75
	ai_sociability = -15
	opposites = {
		eccentric
		fickle
		stubborn
		mpd_rd_eccentric_1
		mpd_rd_eccentric_3
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
	}
}

mpd_rd_eccentric_3 = {
	category = personality
	shown_in_encyclopedia = no
	random_creation_weight = 0
	ruler_designer_cost = 25
	icon = mpd_rd_eccentric_3.dds
	group = mpd_rd_eccentric
	level = 3
	same_opinion = 10
	learning = 4
	diplomacy = -4
	stress_gain_mult = 1
	stress_loss_mult = 1
	monthly_lifestyle_xp_gain_mult = 0.4
	ai_rationality = -200
	ai_honor = -30
	ai_boldness = 150
	ai_sociability = -30
	opposites = {
		eccentric
		fickle
		stubborn
		mpd_rd_eccentric_1
		mpd_rd_eccentric_2
		mpd_rd_fickle_1
		mpd_rd_fickle_2
		mpd_rd_fickle_3
		mpd_rd_stubborn_1
		mpd_rd_stubborn_2
		mpd_rd_stubborn_3
	}
}
