﻿### Ducal Landmarks (Special Buildings)
### Normal chains: dlm_<building>_01..04
### Legendary chains: dlm_<building>_l_01..04

dlm_cleared_landmark_site_01 = {
	construction_time = 1
	effect_desc = dlm_cleared_landmark_site_effect_desc
	type_icon = "icon_structure_ruins_of_ctesiphon.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	type = special
}

dlm_landmark_construction_early_01 = {
	construction_time = 1
	effect_desc = dlm_landmark_construction_early_effect_desc
	type_icon = "icon_structure_ruins_of_ctesiphon.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	type = special
}

############################
# Stewardship
############################

dlm_mine_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	province_modifier = { monthly_income = 0.5 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05 }
	county_modifier = { development_growth_factor = 0.10 }
	next_building = dlm_mine_02
	type = special
}
dlm_mine_02 = {
	construction_time = 730
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	province_modifier = { monthly_income = 1 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05 }
	county_modifier = { development_growth_factor = 0.10 }
	next_building = dlm_mine_03
	type = special
}
dlm_mine_03 = {
	construction_time = 1095
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	province_modifier = { monthly_income = 2 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05 }
	county_modifier = { development_growth_factor = 0.10 }
	next_building = dlm_mine_04
	type = special
}
dlm_mine_04 = {
	construction_time = 1460
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	province_modifier = { monthly_income = 4 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05 }
	county_modifier = { development_growth_factor = 0.10 }
	type = special
}

dlm_mine_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	province_modifier = { monthly_income = 1 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.05  monthly_dynasty_prestige = 0.1 }
	county_modifier = { development_growth_factor = 0.30 }
	next_building = dlm_mine_l_02
	type = special
}
dlm_mine_l_02 = {
	construction_time = 730
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	province_modifier = { monthly_income = 2 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.05  monthly_dynasty_prestige = 0.1 }
	county_modifier = { development_growth_factor = 0.30 }
	next_building = dlm_mine_l_03
	type = special
}
dlm_mine_l_03 = {
	construction_time = 1095
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	province_modifier = { monthly_income = 4 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.05  monthly_dynasty_prestige = 0.1 }
	county_modifier = { development_growth_factor = 0.30 }
	next_building = dlm_mine_l_04
	type = special
}
dlm_mine_l_04 = {
	construction_time = 1460
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	province_modifier = { monthly_income = 8 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.05  monthly_dynasty_prestige = 0.1 }
	county_modifier = { development_growth_factor = 0.30 }
	type = special
}

dlm_mine_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	province_modifier = { monthly_income = 0.75 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth_factor = 0.20 }
	next_building = dlm_mine_r_02
	type = special
}

dlm_mine_r_02 = {
	construction_time = 730
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	province_modifier = { monthly_income = 1.5 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth_factor = 0.20 }
	next_building = dlm_mine_r_03
	type = special
}

dlm_mine_r_03 = {
	construction_time = 1095
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	province_modifier = { monthly_income = 3 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth_factor = 0.20 }
	next_building = dlm_mine_r_04
	type = special
}

dlm_mine_r_04 = {
	construction_time = 1460
	effect_desc = dlm_mine_effect_desc
	type_icon = "icon_building_quarries.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	province_modifier = { monthly_income = 6 defender_holding_advantage = 5 }
	character_modifier = { men_at_arms_maintenance = -0.05  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth_factor = 0.20 }
	type = special
}

dlm_grand_exchange_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { stewardship = 1 }
	province_modifier = { monthly_income = 0.125 }
	county_modifier = { tax_mult = 0.03 development_growth_factor = 0.02 }
	next_building = dlm_grand_exchange_02
	type = special
}
dlm_grand_exchange_02 = {
	construction_time = 730
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { stewardship = 1 }
	province_modifier = { monthly_income = 0.25 }
	county_modifier = { tax_mult = 0.06 development_growth_factor = 0.04 }
	next_building = dlm_grand_exchange_03
	type = special
}
dlm_grand_exchange_03 = {
	construction_time = 1095
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { stewardship = 1 }
	province_modifier = { monthly_income = 0.5 }
	county_modifier = { tax_mult = 0.12 development_growth_factor = 0.08 }
	next_building = dlm_grand_exchange_04
	type = special
}
dlm_grand_exchange_04 = {
	construction_time = 1460
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { stewardship = 1 }
	province_modifier = { monthly_income = 1 }
	county_modifier = { tax_mult = 0.24 development_growth_factor = 0.16 }
	type = special
}

dlm_grand_exchange_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { stewardship = 3  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { monthly_income = 0.25 }
	county_modifier = { tax_mult = 0.06 development_growth_factor = 0.04 }
	next_building = dlm_grand_exchange_l_02
	type = special
}
dlm_grand_exchange_l_02 = {
	construction_time = 730
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { stewardship = 3  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { monthly_income = 0.5 }
	county_modifier = { tax_mult = 0.12 development_growth_factor = 0.08 }
	next_building = dlm_grand_exchange_l_03
	type = special
}
dlm_grand_exchange_l_03 = {
	construction_time = 1095
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { stewardship = 3  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { monthly_income = 1 }
	county_modifier = { tax_mult = 0.24 development_growth_factor = 0.16 }
	next_building = dlm_grand_exchange_l_04
	type = special
}
dlm_grand_exchange_l_04 = {
	construction_time = 1460
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { stewardship = 3  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { monthly_income = 3 }
	county_modifier = { tax_mult = 0.50 development_growth_factor = 0.32 }
	type = special
}

dlm_grand_exchange_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { stewardship = 2  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { monthly_income = 0.1875 }
	county_modifier = { tax_mult = 0.045 development_growth_factor = 0.03 }
	next_building = dlm_grand_exchange_r_02
	type = special
}

dlm_grand_exchange_r_02 = {
	construction_time = 730
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { stewardship = 2  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { monthly_income = 0.375 }
	county_modifier = { tax_mult = 0.09 development_growth_factor = 0.06 }
	next_building = dlm_grand_exchange_r_03
	type = special
}

dlm_grand_exchange_r_03 = {
	construction_time = 1095
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { stewardship = 2  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { monthly_income = 0.75 }
	county_modifier = { tax_mult = 0.18 development_growth_factor = 0.12 }
	next_building = dlm_grand_exchange_r_04
	type = special
}

dlm_grand_exchange_r_04 = {
	construction_time = 1460
	effect_desc = dlm_grand_exchange_effect_desc
	type_icon = "icon_building_tradeport.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { stewardship = 2  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { monthly_income = 1.5 }
	county_modifier = { tax_mult = 0.36 development_growth_factor = 0.24 }
	type = special
}

dlm_agricultural_domain_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { build_speed = -0.025 holding_build_speed = -0.025 }
	province_modifier = { levy_size = 0.025 levy_reinforcement_rate = 0.05 }
	county_modifier = { development_growth = 0.05 development_growth_factor = 0.015 tax_mult = 0.0125 build_gold_cost = -0.02 holding_build_gold_cost = -0.02 }
	next_building = dlm_agricultural_domain_02
	type = special
}
dlm_agricultural_domain_02 = {
	construction_time = 730
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { build_speed = -0.05 holding_build_speed = -0.05 }
	province_modifier = { levy_size = 0.05 levy_reinforcement_rate = 0.10 }
	county_modifier = { development_growth = 0.10 development_growth_factor = 0.03 tax_mult = 0.025 build_gold_cost = -0.03 holding_build_gold_cost = -0.03 }
	next_building = dlm_agricultural_domain_03
	type = special
}
dlm_agricultural_domain_03 = {
	construction_time = 1095
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { build_speed = -0.075 holding_build_speed = -0.075 }
	province_modifier = { levy_size = 0.075 levy_reinforcement_rate = 0.15 }
	county_modifier = { development_growth = 0.15 development_growth_factor = 0.045 tax_mult = 0.0375 build_gold_cost = -0.04 holding_build_gold_cost = -0.04 }
	next_building = dlm_agricultural_domain_04
	type = special
}
dlm_agricultural_domain_04 = {
	construction_time = 1460
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { build_speed = -0.10 holding_build_speed = -0.10 }
	province_modifier = { levy_size = 0.10 levy_reinforcement_rate = 0.20 }
	county_modifier = { development_growth = 0.20 development_growth_factor = 0.06 tax_mult = 0.05 build_gold_cost = -0.05 holding_build_gold_cost = -0.05 }
	type = special
}

dlm_agricultural_domain_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { build_speed = -0.05 holding_build_speed = -0.05  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.05 levy_reinforcement_rate = 0.10 }
	county_modifier = { development_growth = 0.10 development_growth_factor = 0.03 tax_mult = 0.01875 build_gold_cost = -0.04 holding_build_gold_cost = -0.04 }
	next_building = dlm_agricultural_domain_l_02
	type = special
}
dlm_agricultural_domain_l_02 = {
	construction_time = 730
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { build_speed = -0.10 holding_build_speed = -0.10  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.10 levy_reinforcement_rate = 0.20 }
	county_modifier = { development_growth = 0.20 development_growth_factor = 0.06 tax_mult = 0.0375 build_gold_cost = -0.06 holding_build_gold_cost = -0.06 }
	next_building = dlm_agricultural_domain_l_03
	type = special
}
dlm_agricultural_domain_l_03 = {
	construction_time = 1095
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { build_speed = -0.15 holding_build_speed = -0.15  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.15 levy_reinforcement_rate = 0.30 }
	county_modifier = { development_growth = 0.30 development_growth_factor = 0.09 tax_mult = 0.05625 build_gold_cost = -0.08 holding_build_gold_cost = -0.08 }
	next_building = dlm_agricultural_domain_l_04
	type = special
}
dlm_agricultural_domain_l_04 = {
	construction_time = 1460
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { build_speed = -0.20 holding_build_speed = -0.20  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.20 levy_reinforcement_rate = 0.40 }
	county_modifier = { development_growth = 0.40 development_growth_factor = 0.12 tax_mult = 0.10 build_gold_cost = -0.10 holding_build_gold_cost = -0.10 }
	type = special
}

dlm_agricultural_domain_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { build_speed = -0.0375 holding_build_speed = -0.0375  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.0375 levy_reinforcement_rate = 0.075 }
	county_modifier = { development_growth = 0.075 development_growth_factor = 0.0225 tax_mult = 0.01875 build_gold_cost = -0.03 holding_build_gold_cost = -0.03 }
	next_building = dlm_agricultural_domain_r_02
	type = special
}

dlm_agricultural_domain_r_02 = {
	construction_time = 730
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { build_speed = -0.075 holding_build_speed = -0.075  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.075 levy_reinforcement_rate = 0.15 }
	county_modifier = { development_growth = 0.15 development_growth_factor = 0.045 tax_mult = 0.0375 build_gold_cost = -0.045 holding_build_gold_cost = -0.045 }
	next_building = dlm_agricultural_domain_r_03
	type = special
}

dlm_agricultural_domain_r_03 = {
	construction_time = 1095
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { build_speed = -0.1125 holding_build_speed = -0.1125  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.1125 levy_reinforcement_rate = 0.225 }
	county_modifier = { development_growth = 0.225 development_growth_factor = 0.0675 tax_mult = 0.05625 build_gold_cost = -0.06 holding_build_gold_cost = -0.06 }
	next_building = dlm_agricultural_domain_r_04
	type = special
}

dlm_agricultural_domain_r_04 = {
	construction_time = 1460
	effect_desc = dlm_agricultural_domain_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { build_speed = -0.15 holding_build_speed = -0.15  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.15 levy_reinforcement_rate = 0.30 }
	county_modifier = { development_growth = 0.30 development_growth_factor = 0.09 tax_mult = 0.075 build_gold_cost = -0.075 holding_build_gold_cost = -0.075 }
	type = special
}

############################
# Learning
############################

dlm_grand_university_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.02 learning = 1 cultural_head_fascination_mult = 0.0025 }
	next_building = dlm_grand_university_02
	flag = special_university
	type = special
}
dlm_grand_university_02 = {
	construction_time = 730
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.04 learning = 1.5 cultural_head_fascination_mult = 0.005 }
	next_building = dlm_grand_university_03
	flag = special_university
	type = special
}
dlm_grand_university_03 = {
	construction_time = 1095
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.08 learning = 2 cultural_head_fascination_mult = 0.01 }
	next_building = dlm_grand_university_04
	flag = special_university
	type = special
}
dlm_grand_university_04 = {
	construction_time = 1460
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.14 learning = 3 cultural_head_fascination_mult = 0.02 }
	province_modifier = { monthly_income = 0.5 }
	flag = special_university
	type = special
}

dlm_grand_university_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.04 learning = 1.5 cultural_head_fascination_mult = 0.005  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_grand_university_l_02
	flag = special_university
	type = special
}
dlm_grand_university_l_02 = {
	construction_time = 730
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.08 learning = 2.5 cultural_head_fascination_mult = 0.01  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_grand_university_l_03
	flag = special_university
	type = special
}
dlm_grand_university_l_03 = {
	construction_time = 1095
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.16 learning = 3.5 cultural_head_fascination_mult = 0.02  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_grand_university_l_04
	flag = special_university
	type = special
}
dlm_grand_university_l_04 = {
	construction_time = 1460
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.28 learning = 5 cultural_head_fascination_mult = 0.04  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { monthly_income = 1 }
	flag = special_university
	type = special
}

dlm_grand_university_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.03 learning = 1.25 cultural_head_fascination_mult = 0.00375  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_grand_university_r_02
	flag = special_university
	type = special
}

dlm_grand_university_r_02 = {
	construction_time = 730
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.06 learning = 2 cultural_head_fascination_mult = 0.0075  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_grand_university_r_03
	flag = special_university
	type = special
}

dlm_grand_university_r_03 = {
	construction_time = 1095
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.12 learning = 3 cultural_head_fascination_mult = 0.015  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_grand_university_r_04
	flag = special_university
	type = special
}

dlm_grand_university_r_04 = {
	construction_time = 1460
	effect_desc = dlm_grand_university_effect_desc
	type_icon = "icon_building_university.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_lifestyle_xp_gain_mult = 0.21 learning = 4 cultural_head_fascination_mult = 0.03  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { monthly_income = 0.75 }
	flag = special_university
	type = special
}

dlm_monastic_citadel_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_piety = 0.1875 monthly_piety_gain_mult = 0.01 clergy_opinion = 2 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.15 faith_conversion_piety_cost_mult = -0.15 }
	province_modifier = { levy_reinforcement_rate = 0.05 fort_level = 1 }
	county_modifier = { monthly_county_control_growth_add = 0.025 county_opinion_add = 1 }
	next_building = dlm_monastic_citadel_02
	type = special
}
dlm_monastic_citadel_02 = {
	construction_time = 730
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_piety = 0.375 monthly_piety_gain_mult = 0.02 clergy_opinion = 4 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.15 faith_conversion_piety_cost_mult = -0.15 }
	province_modifier = { levy_reinforcement_rate = 0.1 fort_level = 2 }
	county_modifier = { monthly_county_control_growth_add = 0.05 county_opinion_add = 2 }
	next_building = dlm_monastic_citadel_03
	type = special
}
dlm_monastic_citadel_03 = {
	construction_time = 1095
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_piety = 0.75 monthly_piety_gain_mult = 0.04 clergy_opinion = 6 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.15 faith_conversion_piety_cost_mult = -0.15 }
	province_modifier = { levy_reinforcement_rate = 0.15 fort_level = 1.5 }
	county_modifier = { monthly_county_control_growth_add = 0.10 county_opinion_add = 3 }
	next_building = dlm_monastic_citadel_04
	type = special
}
dlm_monastic_citadel_04 = {
	construction_time = 1460
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_piety = 1.5 monthly_piety_gain_mult = 0.08 clergy_opinion = 8 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.15 faith_conversion_piety_cost_mult = -0.15 }
	province_modifier = { levy_reinforcement_rate = 0.2 fort_level = 2 }
	county_modifier = { monthly_county_control_growth_add = 0.20 county_opinion_add = 4 }
	type = special
}

dlm_monastic_citadel_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_piety = 0.375 monthly_piety_gain_mult = 0.02 clergy_opinion = 4 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.25 faith_conversion_piety_cost_mult = -0.25 monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_reinforcement_rate = 0.1 fort_level = 1 }
	county_modifier = { monthly_county_control_growth_add = 0.03125 county_opinion_add = 2 }
	next_building = dlm_monastic_citadel_l_02
	type = special
}
dlm_monastic_citadel_l_02 = {
	construction_time = 730
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_piety = 0.75 monthly_piety_gain_mult = 0.04 clergy_opinion = 8 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.25 faith_conversion_piety_cost_mult = -0.25 monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_reinforcement_rate = 0.2 fort_level = 2 }
	county_modifier = { monthly_county_control_growth_add = 0.0625 county_opinion_add = 4 }
	next_building = dlm_monastic_citadel_l_03
	type = special
}
dlm_monastic_citadel_l_03 = {
	construction_time = 1095
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_piety = 1.5 monthly_piety_gain_mult = 0.08 clergy_opinion = 12 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.25 faith_conversion_piety_cost_mult = -0.25 monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_reinforcement_rate = 0.3 fort_level = 1.5 }
	county_modifier = { monthly_county_control_growth_add = 0.125 county_opinion_add = 6 }
	next_building = dlm_monastic_citadel_l_04
	type = special
}
dlm_monastic_citadel_l_04 = {
	construction_time = 1460
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_piety = 3.0 monthly_piety_gain_mult = 0.12 clergy_opinion = 16 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.25 faith_conversion_piety_cost_mult = -0.25 monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_reinforcement_rate = 0.4 fort_level = 2 }
	county_modifier = { monthly_county_control_growth_add = 0.25 county_opinion_add = 8 }
	type = special
}

dlm_monastic_citadel_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_piety = 0.28125 monthly_piety_gain_mult = 0.015 clergy_opinion = 3 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.20 faith_conversion_piety_cost_mult = -0.20 monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_reinforcement_rate = 0.075 fort_level = 1 }
	county_modifier = { monthly_county_control_growth_add = 0.0281 county_opinion_add = 2 }
	next_building = dlm_monastic_citadel_r_02
	type = special
}

dlm_monastic_citadel_r_02 = {
	construction_time = 730
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_piety = 0.5625 monthly_piety_gain_mult = 0.03 clergy_opinion = 6 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.20 faith_conversion_piety_cost_mult = -0.20 monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_reinforcement_rate = 0.15 fort_level = 2 }
	county_modifier = { monthly_county_control_growth_add = 0.05625 county_opinion_add = 3 }
	next_building = dlm_monastic_citadel_r_03
	type = special
}

dlm_monastic_citadel_r_03 = {
	construction_time = 1095
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_piety = 1.125 monthly_piety_gain_mult = 0.06 clergy_opinion = 9 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.20 faith_conversion_piety_cost_mult = -0.20 monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_reinforcement_rate = 0.225 fort_level = 1.5 }
	county_modifier = { monthly_county_control_growth_add = 0.1125 county_opinion_add = 5 }
	next_building = dlm_monastic_citadel_r_04
	type = special
}

dlm_monastic_citadel_r_04 = {
	construction_time = 1460
	effect_desc = dlm_monastic_citadel_effect_desc
	type_icon = "icon_building_graveyard.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_piety = 2.25 monthly_piety_gain_mult = 0.1 clergy_opinion = 12 same_faith_opinion = 10 faith_creation_piety_cost_mult = -0.20 faith_conversion_piety_cost_mult = -0.20 monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_reinforcement_rate = 0.3 fort_level = 2 }
	county_modifier = { monthly_county_control_growth_add = 0.225 county_opinion_add = 6 }
	type = special
}

dlm_observatory_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { cultural_head_fascination_mult = 0.01 monthly_prestige = 0.01 }
	county_modifier = { development_growth = 0.03125 development_growth_factor = 0.025 build_speed = -0.0125 }
	next_building = dlm_observatory_02
	type = special
}
dlm_observatory_02 = {
	construction_time = 730
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { cultural_head_fascination_mult = 0.02 monthly_prestige = 0.02 }
	county_modifier = { development_growth = 0.0625 development_growth_factor = 0.05 build_speed = -0.025 }
	next_building = dlm_observatory_03
	type = special
}
dlm_observatory_03 = {
	construction_time = 1095
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { cultural_head_fascination_mult = 0.04 monthly_prestige = 0.04 }
	county_modifier = { development_growth = 0.125 development_growth_factor = 0.10 build_speed = -0.05 }
	next_building = dlm_observatory_04
	type = special
}
dlm_observatory_04 = {
	construction_time = 1460
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { cultural_head_fascination_mult = 0.06 monthly_prestige = 0.06 }
	county_modifier = { development_growth = 0.25 development_growth_factor = 0.20 build_speed = -0.10 }
	type = special
}

dlm_observatory_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { cultural_head_fascination_mult = 0.02 monthly_prestige = 0.02 monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { development_growth = 0.0625 development_growth_factor = 0.05 build_speed = -0.01875 }
	next_building = dlm_observatory_l_02
	type = special
}
dlm_observatory_l_02 = {
	construction_time = 730
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { cultural_head_fascination_mult = 0.04 monthly_prestige = 0.04 monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { development_growth = 0.125 development_growth_factor = 0.10 build_speed = -0.0375 }
	next_building = dlm_observatory_l_03
	type = special
}
dlm_observatory_l_03 = {
	construction_time = 1095
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { cultural_head_fascination_mult = 0.08 monthly_prestige = 0.08 monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { development_growth = 0.25 development_growth_factor = 0.20 build_speed = -0.075 }
	next_building = dlm_observatory_l_04
	type = special
}
dlm_observatory_l_04 = {
	construction_time = 1460
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { cultural_head_fascination_mult = 0.15 monthly_prestige = 0.12 monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { development_growth = 0.50 development_growth_factor = 0.40 build_speed = -0.15 }
	type = special
}

dlm_observatory_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { cultural_head_fascination_mult = 0.015 monthly_prestige = 0.015 monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth = 0.0469 development_growth_factor = 0.0375 build_speed = -0.0156 }
	next_building = dlm_observatory_r_02
	type = special
}

dlm_observatory_r_02 = {
	construction_time = 730
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { cultural_head_fascination_mult = 0.03 monthly_prestige = 0.03 monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth = 0.09375 development_growth_factor = 0.075 build_speed = -0.03125 }
	next_building = dlm_observatory_r_03
	type = special
}

dlm_observatory_r_03 = {
	construction_time = 1095
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { cultural_head_fascination_mult = 0.06 monthly_prestige = 0.06 monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth = 0.1875 development_growth_factor = 0.15 build_speed = -0.0625 }
	next_building = dlm_observatory_r_04
	type = special
}

dlm_observatory_r_04 = {
	construction_time = 1460
	effect_desc = dlm_observatory_effect_desc
	type_icon = "icon_building_examination_hall.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { cultural_head_fascination_mult = 0.08 monthly_prestige = 0.10 monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { development_growth = 0.375 development_growth_factor = 0.3 build_speed = -0.125 }
	type = special
}

############################
# Diplomacy
############################

dlm_embassy_district_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { diplomacy = 1 different_culture_opinion = 2 diplomatic_range_mult = 0.025 monthly_prestige = 0.01 }
	next_building = dlm_embassy_district_02
	type = special
}
dlm_embassy_district_02 = {
	construction_time = 730
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { diplomacy = 1 different_culture_opinion = 4 diplomatic_range_mult = 0.05 monthly_prestige = 0.02 }
	next_building = dlm_embassy_district_03
	type = special
}
dlm_embassy_district_03 = {
	construction_time = 1095
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { diplomacy = 1 different_culture_opinion = 8 diplomatic_range_mult = 0.10 monthly_prestige = 0.04 }
	next_building = dlm_embassy_district_04
	type = special
}
dlm_embassy_district_04 = {
	construction_time = 1460
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { diplomacy = 1 different_culture_opinion = 16 diplomatic_range_mult = 0.20 monthly_prestige = 0.08 }
	type = special
}

dlm_embassy_district_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { diplomacy = 2 different_culture_opinion = 4 diplomatic_range_mult = 0.03125 monthly_prestige = 0.015  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_embassy_district_l_02
	type = special
}
dlm_embassy_district_l_02 = {
	construction_time = 730
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { diplomacy = 2 different_culture_opinion = 8 diplomatic_range_mult = 0.0625 monthly_prestige = 0.03  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_embassy_district_l_03
	type = special
}
dlm_embassy_district_l_03 = {
	construction_time = 1095
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { diplomacy = 2 different_culture_opinion = 16 diplomatic_range_mult = 0.125 monthly_prestige = 0.06  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_embassy_district_l_04
	type = special
}
dlm_embassy_district_l_04 = {
	construction_time = 1460
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { diplomacy = 2 different_culture_opinion = 32 diplomatic_range_mult = 0.25 monthly_prestige = 0.12  monthly_dynasty_prestige_mult = 0.05 }
	type = special
}

dlm_embassy_district_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { diplomacy = 1 different_culture_opinion = 3 diplomatic_range_mult = 0.0281 monthly_prestige = 0.0125  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_embassy_district_r_02
	type = special
}

dlm_embassy_district_r_02 = {
	construction_time = 730
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { diplomacy = 1 different_culture_opinion = 6 diplomatic_range_mult = 0.05625 monthly_prestige = 0.025  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_embassy_district_r_03
	type = special
}

dlm_embassy_district_r_03 = {
	construction_time = 1095
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { diplomacy = 1 different_culture_opinion = 12 diplomatic_range_mult = 0.1125 monthly_prestige = 0.05  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_embassy_district_r_04
	type = special
}

dlm_embassy_district_r_04 = {
	construction_time = 1460
	effect_desc = dlm_embassy_district_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { diplomacy = 1 different_culture_opinion = 24 diplomatic_range_mult = 0.225 monthly_prestige = 0.10  monthly_dynasty_prestige_mult = 0.025 }
	type = special
}

dlm_noble_assembly_hall_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { vassal_opinion = 2 knight_effectiveness_mult = 0.025 monthly_dynasty_prestige_mult = 0.01 }
	province_modifier = { county_opinion_add = 3 stationed_maa_toughness_mult = 0.0375 stationed_maa_damage_mult = 0.01875 }
	next_building = dlm_noble_assembly_hall_02
	type = special
}
dlm_noble_assembly_hall_02 = {
	construction_time = 730
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { vassal_opinion = 4 knight_effectiveness_mult = 0.05 monthly_dynasty_prestige_mult = 0.01 }
	province_modifier = { county_opinion_add = 6 stationed_maa_toughness_mult = 0.075 stationed_maa_damage_mult = 0.0375 }
	next_building = dlm_noble_assembly_hall_03
	type = special
}
dlm_noble_assembly_hall_03 = {
	construction_time = 1095
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { vassal_opinion = 6 knight_effectiveness_mult = 0.075 monthly_dynasty_prestige_mult = 0.01 }
	province_modifier = { county_opinion_add = 9 stationed_maa_toughness_mult = 0.1125 stationed_maa_damage_mult = 0.05625 }
	next_building = dlm_noble_assembly_hall_04
	type = special
}
dlm_noble_assembly_hall_04 = {
	construction_time = 1460
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { vassal_opinion = 8 knight_effectiveness_mult = 0.10 monthly_dynasty_prestige_mult = 0.01 }
	province_modifier = { county_opinion_add = 13 stationed_maa_toughness_mult = 0.15 stationed_maa_damage_mult = 0.075 }
	type = special
}

dlm_noble_assembly_hall_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { vassal_opinion = 4 knight_effectiveness_mult = 0.05  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { county_opinion_add = 6 stationed_maa_toughness_mult = 0.075 stationed_maa_damage_mult = 0.0375 }
	next_building = dlm_noble_assembly_hall_l_02
	type = special
}
dlm_noble_assembly_hall_l_02 = {
	construction_time = 730
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { vassal_opinion = 8 knight_effectiveness_mult = 0.10  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { county_opinion_add = 13 stationed_maa_toughness_mult = 0.15 stationed_maa_damage_mult = 0.075 }
	next_building = dlm_noble_assembly_hall_l_03
	type = special
}
dlm_noble_assembly_hall_l_03 = {
	construction_time = 1095
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { vassal_opinion = 11 knight_effectiveness_mult = 0.15  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { county_opinion_add = 19 stationed_maa_toughness_mult = 0.225 stationed_maa_damage_mult = 0.1125 }
	next_building = dlm_noble_assembly_hall_l_04
	type = special
}
dlm_noble_assembly_hall_l_04 = {
	construction_time = 1460
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { vassal_opinion = 15 knight_effectiveness_mult = 0.20  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { county_opinion_add = 25 stationed_maa_toughness_mult = 0.3 stationed_maa_damage_mult = 0.15 }
	type = special
}

dlm_noble_assembly_hall_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { vassal_opinion = 3 knight_effectiveness_mult = 0.0375  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { county_opinion_add = 5 stationed_maa_toughness_mult = 0.05625 stationed_maa_damage_mult = 0.0281 }
	next_building = dlm_noble_assembly_hall_r_02
	type = special
}

dlm_noble_assembly_hall_r_02 = {
	construction_time = 730
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { vassal_opinion = 6 knight_effectiveness_mult = 0.075  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { county_opinion_add = 9 stationed_maa_toughness_mult = 0.1125 stationed_maa_damage_mult = 0.05625 }
	next_building = dlm_noble_assembly_hall_r_03
	type = special
}

dlm_noble_assembly_hall_r_03 = {
	construction_time = 1095
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { vassal_opinion = 8 knight_effectiveness_mult = 0.1125  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { county_opinion_add = 14 stationed_maa_toughness_mult = 0.16875 stationed_maa_damage_mult = 0.0844 }
	next_building = dlm_noble_assembly_hall_r_04
	type = special
}

dlm_noble_assembly_hall_r_04 = {
	construction_time = 1460
	effect_desc = dlm_noble_assembly_hall_effect_desc
	type_icon = "icon_structure_colosseum.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { vassal_opinion = 11 knight_effectiveness_mult = 0.15  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { county_opinion_add = 19 stationed_maa_toughness_mult = 0.225 stationed_maa_damage_mult = 0.1125 }
	type = special
}

dlm_garden_of_accord_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { domain_limit = 1 vassal_opinion = -10 }
	county_modifier = { county_opinion_add = 2 development_growth_factor = -0.25 }
	next_building = dlm_garden_of_accord_02
	type = special
}
dlm_garden_of_accord_02 = {
	construction_time = 730
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { domain_limit = 1 vassal_opinion = -7 }
	county_modifier = { county_opinion_add = 4 development_growth_factor = -0.15 }
	next_building = dlm_garden_of_accord_03
	type = special
}
dlm_garden_of_accord_03 = {
	construction_time = 1095
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { domain_limit = 1 vassal_opinion = -3 }
	county_modifier = { county_opinion_add = 6 development_growth_factor = -0.05 }
	next_building = dlm_garden_of_accord_04
	type = special
}
dlm_garden_of_accord_04 = {
	construction_time = 1460
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { domain_limit = 1 vassal_opinion = 0 }
	county_modifier = { county_opinion_add = 8 development_growth_factor = 0.05 }
	type = special
}

dlm_garden_of_accord_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { domain_limit = 1 vassal_opinion = -10  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { county_opinion_add = 4 development_growth_factor = -0.25 }
	next_building = dlm_garden_of_accord_l_02
	type = special
}
dlm_garden_of_accord_l_02 = {
	construction_time = 730
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { domain_limit = 1 vassal_opinion = -7  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { county_opinion_add = 8 development_growth_factor = -0.05 }
	next_building = dlm_garden_of_accord_l_03
	type = special
}
dlm_garden_of_accord_l_03 = {
	construction_time = 1095
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { domain_limit = 1 vassal_opinion = -3  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { county_opinion_add = 12 development_growth_factor = 0.05 }
	next_building = dlm_garden_of_accord_l_04
	type = special
}
dlm_garden_of_accord_l_04 = {
	construction_time = 1460
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { domain_limit = 1 vassal_opinion = 0  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { county_opinion_add = 16 development_growth_factor = 0.15 }
	province_modifier = { monthly_income = 1 }
	type = special
}

dlm_garden_of_accord_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { domain_limit = 1 vassal_opinion = -10  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { county_opinion_add = 3 development_growth_factor = -0.25 }
	next_building = dlm_garden_of_accord_r_02
	type = special
}

dlm_garden_of_accord_r_02 = {
	construction_time = 730
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { domain_limit = 1 vassal_opinion = -7  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { county_opinion_add = 6 development_growth_factor = -0.10 }
	next_building = dlm_garden_of_accord_r_03
	type = special
}

dlm_garden_of_accord_r_03 = {
	construction_time = 1095
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { domain_limit = 1 vassal_opinion = -3  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { county_opinion_add = 9 development_growth_factor = 0 }
	next_building = dlm_garden_of_accord_r_04
	type = special
}

dlm_garden_of_accord_r_04 = {
	construction_time = 1460
	effect_desc = dlm_garden_of_accord_effect_desc
	type_icon = "icon_building_royal_gardens.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { domain_limit = 1 vassal_opinion = 0  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { county_opinion_add = 12 development_growth_factor = 0.10 }
	province_modifier = { monthly_income = 0.5 }
	type = special
}

############################
# Intrigue
############################

dlm_veiled_court_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { owned_hostile_scheme_success_chance_add = 1 hostile_scheme_phase_duration_add = -0.625 monthly_dread = 0.02 owned_scheme_secrecy_add = 1 }
	next_building = dlm_veiled_court_02
	type = special
}
dlm_veiled_court_02 = {
	construction_time = 730
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { owned_hostile_scheme_success_chance_add = 2 hostile_scheme_phase_duration_add = -1 monthly_dread = 0.05 owned_scheme_secrecy_add = 2 }
	next_building = dlm_veiled_court_03
	type = special
}
dlm_veiled_court_03 = {
	construction_time = 1095
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { owned_hostile_scheme_success_chance_add = 4 hostile_scheme_phase_duration_add = -2.5 monthly_dread = 0.10 owned_scheme_secrecy_add = 4 }
	next_building = dlm_veiled_court_04
	type = special
}
dlm_veiled_court_04 = {
	construction_time = 1460
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { owned_hostile_scheme_success_chance_add = 5 hostile_scheme_phase_duration_add = -5 monthly_dread = 0.20 owned_scheme_secrecy_add = 6 }
	type = special
}

dlm_veiled_court_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { owned_hostile_scheme_success_chance_add = 4 hostile_scheme_phase_duration_add = -0.75 monthly_dread = 0.05 owned_scheme_secrecy_add = 2  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_veiled_court_l_02
	type = special
}
dlm_veiled_court_l_02 = {
	construction_time = 730
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { owned_hostile_scheme_success_chance_add = 8 hostile_scheme_phase_duration_add = -1.5 monthly_dread = 0.10 owned_scheme_secrecy_add = 4  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_veiled_court_l_03
	type = special
}
dlm_veiled_court_l_03 = {
	construction_time = 1095
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { owned_hostile_scheme_success_chance_add = 12 hostile_scheme_phase_duration_add = -3 monthly_dread = 0.20 owned_scheme_secrecy_add = 7  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_veiled_court_l_04
	type = special
}
dlm_veiled_court_l_04 = {
	construction_time = 1460
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { owned_hostile_scheme_success_chance_add = 15 hostile_scheme_phase_duration_add = -6 monthly_dread = 0.30 owned_scheme_secrecy_add = 10  monthly_dynasty_prestige_mult = 0.05 }
	type = special
}

dlm_veiled_court_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { owned_hostile_scheme_success_chance_add = 2 hostile_scheme_phase_duration_add = -0.6875 monthly_dread = 0.035 owned_scheme_secrecy_add = 1  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_veiled_court_r_02
	type = special
}

dlm_veiled_court_r_02 = {
	construction_time = 730
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { owned_hostile_scheme_success_chance_add = 5 hostile_scheme_phase_duration_add = -1.25 monthly_dread = 0.075 owned_scheme_secrecy_add = 3  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_veiled_court_r_03
	type = special
}

dlm_veiled_court_r_03 = {
	construction_time = 1095
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { owned_hostile_scheme_success_chance_add = 8 hostile_scheme_phase_duration_add = -2.75 monthly_dread = 0.15 owned_scheme_secrecy_add = 5  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_veiled_court_r_04
	type = special
}

dlm_veiled_court_r_04 = {
	construction_time = 1460
	effect_desc = dlm_veiled_court_effect_desc
	type_icon = "icon_building_leisure_palace.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { owned_hostile_scheme_success_chance_add = 10 hostile_scheme_phase_duration_add = -5.5 monthly_dread = 0.25 owned_scheme_secrecy_add = 8  monthly_dynasty_prestige_mult = 0.025 }
	type = special
}

dlm_dread_fort_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { max_hostile_schemes_add = 0 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -2 enemy_hostile_scheme_phase_duration_add = 1 monthly_dread = 0.02 }
	county_modifier = { monthly_county_control_growth_add = -0.05 }
	next_building = dlm_dread_fort_02
	type = special
}
dlm_dread_fort_02 = {
	construction_time = 730
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { max_hostile_schemes_add = 0 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -4 enemy_hostile_scheme_phase_duration_add = 2 monthly_dread = 0.04 }
	county_modifier = { monthly_county_control_growth_add = -0.05 }
	next_building = dlm_dread_fort_03
	type = special
}
dlm_dread_fort_03 = {
	construction_time = 1095
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { max_hostile_schemes_add = 0 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -6 enemy_hostile_scheme_phase_duration_add = 3 monthly_dread = 0.06 }
	county_modifier = { monthly_county_control_growth_add = -0.05 }
	next_building = dlm_dread_fort_04
	type = special
}
dlm_dread_fort_04 = {
	construction_time = 1460
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { max_hostile_schemes_add = 0 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -8 enemy_hostile_scheme_phase_duration_add = 4 monthly_dread = 0.08 }
	province_modifier = { monthly_income = 3 }
	county_modifier = { monthly_county_control_growth_add = -0.05 }
	type = special
}

dlm_dread_fort_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { max_hostile_schemes_add = 2 max_fabricate_hook_schemes_add = 2 fabricate_hook_scheme_phase_duration_add = -5 enemy_hostile_scheme_phase_duration_add = 2 monthly_dread = 0.06  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { monthly_county_control_growth_add = -0.10 }
	next_building = dlm_dread_fort_l_02
	type = special
}
dlm_dread_fort_l_02 = {
	construction_time = 730
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { max_hostile_schemes_add = 2 max_fabricate_hook_schemes_add = 2 fabricate_hook_scheme_phase_duration_add = -7 enemy_hostile_scheme_phase_duration_add = 3 monthly_dread = 0.12  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { monthly_county_control_growth_add = -0.10 }
	next_building = dlm_dread_fort_l_03
	type = special
}
dlm_dread_fort_l_03 = {
	construction_time = 1095
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { max_hostile_schemes_add = 2 max_fabricate_hook_schemes_add = 2 fabricate_hook_scheme_phase_duration_add = -9 enemy_hostile_scheme_phase_duration_add = 4 monthly_dread = 0.18  monthly_dynasty_prestige_mult = 0.05 }
	county_modifier = { monthly_county_control_growth_add = -0.10 }
	next_building = dlm_dread_fort_l_04
	type = special
}
dlm_dread_fort_l_04 = {
	construction_time = 1460
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { max_hostile_schemes_add = 2 max_fabricate_hook_schemes_add = 2 fabricate_hook_scheme_phase_duration_add = -12 enemy_hostile_scheme_phase_duration_add = 5 monthly_dread = 0.24  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { monthly_income = 3 }
	county_modifier = { monthly_county_control_growth_add = -0.10 }
	type = special
}

dlm_dread_fort_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { max_hostile_schemes_add = 1 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -3 enemy_hostile_scheme_phase_duration_add = 1.5 monthly_dread = 0.04  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { monthly_county_control_growth_add = -0.075 }
	next_building = dlm_dread_fort_r_02
	type = special
}

dlm_dread_fort_r_02 = {
	construction_time = 730
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { max_hostile_schemes_add = 1 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -5 enemy_hostile_scheme_phase_duration_add = 2.5 monthly_dread = 0.08  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { monthly_county_control_growth_add = -0.075 }
	next_building = dlm_dread_fort_r_03
	type = special
}

dlm_dread_fort_r_03 = {
	construction_time = 1095
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { max_hostile_schemes_add = 1 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -7 enemy_hostile_scheme_phase_duration_add = 3.5 monthly_dread = 0.12  monthly_dynasty_prestige_mult = 0.025 }
	county_modifier = { monthly_county_control_growth_add = -0.075 }
	next_building = dlm_dread_fort_r_04
	type = special
}

dlm_dread_fort_r_04 = {
	construction_time = 1460
	effect_desc = dlm_dread_fort_effect_desc
	type_icon = "icon_building_guild_halls.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { max_hostile_schemes_add = 1 max_fabricate_hook_schemes_add = 1 fabricate_hook_scheme_phase_duration_add = -10 enemy_hostile_scheme_phase_duration_add = 4.5 monthly_dread = 0.16  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { monthly_income = 3 }
	county_modifier = { monthly_county_control_growth_add = -0.075 }
	type = special
}

dlm_blood_sanctuary_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_dynasty_prestige = 0.10 monthly_piety = -0.25 monthly_dynasty_prestige_mult = 0.01 monthly_dread = 0.01 positive_random_genetic_chance = 0.02 genetic_trait_strengthen_chance = 0.02 }
	next_building = dlm_blood_sanctuary_02
	type = special
}
dlm_blood_sanctuary_02 = {
	construction_time = 730
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_dynasty_prestige = 0.20 monthly_piety = -0.25 monthly_dynasty_prestige_mult = 0.01 monthly_dread = 0.02 positive_random_genetic_chance = 0.03 genetic_trait_strengthen_chance = 0.03 }
	next_building = dlm_blood_sanctuary_03
	type = special
}
dlm_blood_sanctuary_03 = {
	construction_time = 1095
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_dynasty_prestige = 0.40 monthly_piety = -0.25 monthly_dynasty_prestige_mult = 0.01 monthly_dread = 0.03 positive_random_genetic_chance = 0.05 genetic_trait_strengthen_chance = 0.05 }
	next_building = dlm_blood_sanctuary_04
	type = special
}
dlm_blood_sanctuary_04 = {
	construction_time = 1460
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_dynasty_prestige = 0.80 monthly_piety = -0.25 monthly_dynasty_prestige_mult = 0.01 monthly_dread = 0.04 positive_random_genetic_chance = 0.08 genetic_trait_strengthen_chance = 0.08 }
	type = special
}

dlm_blood_sanctuary_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_dynasty_prestige = 0.20 monthly_piety = -0.25 positive_random_genetic_chance = 0.05 genetic_trait_strengthen_chance = 0.05 monthly_dread = 0.02  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_blood_sanctuary_l_02
	type = special
}
dlm_blood_sanctuary_l_02 = {
	construction_time = 730
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_dynasty_prestige = 0.40 monthly_piety = -0.25 positive_random_genetic_chance = 0.075 genetic_trait_strengthen_chance = 0.075 monthly_dread = 0.04  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_blood_sanctuary_l_03
	type = special
}
dlm_blood_sanctuary_l_03 = {
	construction_time = 1095
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_dynasty_prestige = 0.80 monthly_piety = -0.25 positive_random_genetic_chance = 0.10 genetic_trait_strengthen_chance = 0.10 monthly_dread = 0.06  monthly_dynasty_prestige_mult = 0.05 }
	next_building = dlm_blood_sanctuary_l_04
	type = special
}
dlm_blood_sanctuary_l_04 = {
	construction_time = 1460
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_dynasty_prestige = 1.60 monthly_piety = -0.25 positive_random_genetic_chance = 0.15 genetic_trait_strengthen_chance = 0.15 monthly_dread = 0.08  monthly_dynasty_prestige_mult = 0.05 }
	type = special
}

dlm_blood_sanctuary_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { monthly_dynasty_prestige = 0.15 monthly_piety = -0.25 positive_random_genetic_chance = 0.03 genetic_trait_strengthen_chance = 0.03 monthly_dread = 0.015  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_blood_sanctuary_r_02
	type = special
}

dlm_blood_sanctuary_r_02 = {
	construction_time = 730
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { monthly_dynasty_prestige = 0.3 monthly_piety = -0.25 positive_random_genetic_chance = 0.04 genetic_trait_strengthen_chance = 0.04 monthly_dread = 0.03  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_blood_sanctuary_r_03
	type = special
}

dlm_blood_sanctuary_r_03 = {
	construction_time = 1095
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { monthly_dynasty_prestige = 0.6 monthly_piety = -0.25 positive_random_genetic_chance = 0.065 genetic_trait_strengthen_chance = 0.065 monthly_dread = 0.045  monthly_dynasty_prestige_mult = 0.025 }
	next_building = dlm_blood_sanctuary_r_04
	type = special
}

dlm_blood_sanctuary_r_04 = {
	construction_time = 1460
	effect_desc = dlm_blood_sanctuary_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { monthly_dynasty_prestige = 1.2 monthly_piety = -0.25 positive_random_genetic_chance = 0.1 genetic_trait_strengthen_chance = 0.1 monthly_dread = 0.06  monthly_dynasty_prestige_mult = 0.025 }
	type = special
}

############################
# Martial
############################

dlm_great_wall_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { men_at_arms_cap = 1 }
	province_modifier = { levy_size = 0.125 levy_reinforcement_rate = 0.10 supply_limit_mult = 0.10 }
	next_building = dlm_great_wall_02
	type = special
}
dlm_great_wall_02 = {
	construction_time = 730
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { men_at_arms_cap = 1 }
	province_modifier = { levy_size = 0.25 levy_reinforcement_rate = 0.20 supply_limit_mult = 0.15 }
	next_building = dlm_great_wall_03
	type = special
}
dlm_great_wall_03 = {
	construction_time = 1095
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { men_at_arms_cap = 1 }
	province_modifier = { levy_size = 0.50 levy_reinforcement_rate = 0.30 supply_limit_mult = 0.20 }
	next_building = dlm_great_wall_04
	type = special
}
dlm_great_wall_04 = {
	construction_time = 1460
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { men_at_arms_cap = 1 }
	province_modifier = { levy_size = 1.00 levy_reinforcement_rate = 0.40 supply_limit_mult = 0.25 }
	type = special
}

dlm_great_wall_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 2  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.1875 levy_reinforcement_rate = 0.15 supply_limit_mult = 0.15 }
	next_building = dlm_great_wall_l_02
	type = special
}
dlm_great_wall_l_02 = {
	construction_time = 730
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 2  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.375 levy_reinforcement_rate = 0.30 supply_limit_mult = 0.22 }
	next_building = dlm_great_wall_l_03
	type = special
}
dlm_great_wall_l_03 = {
	construction_time = 1095
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 2  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.75 levy_reinforcement_rate = 0.45 supply_limit_mult = 0.30 }
	next_building = dlm_great_wall_l_04
	type = special
}
dlm_great_wall_l_04 = {
	construction_time = 1460
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 2  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 1.50 levy_reinforcement_rate = 0.60 supply_limit_mult = 0.40 }
	type = special
}

dlm_great_wall_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.15625 levy_reinforcement_rate = 0.125 supply_limit_mult = 0.125 }
	next_building = dlm_great_wall_r_02
	type = special
}

dlm_great_wall_r_02 = {
	construction_time = 730
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.3125 levy_reinforcement_rate = 0.25 supply_limit_mult = 0.18 }
	next_building = dlm_great_wall_r_03
	type = special
}

dlm_great_wall_r_03 = {
	construction_time = 1095
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.625 levy_reinforcement_rate = 0.375 supply_limit_mult = 0.25 }
	next_building = dlm_great_wall_r_04
	type = special
}

dlm_great_wall_r_04 = {
	construction_time = 1460
	effect_desc = dlm_great_wall_effect_desc
	type_icon = "icon_building_military_academy.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { men_at_arms_cap = 1 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 1.25 levy_reinforcement_rate = 0.50 supply_limit_mult = 0.32 }
	type = special
}

dlm_district_of_war_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { knight_limit = 1 knight_effectiveness_mult = 0.08 monthly_prestige = 0.02 lifestyle_blademaster_xp_gain_mult = 0.10 }
	province_modifier = { levy_size = 0.025 }
	next_building = dlm_district_of_war_02
	type = special
}
dlm_district_of_war_02 = {
	construction_time = 730
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { knight_limit = 1 knight_effectiveness_mult = 0.16 monthly_prestige = 0.04 lifestyle_blademaster_xp_gain_mult = 0.15 }
	province_modifier = { levy_size = 0.05 }
	next_building = dlm_district_of_war_03
	type = special
}
dlm_district_of_war_03 = {
	construction_time = 1095
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { knight_limit = 2 knight_effectiveness_mult = 0.24 monthly_prestige = 0.08 lifestyle_blademaster_xp_gain_mult = 0.20 }
	province_modifier = { levy_size = 0.10 }
	next_building = dlm_district_of_war_04
	type = special
}
dlm_district_of_war_04 = {
	construction_time = 1460
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { knight_limit = 2 knight_effectiveness_mult = 0.35 monthly_prestige = 0.12 lifestyle_blademaster_xp_gain_mult = 0.25 }
	province_modifier = { levy_size = 0.20 }
	type = special
}

dlm_district_of_war_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { knight_limit = 2 knight_effectiveness_mult = 0.16 monthly_prestige = 0.04 lifestyle_blademaster_xp_gain_mult = 0.18  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.05 }
	next_building = dlm_district_of_war_l_02
	type = special
}
dlm_district_of_war_l_02 = {
	construction_time = 730
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { knight_limit = 2 knight_effectiveness_mult = 0.28 monthly_prestige = 0.08 lifestyle_blademaster_xp_gain_mult = 0.28  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.10 }
	next_building = dlm_district_of_war_l_03
	type = special
}
dlm_district_of_war_l_03 = {
	construction_time = 1095
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { knight_limit = 3 knight_effectiveness_mult = 0.40 monthly_prestige = 0.12 lifestyle_blademaster_xp_gain_mult = 0.40  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.20 }
	next_building = dlm_district_of_war_l_04
	type = special
}
dlm_district_of_war_l_04 = {
	construction_time = 1460
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { knight_limit = 4 knight_effectiveness_mult = 0.55 monthly_prestige = 0.20 lifestyle_blademaster_xp_gain_mult = 0.55  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.40 }
	type = special
}

dlm_district_of_war_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { knight_limit = 1 knight_effectiveness_mult = 0.12 monthly_prestige = 0.03 lifestyle_blademaster_xp_gain_mult = 0.14  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.0375 }
	next_building = dlm_district_of_war_r_02
	type = special
}

dlm_district_of_war_r_02 = {
	construction_time = 730
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { knight_limit = 2 knight_effectiveness_mult = 0.22 monthly_prestige = 0.06 lifestyle_blademaster_xp_gain_mult = 0.22  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.075 }
	next_building = dlm_district_of_war_r_03
	type = special
}

dlm_district_of_war_r_03 = {
	construction_time = 1095
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { knight_limit = 2 knight_effectiveness_mult = 0.32 monthly_prestige = 0.10 lifestyle_blademaster_xp_gain_mult = 0.30  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.15 }
	next_building = dlm_district_of_war_r_04
	type = special
}

dlm_district_of_war_r_04 = {
	construction_time = 1460
	effect_desc = dlm_district_of_war_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { knight_limit = 3 knight_effectiveness_mult = 0.45 monthly_prestige = 0.15 lifestyle_blademaster_xp_gain_mult = 0.40  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.30 }
	type = special
}

dlm_fortress_bastion_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { mercenary_hire_cost_mult = -0.01 same_culture_mercenary_hire_cost_mult = -0.02 men_at_arms_limit = 1 }
	province_modifier = { levy_size = 0.0375 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_02
	type = special
}
dlm_fortress_bastion_02 = {
	construction_time = 730
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { mercenary_hire_cost_mult = -0.02 same_culture_mercenary_hire_cost_mult = -0.04 men_at_arms_limit = 1 }
	province_modifier = { levy_size = 0.075 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_03
	type = special
}
dlm_fortress_bastion_03 = {
	construction_time = 1095
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { mercenary_hire_cost_mult = -0.04 same_culture_mercenary_hire_cost_mult = -0.08 men_at_arms_limit = 1 }
	province_modifier = { levy_size = 0.15 monthly_income = 1 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_04
	type = special
}
dlm_fortress_bastion_04 = {
	construction_time = 1460
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { mercenary_hire_cost_mult = -0.08 same_culture_mercenary_hire_cost_mult = -0.15 men_at_arms_limit = 1 }
	province_modifier = { levy_size = 0.30 monthly_income = 2 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	type = special
}

dlm_fortress_bastion_l_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { mercenary_hire_cost_mult = -0.02 same_culture_mercenary_hire_cost_mult = -0.04 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.075 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_l_02
	type = special
}
dlm_fortress_bastion_l_02 = {
	construction_time = 730
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { mercenary_hire_cost_mult = -0.04 same_culture_mercenary_hire_cost_mult = -0.08 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.15 monthly_income = 0.75 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_l_03
	type = special
}
dlm_fortress_bastion_l_03 = {
	construction_time = 1095
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { mercenary_hire_cost_mult = -0.08 same_culture_mercenary_hire_cost_mult = -0.16 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.30 monthly_income = 1.5 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_l_04
	type = special
}
dlm_fortress_bastion_l_04 = {
	construction_time = 1460
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { mercenary_hire_cost_mult = -0.12 same_culture_mercenary_hire_cost_mult = -0.24 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.05 }
	province_modifier = { levy_size = 0.60 monthly_income = 2 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	type = special
}

dlm_fortress_bastion_r_01 = {
	construction_time = very_slow_construction_time
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = no }
	cost_gold = 0
	character_modifier = { mercenary_hire_cost_mult = -0.015 same_culture_mercenary_hire_cost_mult = -0.03 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.05625 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_r_02
	type = special
}

dlm_fortress_bastion_r_02 = {
	construction_time = 730
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 400
	character_modifier = { mercenary_hire_cost_mult = -0.03 same_culture_mercenary_hire_cost_mult = -0.06 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.1125 monthly_income = 0.5625 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_r_03
	type = special
}

dlm_fortress_bastion_r_03 = {
	construction_time = 1095
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 700
	character_modifier = { mercenary_hire_cost_mult = -0.06 same_culture_mercenary_hire_cost_mult = -0.12 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.225 monthly_income = 1 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	next_building = dlm_fortress_bastion_r_04
	type = special
}

dlm_fortress_bastion_r_04 = {
	construction_time = 1460
	effect_desc = dlm_fortress_bastion_effect_desc
	type_icon = "icon_building_hall_of_heroes.dds"
	show_disabled = no
	can_construct_potential = { always = yes }
	cost_gold = 1000
	character_modifier = { mercenary_hire_cost_mult = -0.10 same_culture_mercenary_hire_cost_mult = -0.20 men_at_arms_limit = 1  monthly_dynasty_prestige_mult = 0.025 }
	province_modifier = { levy_size = 0.45 monthly_income = 1.6875 stationed_maa_toughness_mult = 0.10 stationed_maa_damage_mult = 0.10 }
	county_modifier = { county_opinion_add = -5 }
	type = special
}
