﻿# Scripted effect to spawn the crisis specialized army
# common/scripted_effects/
succession_crisis_spawn_loyalist_army_effect = {
	if = {
		limit = {
			NOT = { has_character_flag = free_army_used }
		}

		spawn_army = {
			name = succession_crisis_default_army_name
			levies = 1000
			inheritable = no
			location = root.capital_province
		}

		if = {
			limit = {
				diplomacy >= 10
			}
			spawn_army = {
				name = succession_crisis_default_army_name
				men_at_arms = {
					type = armored_footmen
					stacks = 3
				}
				levies = 500
				inheritable = no
				location = root.capital_province
			}
		}

		if = {
			limit = {
				diplomacy >= 15
			}
			spawn_army = {
				name = succession_crisis_default_army_name
				men_at_arms = {
					type = armored_horsemen
					stacks = 2
				}
				inheritable = no
				location = root.capital_province
			}
		}

		if = {
			limit = {
				diplomacy >= 20
			}
			spawn_army = {
				name = succession_crisis_default_army_name
				men_at_arms = {
					type = armored_footmen
					stacks = 2
				}
				men_at_arms = {
					type = armored_horsemen
					stacks = 1
				}
				levies = 1000
				inheritable = no
				location = root.capital_province
			}
		}

		add_character_flag = free_army_used
	}
}