﻿# 成立海外 主效果+转文化
form_outremer_main_scripted_effect = {
	add_prestige = 2500 #medium_prestige_gain
	add_piety = 2500 #medium_piety_gain
	dynasty ?= { add_dynasty_prestige = 5000 }
	#Saving Scope to refer to it fervor localization
	title:e_outremer = {
		save_scope_as = outremer_title
	}
	faith = {
		change_fervor = {
			value = 15
			desc = fervor_gain_formed_outremer
		}
	}
	create_title_and_vassal_change = {
		type = created
		save_scope_as = change
		add_claim_on_loss = no
	}
	title:e_outremer = {
		change_title_holder = {
			holder = root
			change = scope:change
		}
		hidden_effect = {
			copy_title_history = title:k_jerusalem
		}
	}
	resolve_title_and_vassal_change = scope:change
	hidden_effect = { set_primary_title_to = title:e_outremer }
	if = { #The Sunni Caliphate is dismantled
		limit = {
			faith:ashari = { exists = religious_head }
		}
		root = { destroy_title = title:d_sunni }
	}
	culture = {	save_scope_as = former_culture }
	capital_county.title_province.culture = { save_scope_as = capital_culture }

	# If the player's capital is Arabic and the player is not, hybridize with the capital culture
	if = {
		limit = {
			scope:capital_culture != scope:former_culture
			NOT = { scope:former_culture = { has_cultural_pillar = heritage_arabic } }
			scope:capital_culture = { has_cultural_pillar = heritage_arabic }
			culture = {
				OR = {
					is_hybrid_culture = no
					AND = {
						NOT = { has_cultural_pillar = heritage_arabic }
						NOT = { any_parent_culture = { has_cultural_pillar = heritage_arabic } }
					}
				}
			}
		}
		scope:capital_culture = { save_scope_as = hybrid_culture }
		create_hybrid_culture = scope:capital_culture
	}

	# If the player has not become Arabic, hybridize with Mashiriqi (Levantine)
	else_if = {
		limit = {
			NOT = { scope:former_culture = { has_cultural_pillar = heritage_arabic } }
			culture = {
				OR = {
					is_hybrid_culture = no
					AND = {
						NOT = { has_cultural_pillar = heritage_arabic }
						NOT = { any_parent_culture = { has_cultural_pillar = heritage_arabic } }
					}
				}
			}
		}
		culture:levantine = { save_scope_as = hybrid_culture }
		create_hybrid_culture = culture:levantine
	}

	# If the player has become Arabic, hybridize with Occitan
	else_if = {
		limit = {
			culture = {
				OR = {
					is_hybrid_culture = no
					AND = {
						NOT = { has_cultural_pillar = heritage_arabic }
						NOT = { any_parent_culture = { has_cultural_pillar = heritage_arabic } }
					}
				}
			}
		}
		culture:occitan = { save_scope_as = hybrid_culture }
		create_hybrid_culture = culture:occitan
	}
	#If the player is already a European-Arabic hybrid, just save the existing culture
	else = {
		scope:former_culture = { save_scope_as = new_culture }
	}

	if = {
		limit = { exists = scope:new_culture }
		capital_county = { set_county_culture = scope:new_culture }
		scope:new_culture = {
			if = {
				limit = {
					OR = {
						has_cultural_pillar = heritage_frankish
						any_parent_culture = { has_cultural_pillar = heritage_frankish }
					}
				}
				set_name_list = name_list_outremer
			}
			if = {
				limit = {
					NOT = { has_innovation = innovation_men_at_arms }
				}
				add_innovation = innovation_men_at_arms
			}
			if = {
				limit = {
					NOT = { has_innovation = innovation_desert_tactics }
				}
				add_innovation = innovation_desert_tactics
			}
			hidden_effect = {
				if = {
					limit = {
						NOT = { has_same_culture_language = scope:former_culture }
					}
					set_language_from = scope:former_culture
				}
				if = {
					limit = {
						exists = scope:hybrid_culture
						NOT = { has_same_culture_heritage = scope:hybrid_culture }
					}
					set_heritage_from = scope:hybrid_culture
				}
			}
		}
	}
	else = {
		show_as_tooltip = {
			if = {
				limit = { exists = scope:hybrid_culture }
				custom_tooltip = outremer_decision_hybrid_tt
			}
		}
	}
	if = { #销毁阿拉伯帝国
		limit = {
			exists = title:e_arabia.holder
		}
		title:e_arabia.holder = { destroy_title = title:e_arabia }
	}
}

# 成立海外 洗法理
form_outremer_dejure_scripted_effect = {
			save_scope_as = scoped_ruler
			# De jure shifts.
			# title:k_jerusalem = {
			# 	set_de_jure_liege_title = title:e_outremer
			# }
			# title:k_syria = {
			# 	set_de_jure_liege_title = title:e_outremer
			# }
			title:k_jazira = {
				set_de_jure_liege_title = title:e_outremer
			}
			title:k_mesopotamia = {
				set_de_jure_liege_title = title:e_outremer
			}
			# title:k_arabia = {
			# 	set_de_jure_liege_title = title:e_outremer
			# }
			# title:k_yemen = {
			# 	set_de_jure_liege_title = title:e_outremer
			# }
			#Saving the title scope for loc purposes
			title:e_outremer = { save_scope_as = outremer_title }
			faith:ashari.religion = {
				every_faith = {
					change_fervor = {
						value = -30
						desc = fervor_gain_formed_outremer
					}
				}
			}
			# every_held_title = { # Should shift all dejure of all Empires owned at the time.
			# 	title_tier = empire
			# 	every_in_de_jure_hierarchy = {
			# 		limit = {
			# 			tier = tier_kingdom
			# 		}
			# 		set_de_jure_liege_title = title:e_outremer

			# 	}
			# }
			# every_held_title = { # And any other held Kingdom.
			# 	title_tier = kingdom
			# 	limit = {
			# 		tier = tier_kingdom
			# 	}
			# 	set_de_jure_liege_title = title:e_outremer
			# }
			if = {
				limit = {
					completely_controls = title:k_israel # Just in case...
				}
				title:k_israel = {
					set_de_jure_liege_title = title:e_outremer
				}
			}
			if = {
				limit = {
					completely_controls = title:k_egypt
				}
				title:k_egypt = {
					set_de_jure_liege_title = title:e_outremer
				}
			}
			else_if = { # Otherwise just switch Sinai to Jerusalem
				limit = {
					NOT = { completely_controls = title:k_egypt }
				}
				title:d_sinai = {
					set_de_jure_liege_title = title:k_jerusalem
				}
			}
			legend_seed_new_title_effect = yes
			title:e_arabia = { # 只转移阿拉伯帝国
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom
					}
					set_de_jure_liege_title = title:e_outremer
				}
			}
}

# 成立天国皇朝
create_empire_of_heaven_effect = {
	save_scope_as = new_hegemon
	scope:new_hegemon = {
		# Get the title and assorted rewards
		get_title = title:h_dar_al_islam
		title:h_dar_al_islam = {
			copy_title_history = title:e_outremer
			set_title_color = { 200 200 200 }
			# set_title_name = h_outremer
			set_capital_county = title:c_jerusalem
		}
		add_prestige = 7500
		dynasty ?= { add_dynasty_prestige = 15000 }
		
		# 销毁所有伊斯兰教信仰领袖头衔
		custom_tooltip = {
			text = empire_of_heaven_destroy_head_of_faith_desc
			religion:islam_religion = {
				every_faith = {
					if = {
						limit = {
							has_doctrine = doctrine_temporal_head
						}
						remove_doctrine = doctrine_temporal_head
						add_doctrine = doctrine_no_head
					}
					else_if = {
						limit = {
							has_doctrine = doctrine_spiritual_head
						}
						remove_doctrine = doctrine_spiritual_head
						add_doctrine = doctrine_no_head
					}
					remove_religious_head_title = yes
				}
			}
		}

		# 如果信仰拥有世俗领袖，那么整合到主头衔里
		hidden_effect = {
			if = {
				limit = { exists = var:old_hof_title_root }
				destroy_title = var:old_hof_title_root
				remove_variable = old_hof_title_root
				faith = { set_religious_head_title = title:h_dar_al_islam }
			}
		}
		
		# Make all held empires de jure titles
		every_held_title = {
			limit = {
				tier = tier_empire
			}
			set_de_jure_liege_title = title:h_dar_al_islam
		}
	}
	
	# Let's also make all fully controlled empires de jure title, even if you don't hold them
	every_empire = {
		if = {
			limit = {
				is_titular = no
				trigger_if = {
					limit = { exists = holder }
					holder != scope:new_hegemon
				}
				scope:new_hegemon = { completely_controls = prev }
			}
			set_de_jure_liege_title = title:h_dar_al_islam
		}
	}
	set_global_variable = {
		name = created_dar_al_islam
		value = yes
	}
	# 向领地传教
	hidden_effect = {
		random = {
			chance = 50
			every_held_title = {
				title_tier = county
				limit = {
					faith != root.faith
				}
				set_county_faith = root.faith
			}
		}
		every_vassal = { # Muslims abandon Faith.
			limit = {
				faith.religion = religion:islam_religion
				NOT = { has_trait = zealous }
			}
			random = {
				chance = 50
				set_character_faith = root.faith
				every_held_title = {
					title_tier = county
					set_county_faith = root.faith
				}
			}
		}
	}
}

# 成立埃兰沙赫尔
create_eranshahr_effect = {
	save_scope_as = new_hegemon
	scope:new_hegemon = {
		# Get the title and assorted rewards
		get_title = title:h_dar_al_islam
		title:h_dar_al_islam = {
			copy_title_history = title:e_persia
			set_title_color = { 60 10 55 }
			set_title_name = h_eranshahr
			set_capital_county = title:c_baghdad
		}
		add_prestige = 7500
		dynasty ?= { add_dynasty_prestige = 15000 }
		
		# 销毁所有伊斯兰教信仰领袖头衔
		religion:islam_religion = {
			every_faith = {
				if = {
					limit = {
						exists = religious_head
					}
					religious_head = {
						add_to_list = eoh_former_islamic_hofs
						set_variable = {
							name = old_hof_title
							value = faith.religious_head_title
						}
					}
				}
			}
		}
		custom_tooltip = {
			text = empire_of_heaven_destroy_head_of_faith_desc
			religion:islam_religion = {
				every_faith = {
					if = {
						limit = {
							has_doctrine = doctrine_temporal_head
						}
						remove_doctrine = doctrine_temporal_head
						add_doctrine = doctrine_no_head
					}
					else_if = {
						limit = {
							has_doctrine = doctrine_spiritual_head
						}
						remove_doctrine = doctrine_spiritual_head
						add_doctrine = doctrine_no_head
					}
					
				}
			}
		}
		hidden_effect = {
			if = {
				limit = { exists = var:old_hof_title }
				destroy_title = var:old_hof_title
				remove_variable = old_hof_title
			}
		}
		
		# Make all held empires de jure titles
		every_held_title = {
			limit = {
				tier = tier_empire
			}
			set_de_jure_liege_title = title:h_dar_al_islam
		}
	}
	
	# Let's also make all fully controlled empires de jure title, even if you don't hold them
	every_empire = {
		if = {
			limit = {
				is_titular = no
				trigger_if = {
					limit = { exists = holder }
					holder != scope:new_hegemon
				}
				scope:new_hegemon = { completely_controls = prev }
			}
			set_de_jure_liege_title = title:h_dar_al_islam
		}
	}
	set_global_variable = {
		name = created_dar_al_islam
		value = yes
	}
	# 向领地传教
	hidden_effect = {
		random = {
			chance = 50
			every_held_title = {
				title_tier = county
				limit = {
					faith != root.faith
				}
				set_county_faith = root.faith
			}
		}
		every_vassal = { # Muslims abandon Faith.
			limit = {
				faith.religion = religion:islam_religion
				NOT = { has_trait = zealous }
			}
			random = {
				chance = 50
				set_character_faith = root.faith
				every_held_title = {
					title_tier = county
					set_county_faith = root.faith
				}
			}
		}
	}
	# 侠义结社替换为不死军
	show_as_tooltip = {
		culture = {
			if = {
				limit = { has_cultural_tradition = tradition_futuwaa }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_futuwaa
					add_culture_tradition = tradition_the_immortals
				}
			}
			else_if = {
				limit = { has_cultural_tradition = tradition_fp3_fierce_independence }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_fp3_fierce_independence
					add_culture_tradition = tradition_the_immortals
				}
			}
			else_if = {
				limit = { has_cultural_tradition = tradition_fp3_pragmatic_creed }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_fp3_pragmatic_creed
					add_culture_tradition = tradition_the_immortals
				}
			}
			else_if = {
				limit = { has_cultural_tradition = tradition_fp3_frontier_warriors }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_fp3_frontier_warriors
					add_culture_tradition = tradition_the_immortals
				}
			}
			else = {
				custom_tooltip = {
					text = unlocks_the_immortals_tradition_tooltip
					add_culture_tradition = tradition_the_immortals
				}
			}
		}
	}
	hidden_effect = {
		every_culture_global = {
			limit = {
				has_cultural_pillar = heritage_iranian
			}
			if = {
				limit = { has_cultural_tradition = tradition_futuwaa }
				remove_culture_tradition = tradition_futuwaa
			}
			else_if = {
				limit = { has_cultural_tradition = tradition_fp3_fierce_independence }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_fp3_fierce_independence
				}
			}
			else_if = {
				limit = { has_cultural_tradition = tradition_fp3_pragmatic_creed }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_fp3_pragmatic_creed
				}
			}
			else_if = {
				limit = { has_cultural_tradition = tradition_fp3_frontier_warriors }
				custom_tooltip = {
					text = tradition_the_immortals_tt
					remove_culture_tradition = tradition_fp3_frontier_warriors
				}
			}
			add_culture_tradition = tradition_the_immortals
		}
	}
}

# 成立达尔伊斯兰
create_dar_al_islam_effect = {
	save_scope_as = new_hegemon
	scope:new_hegemon = {
		# Get the title and assorted rewards
		get_title = title:h_dar_al_islam
		# 改名
		hidden_effect = {
			title:h_dar_al_islam = {
				copy_title_history = root.faith.religious_head_title
				set_title_name = h_dar_al_islam_vanilla
			}
		}
		add_prestige = 7500
		dynasty ?= { add_dynasty_prestige = 15000 }
		
		# Become the head of faith of all islamic faiths that aren't hostile or evil
		custom_tooltip = {
			text = dar_al_islam_become_head_of_faith_desc
			faith.religion = {
				every_faith = {
					limit = {
						faith_hostility_level = {
							target = scope:new_hegemon.faith
							value < faith_hostile_level
						}
					}
					religious_head = { # Destroy the old head of faith title, but there's no need to show it # 添加的部分 
						destroy_title = faith.religious_head_title
					}
					if = {
						limit = {
							has_doctrine = doctrine_no_head
						}
						remove_doctrine = doctrine_no_head
						add_doctrine = doctrine_temporal_head
					}
					else_if = {
						limit = {
							has_doctrine = doctrine_spiritual_head
						}
						remove_doctrine = doctrine_spiritual_head
						add_doctrine = doctrine_temporal_head
					}
					if = {
						limit = {
							has_doctrine = doctrine_theocracy_temporal
						}
						remove_doctrine = doctrine_theocracy_temporal
						add_doctrine = doctrine_theocracy_lay_clergy
					}
					set_religious_head_title = title:h_dar_al_islam
					remove_variable = old_hof_title # 去除无用变量
				}
			}
		}
		
		# Destroy the old head of faith title, but there's no need to show it
		# hidden_effect = {
		# 	if = {
		# 		limit = { exists = var:old_hof_title }
		# 		destroy_title = var:old_hof_title
		# 		remove_variable = old_hof_title
		# 	}
		# }
		
		# Show conversion bonus
		custom_tooltip = dar_al_islam_muslim_conversion_desc # Bonus is applied in religion_demand_conversion_default_modifier
		
		# Enable unlimited subjugations
		custom_tooltip = {
			text = dar_al_islam_subjugation_expanded_desc
			house = {
				set_variable = {
					name = subjugations_expanded
					value = yes
				}
			}
		}
		
		# Show faction bonus
		custom_tooltip = dar_al_islam_faction_desc # Actual effect is set up in the faction itself
		
		# Make all held empires de jure titles
		every_held_title = {
			limit = {
				tier = tier_empire
			}
			set_de_jure_liege_title = title:h_dar_al_islam
		}
	}
	
	# Let's also make all fully controlled empires de jure title, even if you don't hold them
	every_empire = {
		if = {
			limit = {
				is_titular = no
				trigger_if = {
					limit = { exists = holder }
					holder != scope:new_hegemon
				}
				scope:new_hegemon = { completely_controls = prev }
			}
			set_de_jure_liege_title = title:h_dar_al_islam
		}
	}
	set_global_variable = {
		name = created_dar_al_islam
		value = yes
	}
	# 替换传统，解锁古拉姆
	custom_tooltip = dar_al_islam_unlocked_ghilman_desc
	culture = {
		if = {
			limit = { has_cultural_tradition = tradition_mubarizuns }
			remove_culture_tradition = tradition_mubarizuns
			add_culture_tradition = tradition_muslim_warrior
		}
	}
}

# 重建哈里发国
restore_sunni_caliphate_scripted_effect = {
	add_piety = major_piety_gain
	save_scope_as = reformer
	create_title_and_vassal_change = {
		type = returned
		save_scope_as = change
		add_claim_on_loss = no
	}
	title:d_sunni = {
		save_scope_as = sunni_caliphate
		change_title_holder = {
			holder = scope:reformer
			change = scope:change
		}
	}
	resolve_title_and_vassal_change = scope:change
	if = {
		limit = {
			has_global_variable = created_dar_al_islam
		}
		faith.religion = {
			every_faith = {
				limit = {
					faith_hostility_level = {
						target = scope:reformer.faith
						value < faith_hostile_level
					}
				}
				if = {
					limit = {
						has_doctrine = doctrine_no_head
					}
					remove_doctrine = doctrine_no_head
					add_doctrine = doctrine_temporal_head
				}
				if = {
					limit = {
						has_doctrine = doctrine_theocracy_temporal
					}
					remove_doctrine = doctrine_theocracy_temporal
					add_doctrine = doctrine_theocracy_lay_clergy
				}
				change_fervor = {
					value = 30
					desc = fervor_gain_restored_sunni_caliphate
				}
				set_religious_head_title = title:d_sunni
			}
		}
	}
	else = {
		faith:ashari = {
			change_fervor = {
				value = 15
				desc = fervor_gain_restored_sunni_caliphate
			}
		}
	}
}

# 确立拜占庭立足点/建立拉丁帝国
secure_byzantium_foothold_scripted_effect = {
	add_prestige = medium_prestige_gain
	dynasty ?= { add_dynasty_prestige = 2500 }
	save_scope_as = scoped_ruler
	# 创建拉丁帝国头衔
	create_title_and_vassal_change = {
		type = created
		save_scope_as = change
		add_claim_on_loss = no
	}
	title:e_latin_empire = {
		save_scope_as = latin_empire
		change_title_holder = {
			holder = scope:scoped_ruler
			change = scope:change
		}
	}
	resolve_title_and_vassal_change = scope:change
	hidden_effect = { set_primary_title_to = title:e_latin_empire }
	# 转移法理
	every_held_title = {
		limit = {
			tier = tier_kingdom
			de_jure_liege = title:e_byzantium
			root = { completely_controls = prev }
		}
		set_de_jure_liege_title = title:e_latin_empire
	}
	custom_tooltip = gain_latin_dominion_decision_tt
	custom_tooltip = latin_dominion_decision_warning_tt
	# trigger_event = { id = ep3_frankokratia_events.0080 days = 1 }
	custom_tooltip = {
		text = launch_frankokratia_conquest_tt
		set_variable = launch_frankokratia_invasion_war
	}
	custom_tooltip = frankokratia_invasion_war_set_de_jure_effect_tt
	# faith = {
	# 	activate_holy_site = constantinople
	# 	activate_holy_site = alexandria
	# 	activate_holy_site = antioch
	# }
}

# 拉丁入侵胜利后洗法理
frankokratia_invasion_war_set_de_jure_effect = {
	title:e_byzantium ?= { 
		every_in_de_jure_hierarchy = {
			limit = {
				tier = tier_kingdom
				NOT = { this = title:e_byzantium }
				any_de_jure_county = {
					percent >= 0.8
					holder.top_liege = {
						this = root
					}
				}
			}
			add_to_list = frankokratia_invasion_kingdom
			# set_de_jure_liege_title = title:e_latin_empire
		}
		every_in_list = {
			list = frankokratia_invasion_kingdom
			set_de_jure_liege_title = title:e_latin_empire
			every_de_jure_county = {
				custom = custom.every_county_latin_kingdom
				limit = {
					exists = holder
					holder.top_liege = {
						this = root
					}
					holder = {
						NOT = {
							is_at_war_with = root
						}
					}
				}
				change_county_control = medium_county_control_gain
				if = {
					limit = {
						culture = {
							NOR = {
								this = root.culture
								is_in_list = kingdom_cultures
							}
						}
					}
					culture = {
						add_to_list = kingdom_cultures
					}
				}
				every_in_list = {
					list = kingdom_cultures
					change_cultural_acceptance = {
						target = root.culture
						value = medium_cultural_acceptance_value
						desc = cultural_acceptance_latins_legitimized
					}
				}
				if = {
					limit = {
						holder ?= {
							this != root
						}
					}
					reverse_add_opinion = {
						target = holder
						modifier = loyalty_opinion
						opinion = 40
					}
				}
			}
		}
		else_if = {
			limit = {
				government_allows = administrative
			}
			change_influence = major_influence_gain
		}
		else = {
			add_legitimacy = medium_legitimacy_gain
		}
	}
}

# 拉丁帝国成为正统（迫真）
frankokratia_victory_scripted_effect = {
	save_scope_as = scoped_ruler
	# 奖励
	add_prestige = 5000
	dynasty ?= { add_dynasty_prestige = 5000 }

	# 和你的帝国说再见吧
	if = {
		limit = { exists = title:e_byzantium.holder }
		title:e_byzantium.holder = { save_scope_as = byz_emp }
		destroy_title = title:e_byzantium
	}
	else = {
		culture:greek.culture_head ?= { save_scope_as = byz_emp }
	}
	set_global_variable = {
		name = latin_empire_become_roman_empire
		value = yes
	}
	
	# 洗法理
	hidden_effect = {
		title:e_byzantium ?= { 
			every_in_de_jure_hierarchy = {
				limit = {
					OR = {
						this = title:k_venice
						this = title:k_sicily
					}
				}
				set_de_jure_liege_title = title:e_italy
			}
			every_in_de_jure_hierarchy = {
				limit = {
					tier = tier_kingdom
					NOT = { this = title:e_byzantium }
					NOT = { this = title:k_venice }
					NOT = { this = title:k_sicily }
				}
				set_de_jure_liege_title = title:e_latin_empire
			}
		}
	}

	# 拉 丁 化
	hidden_effect = {
		random = {
			chance = 50
			every_held_title = {
				title_tier = county
				limit = {
					faith != root.faith
				}
				set_county_faith = root.faith
			}
		}
		every_vassal = {
			limit = {
				faith.religion = root.faith.religion
				faith != root.faith
				NOT = { has_trait = zealous }
			}
			random = {
				chance = 50
				set_character_faith = root.faith
				every_held_title = {
					title_tier = county
					set_county_faith = root.faith
				}
			}
		}
	}
}

# 成立罗马 拉丁
create_roman_empire_latin_scripted_effect = {
	add_trait = augustus
	#Create Roman Empire, shift dejure/history/laws, destroy e_italy.
	hidden_effect = {
		every_held_title = { #Should shift all dejure of all Empires owned at the time.
			title_tier = empire

			set_de_jure_liege_title = title:h_roman_empire
		}
		every_empire = {
			limit = {
				NOT = { exists = hegemony }
				any_de_jure_county = {
					percent >= 0.6
					holder = {
						OR = {
							this = root
							any_liege_or_above = { this = root }
						}
					}
				}
			}
			set_de_jure_liege_title = title:h_roman_empire
		}
	}
	split_byzantine_empire_effect = yes
	create_title_and_vassal_change = {
		type = created
		save_scope_as = change
		add_claim_on_loss = no
	}
	title:h_roman_empire = {
		change_title_holder = {
			holder = root
			change = scope:change
		}
		set_variable = {
			name = variable_restored_latin #Used for flavor later.
			value = yes
		}
		copy_title_history = title:e_latin_empire
	}
	resolve_title_and_vassal_change = scope:change
	if = { # Move your Title MaAs to your new title if you have any
		limit = {
			government_allows = administrative
			primary_title = {
				any_title_maa_regiment = { }
			}
		}
		hidden_effect = {
			primary_title = { transfer_title_maa_ownership = title:h_roman_empire }
		}
	}
	if = { # If you have founded the Varangian Guard, you get to keep the benefits (you are not likely to have done it here, but better safe than sorry)
		limit = {
			primary_title = { has_variable = founded_varangian_guard }
		}
		hidden_effect = {
			title:h_roman_empire = { set_variable = founded_varangian_guard }
		}
	}
	hidden_effect = { set_primary_title_to = title:h_roman_empire }
	every_held_title = { #Should destroy all other Empires owned at the time.
		title_tier = empire

		root = { destroy_title = prev }
	}
	if = { #Automatically move capital to Rome.
		limit = {
			NOT = { capital_county = { this = title:c_roma } }
			exists = title:h_roman_empire.holder
		}
		hidden_effect = {
			if = { #Usurp if not held personally.
				limit = {
					NOT = { title:c_roma.holder = { this = root } }
				}
				create_title_and_vassal_change = {
					type = returned
					save_scope_as = change
					add_claim_on_loss = no
				}
				title:c_roma = {
					change_title_holder = {
						holder = root
						change = scope:change
					}
				}
				resolve_title_and_vassal_change = scope:change
			}
		}
		title:h_roman_empire.holder = { set_realm_capital = title:c_roma }
	}
	hidden_effect = {
		create_story = restoring_roman_provinces_story
		add_character_flag = flag_restorer_of_rome #used for Eulogy.
	}
}

# 成立罗马重画法理 加入拉丁帝国的部分
split_byzantine_empire_effect = {
	hidden_effect = {
		every_sub_realm_title = { # First we check for held titles in the realm
			limit = {
				tier = tier_kingdom
				NOR = {
					de_jure_liege = title:e_illyria
					de_jure_liege = title:e_macedonia
					de_jure_liege = title:e_anatolia
					de_jure_liege = title:e_oriens
					de_jure_liege = title:e_aegyptus
					de_jure_liege = title:e_africa
				}
			}
			if = {
				limit = {
					title:e_italy ?= { is_titular = no }
					OR = {
						title:k_trinacria ?= this
						title:k_sicily ?= this
						title:k_naples ?= this
						title:k_venice ?= this
						title:k_romagna ?= this
						title:k_sardinia ?= this
						title:k_italy ?= this
					}
				}
				set_de_jure_liege_title = title:e_italy
				title:e_italy = { set_de_jure_liege_title = title:h_roman_empire }
			}
			if = {
				limit = {
					OR = {
						title:k_trinacria ?= this
						title:k_epirus ?= this
						title:k_croatia ?= this
						title:k_serbia ?= this
						title:k_bosnia ?= this
						title:k_sicily ?= this
						title:k_venice ?= this
						title:k_naples ?= this
					}
				}
				set_de_jure_liege_title = title:e_illyria
				title:e_illyria = { set_de_jure_liege_title = title:h_roman_empire }
			}
			if = {
				limit = {
					OR = {
						title:k_thessalonika ?= this
						title:k_hellas ?= this
						title:k_krete ?= this
						title:k_bulgaria ?= this
					}
				}
				set_de_jure_liege_title = title:e_macedonia
				title:e_macedonia = { set_de_jure_liege_title = title:h_roman_empire }
			}
			if = {
				limit = {
					OR = {
						title:k_saruhan ?= this
						title:k_tekke ?= this
						title:k_trebizond ?= this
						title:k_ottoman ?= this
						title:k_rum ?= this
						title:k_mentese ?= this
						title:k_karaman ?= this
						title:k_germiyan ?= this
						title:k_eretnid ?= this
						title:k_candar ?= this
						title:k_nikaea ?= this
						title:k_pontus ?= this
						title:k_armenia ?= this
						title:k_georgia ?= this
						title:k_armenian_principality ?= this
						title:k_old_armenia ?= this
						title:k_anatolia ?= this
						title:k_aydin ?= this
					}
				}
				set_de_jure_liege_title = title:e_anatolia
				title:e_anatolia = { set_de_jure_liege_title = title:h_roman_empire }
			}
			if = {
				limit = {
					exists = title:e_oriens
					OR = {
						title:k_syria ?= this
						title:k_jerusalem ?= this
						title:k_cyprus ?= this
						title:k_jazira ?= this
						title:k_mesopotamia ?= this
						title:k_arabia ?= this
						title:k_yemen ?= this
						title:k_cyprus ?= this
					}
				}
				set_de_jure_liege_title = title:e_oriens
				title:e_oriens = { set_de_jure_liege_title = title:h_roman_empire }
			}
			if = {
				limit = {
					exists = title:e_aegyptus
					OR = {
						title:k_egypt ?= this
						title:k_blemmyia ?= this
						title:k_nubia ?= this
						title:k_abyssinia ?= this
					}
				}
				set_de_jure_liege_title = title:e_aegyptus
				title:e_aegyptus = { set_de_jure_liege_title = title:h_roman_empire }
			}
			if = {
				limit = {
					exists = title:e_africa
					OR = {
						title:k_africa ?= this
						title:k_tahert ?= this
						title:k_maghreb ?= this
					}
				}
				set_de_jure_liege_title = title:e_africa
				title:e_africa = { set_de_jure_liege_title = title:h_roman_empire }
			}
		}
		title:e_byzantium = { # Then we check for de jure titles of Byzantium
			if = { 
				limit = {
					OR = {
						NOT = { exists = holder }
						holder ?= root
					}
				}
				every_in_de_jure_hierarchy = {
					limit = {
						title:e_italy ?= { is_titular = no }
						tier = tier_kingdom
						OR = {
							title:k_trinacria ?= this
							title:k_sicily ?= this
							title:k_naples ?= this
							title:k_venice ?= this
							title:k_romagna ?= this
							title:k_sardinia ?= this
							title:k_italy ?= this
						}
					}
					set_de_jure_liege_title = title:e_italy
					title:e_italy = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom	
						OR = {
							title:k_trinacria ?= this
							title:k_epirus ?= this
							title:k_croatia ?= this
							title:k_serbia ?= this
							title:k_bosnia ?= this
							title:k_sicily ?= this
							title:k_venice ?= this
							title:k_naples ?= this
						}
					}
					set_de_jure_liege_title = title:e_illyria
					title:e_illyria = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom	
						OR = {
							title:k_thessalonika ?= this
							title:k_hellas ?= this
							title:k_krete ?= this
							title:k_bulgaria ?= this
						}
					}
					set_de_jure_liege_title = title:e_macedonia
					title:e_macedonia = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom
						OR = {
							title:k_saruhan ?= this
							title:k_tekke ?= this
							title:k_trebizond ?= this
							title:k_ottoman ?= this
							title:k_rum ?= this
							title:k_mentese ?= this
							title:k_karaman ?= this
							title:k_germiyan ?= this
							title:k_eretnid ?= this
							title:k_candar ?= this
							title:k_nikaea ?= this
							title:k_pontus ?= this
							title:k_armenia ?= this
							title:k_georgia ?= this
							title:k_armenian_principality ?= this
							title:k_old_armenia ?= this
							title:k_anatolia ?= this
							title:k_aydin ?= this
						}
					}
					set_de_jure_liege_title = title:e_anatolia
					title:e_anatolia = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						exists = title:e_oriens
						tier = tier_kingdom
						OR = {
							title:k_syria ?= this
							title:k_jerusalem ?= this
							title:k_jazira ?= this
							title:k_mesopotamia ?= this
							title:k_arabia ?= this
							title:k_yemen ?= this
							title:k_cyprus ?= this
						}
					}
					set_de_jure_liege_title = title:e_oriens
					title:e_oriens = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						exists = title:e_aegyptus
						tier = tier_kingdom
						OR = {
							title:k_egypt ?= this
							title:k_blemmyia ?= this
							title:k_nubia ?= this
							title:k_abyssinia ?= this
						}
					}
					set_de_jure_liege_title = title:e_aegyptus
					title:e_aegyptus = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						exists = title:e_africa
						tier = tier_kingdom
						OR = {
							title:k_africa ?= this
							title:k_tahert ?= this
							title:k_maghreb ?= this
						}
					}
					set_de_jure_liege_title = title:e_africa
					title:e_africa = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom
					}
					if = {
						limit = {
							any_title_to_title_neighboring_and_across_water_empire = {
								count >= 1
							}
						}
						random_title_to_title_neighboring_and_across_water_empire = {
							save_scope_as = new_empire_de_jure
						}
						set_de_jure_liege_title = scope:new_empire_de_jure
					}
				}
			}
		}
		# 给拉丁帝国做一样的
		title:e_latin_empire = { # Then we check for de jure titles of Byzantium
			if = { 
				limit = {
					OR = {
						NOT = { exists = holder }
						holder ?= root
					}
				}
				every_in_de_jure_hierarchy = {
					limit = {
						title:e_italy ?= { is_titular = no }
						tier = tier_kingdom
						OR = {
							title:k_trinacria ?= this
							title:k_sicily ?= this
							title:k_naples ?= this
							title:k_venice ?= this
							title:k_romagna ?= this
							title:k_sardinia ?= this
							title:k_italy ?= this
						}
					}
					set_de_jure_liege_title = title:e_italy
					title:e_italy = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom	
						OR = {
							title:k_trinacria ?= this
							title:k_epirus ?= this
							title:k_croatia ?= this
							title:k_serbia ?= this
							title:k_bosnia ?= this
							title:k_sicily ?= this
							title:k_venice ?= this
							title:k_naples ?= this
						}
					}
					set_de_jure_liege_title = title:e_illyria
					title:e_illyria = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom	
						OR = {
							title:k_thessalonika ?= this
							title:k_hellas ?= this
							title:k_krete ?= this
							title:k_bulgaria ?= this
						}
					}
					set_de_jure_liege_title = title:e_macedonia
					title:e_macedonia = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom
						OR = {
							title:k_saruhan ?= this
							title:k_tekke ?= this
							title:k_trebizond ?= this
							title:k_ottoman ?= this
							title:k_rum ?= this
							title:k_mentese ?= this
							title:k_karaman ?= this
							title:k_germiyan ?= this
							title:k_eretnid ?= this
							title:k_candar ?= this
							title:k_nikaea ?= this
							title:k_pontus ?= this
							title:k_armenia ?= this
							title:k_georgia ?= this
							title:k_armenian_principality ?= this
							title:k_old_armenia ?= this
							title:k_anatolia ?= this
							title:k_aydin ?= this
						}
					}
					set_de_jure_liege_title = title:e_anatolia
					title:e_anatolia = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						exists = title:e_oriens
						tier = tier_kingdom
						OR = {
							title:k_syria ?= this
							title:k_jerusalem ?= this
							title:k_jazira ?= this
							title:k_mesopotamia ?= this
							title:k_arabia ?= this
							title:k_yemen ?= this
							title:k_cyprus ?= this
						}
					}
					set_de_jure_liege_title = title:e_oriens
					title:e_oriens = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						exists = title:e_aegyptus
						tier = tier_kingdom
						OR = {
							title:k_egypt ?= this
							title:k_blemmyia ?= this
							title:k_nubia ?= this
							title:k_abyssinia ?= this
						}
					}
					set_de_jure_liege_title = title:e_aegyptus
					title:e_aegyptus = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						exists = title:e_africa
						tier = tier_kingdom
						OR = {
							title:k_africa ?= this
							title:k_tahert ?= this
							title:k_maghreb ?= this
						}
					}
					set_de_jure_liege_title = title:e_africa
					title:e_africa = { set_de_jure_liege_title = title:h_roman_empire }
				}
				every_in_de_jure_hierarchy = {
					limit = {
						tier = tier_kingdom
					}
					if = {
						limit = {
							any_title_to_title_neighboring_and_across_water_empire = {
								count >= 1
							}
						}
						random_title_to_title_neighboring_and_across_water_empire = {
							save_scope_as = new_empire_de_jure
						}
						set_de_jure_liege_title = scope:new_empire_de_jure
					}
				}
			}
		}
	}
}
