﻿ep2_holy_site_jerusalem = {
	background = { #MENA generic holy site
		reference = "gfx/interface/illustrations/event_scenes/ep2_holysite_jerusalem.dds"
		environment = "environment_generic_holy_site_mena"
		ambience = "event:/DLC/EP2/SFX/Events/Backgrounds/evn_background_holysite_mena"
	}
}
