﻿namespace = db_story_event_legends

# DB Legend Ending Events

#Ysmir Ending Story Event
db_story_event_legends.0001 = {
	type = character_event
	window = fullscreen_event
	title = db_story_event_legends.0001.t
	
	desc = {
		desc = db_story_event_legends.0001.desc.intro
    	desc = db_story_event_legends.0001.desc
    }
	
	theme = legend
	override_background = { reference = db_ysmir_event_story }
	override_sound = { reference = "event:/DLC/FP4/SFX/UI/Unique/sfx_ui_spread_legend" }

	immediate = {
		play_music_cue = mx_cue_legend
		set_variable = {
			name = finished_legend_var
			value = scope:promoted_legend
		}
		scope:promoted_legend = { set_variable = my_legend_var }
	}
	option = {
		name = db_story_event_legends.0001.a
		clicksound = "event:/DLC/FP2/SFX/UI/fp2_struggle_start_select"
	}
}

#Talos Ending Story Event
db_story_event_legends.0002 = {
	type = character_event
	window = fullscreen_event
	title = db_story_event_legends.0002.t
	
	desc = {
		desc = db_story_event_legends.0002.desc.intro
    	desc = db_story_event_legends.0002.desc
    }
	
	theme = legend
	override_background = { reference = db_talos_event_story }
	override_sound = { reference = "event:/DLC/FP4/SFX/UI/Unique/sfx_ui_spread_legend" }

	immediate = {
		play_music_cue = mx_cue_legend
		set_variable = {
			name = finished_legend_var
			value = scope:promoted_legend
		} 
		scope:promoted_legend = { set_variable = my_legend_var }
	}
	
	option = {
		name = db_story_event_legends.0002.a
		clicksound = "event:/DLC/FP2/SFX/UI/fp2_struggle_start_select"
	}
}
