﻿
dragon_soul = {
	icon = {
		reference = "gfx/interface/icons/event_types/dragon_soul.dds"
	}
	sound = {
		reference = "event:/SFX/Events/Themes/sfx_event_theme_type_domain"
	}
	background = {		
		reference = absorbtion
	}
}

dragon_of_the_north = {
	icon = {
		reference = "gfx/interface/icons/event_types/ysmir_event.dds"
	}
	sound = {
		reference = "event:/SFX/Events/Themes/sfx_event_theme_type_domain"
	}
	background = {		
		reference = tablets
	}
}