﻿heartlands = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/heartlands.dds"
		environment = "environment_event_garden" 
		ambience = "event:/SFX/Events/Backgrounds/deciduous_forest_day"
	}
}

absorbtion = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/absorbtion.dds"
		environment = "environment_ep3_byzantine_throne_room"
		ambience = "event:/DLC/FP4/SFX/Events/Story/holy_story"
	}
}

dragon_fire = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/dragon_fire.dds"
		environment = "environment_ep3_byzantine_throne_room"
		ambience = "event:/DLC/FP4/SFX/Events/Story/holy_story"
	}
}

oblivion_gate = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/oblivion_gate.dds"
		environment = "environment_ep3_byzantine_throne_room"
		ambience = "event:/DLC/FP4/SFX/Events/Story/holy_story"
	}
}

greaybeards_no_talos = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/greaybeards_no_talos.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

greaybeards_talos = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/greaybeards_talos.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

greybeards = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/greybeards.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

ivarstead = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/ivarstead.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

tablets = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/tablets.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

between_tablets = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/between_tablets.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

high_hrothgar = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/high_hrothgar.dds"
		environment = "environment_bp3_mountain_winter"
		ambience = "event:/SFX/Events/Backgrounds/mountains_day"
	}
}

db_ysmir_event_story = {
	background = {
		reference = "gfx/interface/illustrations/event_story/db_ysmir_event_story.dds"
		environment = "environment_legendary_battlefield"
		ambience = "event:/DLC/FP4/SFX/Events/Story/heroic_story"
	}
}

db_talos_event_story = {
	background = {
		reference = "gfx/interface/illustrations/event_story/db_talos_event_story.dds"
		environment = "environment_legendary_battlefield"
		ambience = "event:/DLC/FP4/SFX/Events/Story/holy_story"
	}
}