﻿
namespace = 0s_archdukes_retinue_event

0s_archdukes_retinue_event.0001 = {
	type = character_event
	title = 0s_archdukes_retinue_event.0001.t
	window = big_event_window

	desc = {
		desc = 0s_archdukes_retinue_event.0001.desc.intro

		triggered_desc = {
			trigger = {
				completely_controls = title:d_tyrol
			}
			desc = 0s_archdukes_retinue_event.0001.desc.tyrol
		}
	
		triggered_desc = {
			trigger = {
				completely_controls = title:d_salzburg
			}
			desc = 0s_archdukes_retinue_event.0001.desc.salzburg
		}
		
		triggered_desc = {
			trigger = {
				exists = scope:legendary_warrior
			}
			desc = 0s_archdukes_retinue_event.0001.desc.warrior
		}

		desc = 0s_archdukes_retinue_event.0001.desc.outro
	}

	theme = realm
	override_background = {
		reference = "throne_room" 
	}

	left_portrait = {
		character = root
		animation = personality_bold
	}

	right_portrait = {
		character = scope:legendary_warrior
		trigger = {
			exists = scope:legendary_warrior
		}
		animation = personality_honorable
	}

	immediate = {
		play_music_cue = "mx_cue_epic_sacral_moment"

		ordered_courtier_or_guest = {
			limit = { prowess >= 30 }
			order_by = prowess
			save_scope_as = legendary_warrior
		}
		0s_archdukes_retinue_scripted_effect = yes
	}

	option = {
		name = 0s_archdukes_retinue_event.0001.a
		
		show_as_tooltip = {
			0s_archdukes_retinue_scripted_effect = yes
		}
		
		ai_chance = {
			base = 100
		}
	}
}