﻿namespace = pecheneg_invasion

pecheneg_invasion.0001 = {
	type = character_event
	hidden = yes
	title = pecheneg_invasion.0001.t
	desc = pecheneg_invasion.0001.desc
	override_background = { reference = throne_room }
	theme = emperor
	left_portrait = { character = root }
	option = {
		name = pecheneg_invasion.0001.a
		if = {
			limit = {
				has_game_rule = pecheneg_invasion_yes
			}
			trigger_event = {
				id = pecheneg_invasion.0002
			}
		}
	}
}

pecheneg_invasion.0002 = {
	type = character_event
	title = pecheneg_invasion.0002.t
	desc = pecheneg_invasion.0002.desc
	override_background = { reference = throne_room }
	theme = emperor
	left_portrait = { character = root }
	#option = {
	#	name = pecheneg_invasion.0002.a
	#}
	option = {
		name = pecheneg_invasion.0002.b
		hidden_effect = {
			title:e_byzantium = { 
				holder.top_liege = { save_scope_as = war_target }
			}
			title:k_pechenegs = { 
				holder.top_liege = { save_scope_as = war_leader }
			}
			title:e_byzantium.holder = {
				trigger_event = {
					id = pecheneg_invasion.0003
				}
			}
			scope:war_leader = {
				spawn_army = {
					location = province:543
					name = "pecheneg_horde"
					men_at_arms = { type = light_footmen men = 5500 }
					men_at_arms = { type = light_horsemen men = 15500 }
					men_at_arms = { type = horse_archers men = 2000 }
					men_at_arms = { type = bowmen men = 2000 }
					levies = 15000
					war_keep_on_attacker_victory = no
				}	
				start_war = {
					casus_belli = invasion_war
					target = scope:war_target
					target_title = title:k_thessalonika
					target_title = title:k_nikaea
				}
			}	
		}
	}
}

pecheneg_invasion.0003 = {
	type = character_event
	title = pecheneg_invasion.0003.t
	desc = pecheneg_invasion.0003.desc
	override_background = { reference = throne_room }
	theme = emperor
	left_portrait = { character = root }
	option = {
		name = pecheneg_invasion.0003.a
	}
}
