﻿neglected_via_militaris_modifier = {
	icon = travel_negative
	levy_reinforcement_rate = 0.1
}

restored_via_militaris_modifier = {
	icon = travel_positive
	development_growth_factor = 0.10
	levy_reinforcement_rate = 0.3
}

bustling_via_militaris_modifier = {
	icon = travel_positive
	development_growth_factor = 0.20
	levy_reinforcement_rate = 0.5
}

via_militaris_road_planner_modifier = {
	icon = administrative_positive
	stewardship = 2
}

via_militaris_quarry_surplus_modifier = {
	icon = economy_positive
	build_gold_cost = -0.10
	build_speed = -0.1
}

via_militaris_master_of_logistics_modifier = {
	icon = travel_speed_positive
	levy_reinforcement_rate = 0.1
	supply_limit_mult = 0.25
}

via_militaris_beloved_patron_modifier = {
	icon = legitimacy_positive
	general_opinion = 10
}

via_militaris_fortification_expert_modifier = {
	icon = travel_safety_positive
	defender_advantage = 3
}

via_militaris_information_network_modifier = {
	icon = intrigue_positive
	intrigue = 2
}

via_militaris_master_breeder_modifier = {
	icon = horse_positive
	knight_effectiveness_mult = 0.1
	knight_limit = 2 
}

via_militaris_broken_promises_modifier = {
	icon = legitimacy_negative
	general_opinion = -10
}

via_militaris_beograd_hub_modifier = {
	icon = estate_positive
	development_growth_factor = 0.3
	tax_mult = 0.15
	supply_limit_mult = 0.25
	garrison_size = 0.15
}

via_militaris_patron_of_order_modifier = {
	icon = stewardship_positive
	stewardship = 2
	monthly_county_control_growth_add = 0.1
}

via_militaris_prudent_planner_modifier = {
	icon = economy_positive
	build_gold_cost = -0.15
	build_speed = -0.15
}

via_militaris_vigilant_protector_modifier = {
	icon = martial_positive
	defender_advantage = 2
	hostile_raid_time = 0.25
}

via_militaris_master_of_the_cursus_modifier = {
	icon = intrigue_positive
	intrigue = 1
	intrigue_scheme_phase_duration = -0.2
}

via_militaris_imperial_master_breeder_modifier = {
	icon = horse_positive
	knight_effectiveness_mult = 0.10
	supply_limit_mult = 0.05
}


via_militaris_patrons_landmark_modifier = {
	icon = prestige_positive
	monthly_prestige = 0.25
	development_growth_factor = 0.15
}

via_militaris_flourishing_caravanserai_modifier = {
	icon = economy_positive
	tax_mult = 0.10 # +10%
	development_growth_factor = 0.10
}

via_militaris_fortified_toll_bridge_modifier = {
	icon = economy_positive
	fort_level = 1
	tax_mult = 0.05
}