﻿# common/on_actions/feudal_noble_families_on_actions.txt
# Safe pattern for applying a scripted effect to feudal house heads at game start

# Apply create_noble_family_effect to all feudal house heads at new game start

#on_game_start_after_lobby = {
#    effect = {
#every_ruler = {
#            limit = {
#                has_government = feudal_government
#                is_house_head = yes
#            }
#            create_initial_noble_family_effect = yes
#        }
#    }
#}
