﻿# Arrival detection: as the Sasanian adventurer passes through the old provinces, each dormant
# house rallies to his camp only when he reaches ITS ancestral seat.

on_travel_relocation_end = {
	on_actions = { he_check_house_arrivals }
}
# fallback in case the heir settles a region some other way
on_yearly_events = {
	on_actions = { he_check_house_arrivals }
}

he_check_house_arrivals = {
	trigger = {
		he_is_sasanian_trigger = yes
		is_adult = yes
	}
	effect = {
		he_check_house_arrivals_effect = yes
	}
}
