﻿# This is a separate effect to help with compatibility handed in on_action
sas_removal_all_perk_traits_effect = {
	if = {
		limit = {
			has_character_modifier = smooth_operator_character_modifier
		}
		remove_character_modifier = smooth_operator_character_modifier
	}
	if = {
		limit = {
			has_character_modifier = unshackled_lust_character_modifier
		}
		remove_character_modifier = unshackled_lust_character_modifier
	}
	if = {
		limit = {
			has_character_modifier = graceful_recovery_character_modifier
		}
		remove_character_modifier = graceful_recovery_character_modifier
	}
}