﻿rouse_rabble_ongoing = {
	trigger = {
		exists = scope:scheme
		is_travelling = no
	}

	random_events = {
		chance_to_happen = 10
		100 = 0
		100 = rouse_rabble_ongoing.0001 # Invited to a feast
		100 = rouse_rabble_ongoing.0002 # Responding to relief
		100 = rouse_rabble_ongoing.0003 # Connecting with the youth
		100 = rouse_rabble_ongoing.0004 # Staging a protest
		100 = rouse_rabble_ongoing.0005 # A rowdy tavern
		100 = rouse_rabble_ongoing.0006 # An interesting missive
		100 = rouse_rabble_ongoing.0007 # A costly suggestion
		100 = rouse_rabble_ongoing.0008 # Who is the rouser 
		100 = rouse_rabble_ongoing.0009 # Caught crossing border
		100 = rouse_rabble_ongoing.0010 # Rebellion picking up too fast

		#############
		# Generic Agent events
		#############

		300 = agent_events.9801				# Wrapper event for general agent events on_action.
	}
}