﻿rouse_rabble_attended_local_feast = {
	icon = diplomacy_positive
	scheme_success_chance = 20
	scheme_phase_duration = medium_scheme_phase_duration_bonus_value
	scheme_secrecy = -10
}

rouse_rabble_sent_gift_to_local_feast = {
	icon = diplomacy_positive
	scheme_success_chance = 20
}

rouse_rabble_ignored_local_feast = {
	icon = diplomacy_positive
	scheme_secrecy = 20
}

rouse_rabble_intercept_aid = {
	icon = intrigue_positive
	scheme_phase_duration = major_scheme_phase_duration_bonus_value
}

rouse_rabble_endorse_aid = {
	icon = diplomacy_positive
	scheme_secrecy = 30
	scheme_success_chance = -10
}

rouse_rabble_ignore_aid = {
	icon = diplomacy_positive
	scheme_success_chance = 10
}

rouse_rabble_mock_battle = {
	icon = martial_positive
	scheme_success_chance = 20
	scheme_secrecy = -5
}

rouse_rabble_hunting_tournament = {
	icon = martial_positive
	scheme_success_chance = 20
	scheme_phase_duration = minor_scheme_phase_duration_bonus_value 
}

rouse_rabble_cultural_exchange = {
	icon = learning_positive
	scheme_phase_duration = minor_scheme_phase_duration_bonus_value
	scheme_success_chance = -5
}

rouse_rabble_undercover_protest = {
	icon = intrigue_positive
	scheme_phase_duration = medium_scheme_phase_duration_bonus_value
}

rouse_rabble_fought_soldier = {
	icon = martial_positive
	scheme_phase_duration = major_scheme_phase_duration_bonus_value
	scheme_success_chance = 10
	scheme_secrecy = -10
}
rouse_rabble_slandered_soldier = {
	icon = intrigue_positive
	scheme_phase_duration = medium_scheme_phase_duration_bonus_value
}
rouse_rabble_helped_soldier_home = {
	icon = diplomacy_positive
	scheme_secrecy = 30
	scheme_phase_duration = minor_scheme_phase_duration_malus_value
}

rouse_rabble_observed_soldier = {
	icon = diplomacy_positive
	scheme_success_chance = 10
}

rouse_rabble_missive_crush_them = {
	icon = martial_positive
	scheme_success_chance = 40
	scheme_phase_duration = minor_scheme_phase_duration_malus_value
}

rouse_rabble_missive_help_them = {
	icon = diplomacy_positive
	scheme_success_chance = -10
	scheme_secrecy = 40
}

rouse_rabble_suggestion_tax = {
	icon = stewardship_positive
	scheme_success_chance = 25
	scheme_secrecy = 25
}

rouse_rabble_suggestion_levies = {
	icon = martial_positive
	scheme_success_chance = 25
	scheme_secrecy = 25
}

rouse_rabble_suggestion_development = {
	icon = learning_positive
	scheme_success_chance = 25
	scheme_secrecy = 25
}

rouse_rabble_argument_correct = {
	icon = diplomacy_positive
	scheme_success_chance = 10
	scheme_secrecy = 10
	scheme_phase_duration = minor_scheme_phase_duration_bonus_value
}

rouse_rabble_argument_incorrect = {
	icon = diplomacy_negative
	scheme_success_chance = -10
	scheme_secrecy = -10
	scheme_phase_duration = minor_scheme_phase_duration_malus_value
}

rouse_rabble_soldiers_suspicious = {
	icon = intrigue_negative
	scheme_secrecy = -25
}

rouse_rabble_soldiers_unsuspecting = {
	icon = intrigue_positive
	scheme_secrecy = 25
}

rouse_rabble_increase_tension = {
	icon = intrigue_positive
	scheme_success_chance = 15
	scheme_secrecy = 15
}

rouse_rabble_cool_off_tension = {
	icon = intrigue_positive
	scheme_success_chance = -10
	scheme_secrecy = 20
}
