﻿break_out_of_prison_entrance_and_exits = {
	icon = intrigue_positive
	scheme_phase_duration = medium_scheme_phase_duration_bonus_value
	scheme_secrecy = -10
}

break_out_of_prison_hiding_spots = {
	icon = intrigue_positive
	scheme_secrecy = 15
	scheme_phase_duration = minor_scheme_phase_duration_malus_value
}

break_out_of_prison_map_layout = {
	icon = intrigue_positive
	scheme_success_chance = 15
	scheme_phase_duration = minor_scheme_phase_duration_malus_value
}

break_out_of_prison_stole_key = {
	icon = intrigue_positive
	scheme_success_chance = 15
	scheme_phase_duration = minor_scheme_phase_duration_bonus_value
}

break_out_of_prison_bribed_guards = {
	icon = intrigue_positive
	scheme_success_chance = 15
	scheme_secrecy = 10
}

break_out_of_prison_went_with_the_flow = {
	icon = intrigue_positive
	scheme_success_chance = -5
	scheme_secrecy = 5
}

break_out_of_prison_hire_thief = {
	icon = intrigue_positive
	scheme_success_chance = 10
	scheme_secrecy = 5
}

break_out_of_prison_hire_locksmith = {
	icon = intrigue_positive
	scheme_success_chance = 25
	scheme_phase_duration = major_scheme_phase_duration_bonus_value
}

break_out_of_prison_hire_muscle = {
	icon = intrigue_positive
	scheme_secrecy = 20
}